Public match receipt
Jul 21, 12:26 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Quinn · 1.42
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Zandank
5/6
Entries won / attempted
Trade impact
stiff
4
Trade kills
Clutches
stiff
2/5
Clutches won / played
Utility
CHRISSY
258
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
stiff CS—1,514 | 17 | 16 | 3 | 1.06 | 65.8 | 29% | 62% | 0.95 | — | 3 |
ON THE CHOP CS—1,131 | 15 | 18 | 6 | 0.83 | 68.6 | 27% | 62% | 0.90 | — | 3 |
Warlock CS18,245978 | 13 | 18 | 6 | 0.72 | 88.7 | 62% | 67% | 0.97 | -321 | 1 |
CHRISSY CS21,0531,334 | 8 | 17 | 9 | 0.47 | 75.4 | 38% | 67% | 0.84 | -300 | 0 |
Popolmoss CS20,815FACEIT— | 10 | 18 | 3 | 0.56 | 51.8 | 30% | 43% | 0.68 | -268 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Zandank CS19,7601,799 | 22 | 13 | 4 | 1.69 | 93.8 | 64% | 81% | 1.31 | +239 | 2 |
Quinn CS21,6261,988 | 21 | 12 | 8 | 1.75 | 111.4 | 62% | 86% | 1.42 | +324 | 4 |
Wolf CS19,5631,499 | 19 | 10 | 5 | 1.90 | 78.5 | 32% | 81% | 1.30 | +389 | 5 |
DaSCHILL CS22,846FACEIT— | 13 | 15 | 8 | 0.87 | 76.2 | 46% | 90% | 1.04 | +315 | 2 |
Shockplug CS18,702FACEIT— | 11 | 13 | 5 | 0.85 | 67.2 | 36% | 76% | 0.95 | +309 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Quinn | 61 | 3 | 0/1 | 4 | 1/2 | 4 | 53 |
Zandank | 81 | 4 | 5/6 | 3 | 0/3 | 2 | 56 |
Wolf | 66 | 4 | 1/2 | 4 | 1/3 | 5 | 41 |
DaSCHILL | 0 | 0 | 4/5 | 2 | 1/2 | 2 | 36 |
Warlock | 162 | 3 | 3/6 | 1 | 0/5 | 1 | 30 |
stiff | 41 | 0 | 0/1 | 4 | 2/5 | 3 | 44 |
Shockplug | 3 | 2 | 3/7 | 1 | 0/1 | 0 | 31 |
ON THE CHOP | 152 | 9 | 3/6 | 3 | 0/3 | 3 | 33 |
CHRISSY | 258 | 7 | 1/4 | 2 | 1/2 | 0 | 26 |
Popolmoss | 0 | 0 | 1/4 | 1 | 0/1 | 1 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Quinn | — | — / — | 119ms · 29 | 22.4% | — | 22.8% | — | — | 2503 mdeg | 116% / 135% / 137% | None |
Zandank | — | — / — | 135ms · 24 | 13.6% | — | 28.1% | — | — | 3865 mdeg | 119% / 113% / 132% | None |
Wolf | — | — / — | 100ms · 21 | 19.4% | — | 9.8% | — | — | 2572 mdeg | 59% / 95% / 148% | None |
DaSCHILL | — | — / — | 89ms · 28 | 27.5% | — | 14.8% | — | — | 4637 mdeg | 87% / 92% / 68% | None |
Warlock | — | — / — | 220ms · 23 | 7.7% | — | 14.9% | — | — | 4113 mdeg | 116% / 107% / 56% | None |
stiff | — | — / — | 173ms · 19 | 10.8% | — | 8.5% | — | — | 4354 mdeg | 55% / 79% / 83% | None |
Shockplug | — | — / — | 176ms · 18 | 8.2% | — | 10.2% | — | — | 4499 mdeg | 68% / 81% / 66% | None |
ON THE CHOP | — | — / — | 104ms · 14 | 18.6% | — | 19.1% | — | — | 4803 mdeg | 50% / 83% / 65% | None |
CHRISSY | — | — / — | 93ms · 17 | 22.9% | — | 10.2% | — | — | 2180 mdeg | 70% / 91% / 37% | None |
Popolmoss | — | — / — | 108ms · 9 | 13.2% | — | 17.1% | — | — | 5734 mdeg | 56% / 63% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+527 ticks
Shockplug threw a decoy
+804 ticks
Shockplug detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,307 ticks
Shockplug eliminated ON THE CHOP with glock · assisted by DaSCHILLOpeningHeadshot+1,414 ticks
DaSCHILL dropped the bomb
22.1s clock+1,414 ticks
CHRISSY eliminated DaSCHILL with usp silencerHeadshot+1,494 ticks
Shockplug eliminated CHRISSY with glockTradeHeadshot+1,595 ticks
Wolf eliminated Popolmoss with glock+1,674 ticks
Shockplug picked up the bomb
26.2s clock+1,717 ticks
Shockplug decoy expired
+1,784 ticks
Shockplug started planting
27.9s clock+1,977 ticks
Zandank eliminated Warlock with glock · assisted by Quinn+1,984 ticks
Shockplug planted the bomb
31.0s clock+2,170 ticks
Zandank eliminated stiff with glockHeadshot
Kill feed
150 exact match events
Objective
75 of unknown events
Grenades
685 of unknown events