Public match receipt
Aug 22, 12:12 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · mo2mensharaf · 1.57
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
mo2mensharaf
5/8
Entries won / attempted
Trade impact
eat tha pu pu
5
Trade kills
Clutches
mo2mensharaf
2/4
Clutches won / played
Utility
Ali Doer Bozorg
226
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
eat tha pu pu CS3,577FACEIT— | 17 | 21 | 14 | 0.81 | 125.5 | 29% | 86% | 1.22 | -114 | 2 |
Ali Doer Bozorg CS2,725441 | 19 | 16 | 7 | 1.19 | 85.2 | 37% | 68% | 1.09 | -177 | 3 |
Ekko CS—937 | 19 | 15 | 6 | 1.27 | 80.1 | 26% | 73% | 1.11 | — | 3 |
iamachillies CS—FACEIT— | 13 | 20 | 5 | 0.65 | 60.1 | 38% | 73% | 0.85 | — | 1 |
Molotov CS1,499FACEIT— | 12 | 17 | 6 | 0.71 | 63.2 | 50% | 59% | 0.83 | -110 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS3,282FACEIT— | 25 | 10 | 4 | 2.50 | 103.4 | 20% | 77% | 1.57 | +155 | 7 |
-23 CS2,924FACEIT— | 24 | 18 | 10 | 1.33 | 131.3 | 46% | 91% | 1.41 | +139 | 3 |
b77 CS1,681924 | 15 | 16 | 6 | 0.94 | 71.2 | 0% | 73% | 0.98 | +158 | 1 |
ASSASSIN. CS2,410457 | 12 | 18 | 7 | 0.67 | 75.2 | 33% | 64% | 0.89 | +116 | 1 |
MoeJeh CS2,637FACEIT— | 13 | 18 | 8 | 0.72 | 55.6 | 38% | 77% | 0.86 | +147 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
mo2mensharaf | 117 | 8 | 5/8 | 1 | 2/4 | 7 | 68 |
-23 | 5 | 9 | 2/3 | 4 | 0/3 | 3 | 59 |
eat tha pu pu | 62 | 0 | 2/5 | 5 | 0/3 | 2 | 50 |
Ekko | 39 | 0 | 2/4 | 3 | 1/4 | 3 | 45 |
Ali Doer Bozorg | 226 | 13 | 1/5 | 4 | 1/3 | 3 | 49 |
b77 | 0 | 8 | 3/3 | 3 | 0/1 | 1 | 38 |
ASSASSIN. | 8 | 11 | 3/4 | 3 | 0/3 | 1 | 34 |
MoeJeh | 1 | 16 | 2/4 | 2 | 0/0 | 1 | 34 |
iamachillies | 32 | 3 | 1/4 | 2 | 0/3 | 1 | 33 |
Molotov | 160 | 24 | 1/4 | 5 | 1/3 | 0 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf | — | — / — | 253ms · 24 | 23.0% | — | 9.6% | — | — | 2563 mdeg | 38% / 125% / 195% | None |
-23 | — | — / — | 227ms · 42 | 12.5% | — | 12.5% | — | — | 4581 mdeg | 86% / 159% / 104% | None |
eat tha pu pu | — | — / — | 288ms · 45 | 14.6% | — | 8.0% | — | — | 4362 mdeg | 55% / 152% / 63% | None |
Ekko | — | — / — | 107ms · 25 | 19.6% | — | 10.8% | — | — | 2395 mdeg | 49% / 97% / 99% | None |
Ali Doer Bozorg | — | — / — | 162ms · 34 | 13.9% | — | 14.3% | — | — | 4358 mdeg | 69% / 103% / 93% | None |
b77 | — | — / — | 150ms · 33 | 21.8% | — | 1.3% | — | — | 4909 mdeg | 0% / 86% / 73% | None |
ASSASSIN. | — | — / — | 180ms · 28 | 21.1% | — | 7.6% | — | — | 1996 mdeg | 63% / 91% / 52% | None |
MoeJeh | — | — / — | 124ms · 23 | 15.8% | — | 11.3% | — | — | 2044 mdeg | 72% / 67% / 56% | None |
iamachillies | — | — / — | 181ms · 19 | 10.2% | — | 12.3% | — | — | 2390 mdeg | 72% / 73% / 51% | None |
Molotov | — | — / — | 248ms · 19 | 8.8% | — | 12.9% | — | — | 5927 mdeg | 94% / 76% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+502 ticks
Ekko threw a HE grenade
+522 ticks
mo2mensharaf dropped the bomb
8.2s clock+612 ticks
Ekko detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+879 ticks
eat tha pu pu eliminated mo2mensharaf with usp silencerOpening+943 ticks
-23 eliminated eat tha pu pu with glock · assisted by ASSASSIN.TradeHeadshot+1,239 ticks
-23 eliminated Molotov with glockHeadshot+1,541 ticks
iamachillies eliminated ASSASSIN. with usp silencer · assisted by eat tha pu pu+1,556 ticks
b77 eliminated Ekko with glock+2,905 ticks
Ali Doer Bozorg eliminated b77 with usp silencer · assisted by EkkoHeadshot+3,722 ticks
MoeJeh eliminated iamachillies with p250 · assisted by b77Headshot+4,243 ticks
-23 picked up the bomb
66.3s clock+4,829 ticks
-23 eliminated Ali Doer Bozorg with usp silencer
Kill feed
169 exact match events
Objective
77 of unknown events
Grenades
574 of unknown events