Public match receipt
Oct 24, 02:24 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Vicious^ · 1.62
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/6
Entries won / attempted
Trade impact
Shockplug
5
Trade kills
Clutches
Vicious^
3/5
Clutches won / played
Utility
◄EZR►
216
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vicious^ CS20,1211,265 | 29 | 13 | 4 | 2.23 | 125.8 | 55% | 86% | 1.62 | -118 | 3 |
Co1e CS15,000980 | 14 | 17 | 2 | 0.82 | 60.4 | 29% | 62% | 0.86 | -123 | 3 |
UpstateNate518 YouTube CS14,2461,553 | 13 | 16 | 4 | 0.81 | 71.7 | 62% | 76% | 0.95 | -149 | 1 |
◄EZR► CS18,0261,025 | 11 | 20 | 10 | 0.55 | 83.0 | 27% | 71% | 0.91 | -258 | 0 |
neiLOOOOOOOOOOL CS—FACEIT— | 8 | 19 | 4 | 0.42 | 40.7 | 38% | 52% | 0.63 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS15,0001,204 | 22 | 16 | 4 | 1.38 | 93.9 | 41% | 76% | 1.21 | +112 | 3 |
Wolf CS19,3381,510 | 21 | 16 | 9 | 1.31 | 118.2 | 43% | 71% | 1.28 | +320 | 4 |
DaSCHILL CS20,4451,490 | 19 | 15 | 4 | 1.27 | 79.5 | 21% | 67% | 1.08 | +253 | 4 |
McClutcheon CS17,5771,000 | 13 | 15 | 7 | 0.87 | 64.6 | 46% | 71% | 0.92 | +312 | 2 |
dawnduh CS17,7051,507 | 9 | 15 | 5 | 0.60 | 58.1 | 22% | 86% | 0.87 | +227 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Vicious^ | 171 | 8 | 4/4 | 4 | 3/5 | 3 | 68 |
Wolf | 66 | 7 | 2/3 | 4 | 1/2 | 4 | 52 |
Shockplug | 43 | 7 | 4/6 | 5 | 1/3 | 3 | 55 |
DaSCHILL | 21 | 0 | 3/7 | 2 | 0/0 | 4 | 45 |
UpstateNate518 YouTube | 117 | 8 | 1/6 | 2 | 1/6 | 1 | 30 |
McClutcheon | 73 | 8 | 1/3 | 2 | 0/2 | 2 | 44 |
◄EZR► | 216 | 0 | 3/7 | 3 | 0/1 | 0 | 30 |
dawnduh | 26 | 9 | 2/2 | 0 | 0/3 | 0 | 26 |
Co1e | 11 | 1 | 1/1 | 2 | 0/2 | 3 | 32 |
neiLOOOOOOOOOOL | 13 | 3 | 0/3 | 4 | 0/3 | 1 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Vicious^ | — | — / — | 107ms · 36 | 25.3% | 42.1% | 20.0% | 13° p90 | — | 1140 mdeg | 103% / 152% / 174% | None |
Wolf | — | — / — | 107ms · 28 | 18.4% | 14.3% | 11.9% | 13° p90 | — | 1025 mdeg | 80% / 143% / 102% | None |
Shockplug | — | — / — | 345ms · 26 | 7.9% | 30.0% | 19.6% | 13° p90 | — | 1193 mdeg | 77% / 113% / 107% | None |
DaSCHILL | — | — / — | 96ms · 27 | 15.7% | 23.1% | 13.0% | 9° p90 | — | 894 mdeg | 40% / 96% / 99% | None |
UpstateNate518 YouTube | — | — / — | 208ms · 22 | 8.6% | 16.7% | 11.9% | 14° p90 | — | 1269 mdeg | 116% / 87% / 64% | None |
McClutcheon | — | — / — | 192ms · 16 | 8.5% | 25.0% | 14.6% | 19° p90 | — | 1354 mdeg | 87% / 78% / 68% | None |
◄EZR► | — | — / — | 79ms · 30 | 21.4% | 11.1% | 7.0% | 8° p90 | — | 810 mdeg | 51% / 100% / 43% | None |
dawnduh | — | — / — | 115ms · 21 | 13.6% | 22.2% | 14.6% | 8° p90 | — | 944 mdeg | 42% / 70% / 47% | None |
Co1e | — | — / — | 120ms · 19 | 11.9% | 8.3% | 10.0% | 4° p90 | — | 725 mdeg | 54% / 73% / 64% | None |
neiLOOOOOOOOOOL | — | — / — | 357ms · 8 | 4.3% | 0.0% | 12.1% | 6° p90 | — | 843 mdeg | 70% / 49% / 33% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+149 ticks
◄EZR► threw a smoke
+522 ticks
◄EZR► detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+802 ticks
McClutcheon eliminated ◄EZR► with hkp2000OpeningHeadshot+942 ticks
McClutcheon eliminated Co1e with hkp2000+1,027 ticks
neiLOOOOOOOOOOL eliminated McClutcheon with glockTradeHeadshot+1,174 ticks
neiLOOOOOOOOOOL dropped the bomb
18.3s clock+1,174 ticks
Shockplug eliminated neiLOOOOOOOOOOL with usp silencer · assisted by McClutcheonTradeHeadshot+1,234 ticks
Vicious^ eliminated DaSCHILL with glock · assisted by WolfHeadshot+1,295 ticks
UpstateNate518 YouTube eliminated dawnduh with glockHeadshot+1,449 ticks
Shockplug eliminated UpstateNate518 YouTube with usp silencerTradeHeadshot+1,609 ticks
Vicious^ eliminated Wolf with glockHeadshot+1,845 ticks
Vicious^ picked up the bomb
28.8s clock+1,934 ticks
◄EZR► smoke expired
+2,300 ticks
Vicious^ started planting
35.9s clock+2,500 ticks
Vicious^ planted the bomb
39.1s clock+2,961 ticks
Vicious^ eliminated Shockplug with glockHeadshot
Kill feed
160 of 162 events
Objective
90 of unknown events
Grenades
545 of unknown events