Public match receipt
Aug 6, 11:10 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · BABY · 1.83
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Dalgak
6/8
Entries won / attempted
Trade impact
Dalgak
4
Trade kills
Clutches
BABY
2/7
Clutches won / played
Utility
BABY
150
17 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dalgak CS2,174FACEIT— | 22 | 17 | 2 | 1.29 | 83.7 | 27% | 70% | 1.12 | -131 | 2 |
Mr.Vozhde CS3,337FACEIT— | 23 | 17 | 6 | 1.35 | 109.3 | 26% | 78% | 1.27 | -131 | 3 |
YOU WILL NEVER WALK ALONE CS3,210FACEIT— | 15 | 18 | 3 | 0.83 | 76.3 | 40% | 61% | 0.93 | -124 | 3 |
-23 CS3,119FACEIT— | 14 | 18 | 6 | 0.78 | 64.4 | 36% | 65% | 0.88 | -131 | 2 |
hM CS3,745901 | 8 | 17 | 8 | 0.47 | 55.1 | 25% | 78% | 0.80 | -129 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BABY CS—FACEIT— | 37 | 14 | 2 | 2.64 | 151.5 | 11% | 83% | 1.83 | — | 8 |
OVERLORD CS3,676FACEIT— | 17 | 17 | 5 | 1.00 | 76.3 | 18% | 74% | 1.02 | +205 | 3 |
DARKNESS CS3,126938 | 14 | 18 | 6 | 0.78 | 70.7 | 50% | 57% | 0.87 | +165 | 2 |
GHOST CS1,618FACEIT— | 13 | 19 | 4 | 0.68 | 65.0 | 38% | 70% | 0.87 | +205 | 0 |
BOOOO CS—FACEIT— | 5 | 16 | 5 | 0.31 | 36.7 | 20% | 65% | 0.63 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BABY | 150 | 17 | 3/5 | 2 | 2/7 | 8 | 82 |
Mr.Vozhde | 83 | 0 | 2/4 | 3 | 1/4 | 3 | 53 |
Dalgak | 31 | 4 | 6/8 | 4 | 0/4 | 2 | 54 |
OVERLORD | 1 | 3 | 3/6 | 3 | 1/3 | 3 | 42 |
YOU WILL NEVER WALK ALONE | 144 | 13 | 4/6 | 1 | 0/2 | 3 | 41 |
-23 | 2 | 0 | 1/4 | 1 | 0/3 | 2 | 37 |
DARKNESS | 5 | 10 | 1/5 | 4 | 1/1 | 2 | 39 |
GHOST | 4 | 2 | 2/4 | 3 | 0/2 | 0 | 37 |
hM | 105 | 6 | 1/1 | 1 | 0/1 | 0 | 29 |
BOOOO | 0 | 0 | 0/3 | 2 | 0/1 | 0 | 15 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
BABY | — | — / — | 33ms · 43 | 54.9% | — | 6.7% | — | — | 1538 mdeg | 20% / 183% / 207% | None |
Mr.Vozhde | — | — / — | 143ms · 17 | 8.6% | — | 12.1% | — | — | 2469 mdeg | 49% / 132% / 106% | None |
Dalgak | — | — / — | 94ms · 28 | 22.7% | — | 14.7% | — | — | 4374 mdeg | 51% / 101% / 101% | None |
OVERLORD | — | — / — | 23ms · 22 | 32.8% | — | 10.3% | — | — | 3697 mdeg | 33% / 92% / 78% | None |
YOU WILL NEVER WALK ALONE | — | — / — | 164ms · 23 | 15.6% | — | 8.7% | — | — | 6676 mdeg | 75% / 92% / 65% | None |
-23 | — | — / — | 116ms · 24 | 16.5% | — | 17.4% | — | — | 2250 mdeg | 67% / 78% / 61% | None |
DARKNESS | — | — / — | 193ms · 27 | 18.6% | — | 14.5% | — | — | 4730 mdeg | 94% / 85% / 61% | None |
GHOST | — | — / — | 31ms · 13 | 21.7% | — | 11.1% | — | — | 3430 mdeg | 72% / 78% / 54% | None |
hM | — | — / — | 69ms · 15 | 9.1% | — | 10.9% | — | — | 3037 mdeg | 47% / 67% / 37% | None |
BOOOO | — | — / — | 52ms · 16 | 34.3% | — | 6.5% | — | — | 4585 mdeg | 38% / 44% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+653 ticks
OVERLORD threw a smoke
+1,125 ticks
Dalgak eliminated BOOOO with usp silencer · assisted by hMOpening+1,135 ticks
OVERLORD detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,522 ticks
Mr.Vozhde eliminated DARKNESS with usp silencer · assisted by Dalgak+1,570 ticks
OVERLORD eliminated hM with glock · assisted by GHOST+1,809 ticks
OVERLORD eliminated -23 with glockHeadshot+2,083 ticks
GHOST eliminated Dalgak with glock+2,324 ticks
Mr.Vozhde eliminated GHOST with usp silencer · assisted by hMTradeHeadshot+2,394 ticks
BABY started planting
37.4s clock+2,547 ticks
OVERLORD smoke expired
+2,660 ticks
YOU WILL NEVER WALK ALONE eliminated OVERLORD with usp silencer · assisted by -23+2,753 ticks
BABY dropped the bomb
43.0s clock+2,753 ticks
Mr.Vozhde eliminated BABY with usp silencer
Kill feed
169 of 171 events
Objective
85 of unknown events
Grenades
533 of unknown events