Public match receipt
Oct 22, 01:01 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · TheJoeRandy · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
PrimeOzzy
5
Trade kills
Clutches
PrimeOzzy
2/9
Clutches won / played
Utility
TheJoeRandy
313
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PrimeOzzy CS21,0161,235 | 20 | 17 | 5 | 1.18 | 94.9 | 20% | 73% | 1.14 | -400 | 4 |
NinjaPanda CS17,9631,268 | 21 | 18 | 5 | 1.17 | 100.9 | 38% | 68% | 1.15 | -358 | 3 |
theory^ CS17,8921,127 | 12 | 18 | 4 | 0.67 | 69.7 | 42% | 68% | 0.88 | -377 | 0 |
Killah CS18,137873 | 10 | 18 | 0 | 0.56 | 51.2 | 50% | 50% | 0.71 | -384 | 2 |
squidward CS14,193846 | 8 | 18 | 2 | 0.44 | 59.6 | 63% | 50% | 0.71 | -358 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TheJoeRandy CS20,0091,066 | 20 | 14 | 6 | 1.43 | 98.1 | 60% | 86% | 1.27 | +384 | 3 |
DaSCHILL CS20,4921,490 | 21 | 15 | 5 | 1.40 | 98.6 | 33% | 73% | 1.22 | +356 | 3 |
SuPeRMaN CS16,9761,141 | 17 | 17 | 7 | 1.00 | 94.9 | 35% | 73% | 1.09 | +366 | 4 |
Shockplug CS14,0201,204 | 15 | 16 | 4 | 0.94 | 73.0 | 27% | 82% | 1.01 | +354 | 1 |
CIGGY CS—1,397 | 15 | 10 | 6 | 1.50 | 68.8 | 33% | 73% | 1.12 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TheJoeRandy | 313 | 5 | 4/4 | 4 | 1/1 | 3 | 57 |
DaSCHILL | 22 | 0 | 5/7 | 2 | 0/0 | 3 | 49 |
NinjaPanda | 93 | 3 | 0/2 | 2 | 0/3 | 3 | 53 |
PrimeOzzy | 308 | 5 | 1/4 | 5 | 2/9 | 4 | 54 |
CIGGY | 61 | 6 | 0/0 | 2 | 1/6 | 2 | 38 |
SuPeRMaN | 286 | 12 | 2/4 | 0 | 0/1 | 4 | 40 |
Shockplug | 0 | 13 | 3/7 | 3 | 0/2 | 1 | 39 |
theory^ | 64 | 5 | 1/5 | 0 | 0/1 | 0 | 29 |
squidward | 168 | 7 | 2/2 | 1 | 0/1 | 0 | 22 |
Killah | 45 | 1 | 4/9 | 0 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TheJoeRandy | — | — / — | 162ms · 24 | 20.6% | 38.5% | 19.8% | 10° p90 | — | 1143 mdeg | 113% / 119% / 112% | None |
DaSCHILL | — | — / — | 125ms · 26 | 15.9% | 10.0% | 11.1% | 19° p90 | — | 1038 mdeg | 63% / 119% / 109% | None |
NinjaPanda | — | — / — | 78ms · 21 | 17.1% | 0.0% | 14.6% | 10° p90 | — | 994 mdeg | 72% / 122% / 91% | None |
PrimeOzzy | — | — / — | 134ms · 20 | 10.8% | 28.6% | 5.6% | 19° p90 | — | 1241 mdeg | 38% / 115% / 92% | None |
CIGGY | — | — / — | 144ms · 22 | 21.0% | 23.1% | 15.7% | 22° p90 | — | 799 mdeg | 63% / 83% / 117% | None |
SuPeRMaN | — | — / — | 50ms · 10 | 11.1% | 16.7% | 9.2% | 23° p90 | — | 1407 mdeg | 66% / 115% / 78% | None |
Shockplug | — | — / — | 213ms · 28 | 16.2% | 18.2% | 8.5% | 12° p90 | — | 1330 mdeg | 50% / 88% / 73% | None |
theory^ | — | — / — | 109ms · 19 | 13.2% | 10.0% | 8.5% | 12° p90 | — | 1073 mdeg | 78% / 84% / 52% | None |
squidward | — | — / — | 222ms · 16 | 13.0% | 42.9% | 27.6% | 28° p90 | — | 1019 mdeg | 117% / 72% / 35% | None |
Killah | — | — / — | 149ms · 10 | 9.4% | 33.3% | 18.2% | 9° p90 | — | 1699 mdeg | 94% / 62% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+532 ticks
DaSCHILL threw a incendiary
+578 ticks
CIGGY threw a incendiary
+631 ticks
DaSCHILL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+664 ticks
CIGGY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+721 ticks
theory^ threw a HE grenade
+748 ticks
PrimeOzzy threw a molotov
+832 ticks
theory^ detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+850 ticks
PrimeOzzy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+983 ticks
DaSCHILL molotov expired
+1,016 ticks
CIGGY molotov expired
+1,197 ticks
Killah eliminated Shockplug with AK-47OpeningHeadshot+1,299 ticks
PrimeOzzy molotov expired
+1,299 ticks
TheJoeRandy threw a HE grenade
+1,410 ticks
TheJoeRandy detonated a HE grenade
91 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,461 ticks
TheJoeRandy threw a incendiary
+1,527 ticks
TheJoeRandy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,600 ticks
theory^ threw a flashbang
+1,687 ticks
SuPeRMaN threw a flashbang
+1,711 ticks
theory^ detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.8s enemy blind · 0.0s team blind
+1,752 ticks
theory^ eliminated TheJoeRandy with AK-47+1,797 ticks
SuPeRMaN detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+1,879 ticks
TheJoeRandy molotov expired
+1,881 ticks
Killah threw a smoke
+2,027 ticks
Killah detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,028 ticks
SuPeRMaN threw a HE grenade
+2,138 ticks
SuPeRMaN detonated a HE grenade
46 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,138 ticks
SuPeRMaN eliminated theory^ with hegrenade · assisted by TheJoeRandy+2,299 ticks
NinjaPanda threw a molotov
+2,367 ticks
NinjaPanda detonated a molotov
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,372 ticks
SuPeRMaN threw a incendiary
+2,422 ticks
PrimeOzzy threw a HE grenade
+2,464 ticks
SuPeRMaN detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,532 ticks
PrimeOzzy detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,601 ticks
Killah threw a flashbang
+2,645 ticks
PrimeOzzy threw a smoke
+2,711 ticks
Killah detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,754 ticks
PrimeOzzy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,816 ticks
SuPeRMaN molotov expired
+2,816 ticks
NinjaPanda molotov expired
+2,927 ticks
PrimeOzzy started planting
45.7s clock+3,127 ticks
PrimeOzzy planted the bomb
48.9s clock+3,369 ticks
NinjaPanda eliminated DaSCHILL with AK-47+3,439 ticks
Killah smoke expired
+3,920 ticks
NinjaPanda threw a smoke
+4,036 ticks
NinjaPanda detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,166 ticks
PrimeOzzy smoke expired
+4,396 ticks
SuPeRMaN threw a molotov
+4,456 ticks
SuPeRMaN detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,905 ticks
SuPeRMaN molotov expired
+5,448 ticks
NinjaPanda smoke expired
+5,751 ticks
Bomb exploded
89.9s clock
Kill feed
160 of 161 events
Objective
77 of unknown events
Grenades
643 of unknown events