Public match receipt
Jul 10, 01:04 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · we back · 1.34
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
szns
5/9
Entries won / attempted
Trade impact
Ru1d
11
Trade kills
Clutches
I touch bunnies on the nose
1/4
Clutches won / played
Utility
Ru1d
170
22 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mdg CS—FACEIT— | 21 | 14 | 3 | 1.50 | 84.0 | 67% | 75% | 1.20 | — | 3 |
DaSCHILL CS23,001FACEIT— | 21 | 18 | 4 | 1.17 | 93.5 | 43% | 67% | 1.11 | — | 2 |
Werewolfman CS—FACEIT— | 16 | 17 | 7 | 0.94 | 73.4 | 56% | 71% | 0.98 | — | 2 |
I touch bunnies on the nose CS—FACEIT— | 16 | 17 | 3 | 0.94 | 70.7 | 38% | 83% | 1.01 | — | 2 |
Shockplug CS17,434FACEIT— | 12 | 22 | 8 | 0.55 | 68.6 | 42% | 63% | 0.82 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
we back CS—FACEIT— | 22 | 12 | 4 | 1.83 | 92.2 | 50% | 79% | 1.34 | — | 5 |
Ru1d CS—FACEIT— | 21 | 20 | 8 | 1.05 | 93.5 | 43% | 92% | 1.17 | — | 2 |
szns CS—FACEIT— | 21 | 17 | 6 | 1.24 | 87.6 | 33% | 75% | 1.14 | — | 3 |
Platypus CS—FACEIT— | 14 | 18 | 6 | 0.78 | 65.4 | 29% | 75% | 0.91 | — | 3 |
larry CS—FACEIT— | 10 | 20 | 3 | 0.50 | 47.8 | 80% | 63% | 0.72 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
we back | 80 | 16 | 1/3 | 7 | 1/2 | 5 | 59 |
mdg | 138 | 7 | 2/3 | 7 | 0/4 | 3 | 51 |
Ru1d | 170 | 22 | 1/2 | 11 | 0/6 | 2 | 56 |
szns | 152 | 9 | 5/9 | 1 | 1/4 | 3 | 51 |
DaSCHILL | 0 | 0 | 3/4 | 4 | 0/2 | 2 | 51 |
I touch bunnies on the nose | 56 | 4 | 0/1 | 3 | 1/4 | 2 | 44 |
Werewolfman | 146 | 14 | 3/5 | 4 | 0/1 | 2 | 45 |
Platypus | 13 | 2 | 1/5 | 5 | 0/0 | 3 | 36 |
Shockplug | 15 | 10 | 4/11 | 1 | 0/3 | 2 | 32 |
larry | 85 | 2 | 4/5 | 0 | 0/0 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
Aim measurements were not stored for this match. Older receipts and tracker-only rows stay blank rather than guessed.
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 4 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+670 ticks
Shockplug eliminated Platypus with M4A1-SOpening+1,186 ticks
we back eliminated Shockplug with negev · assisted by PlatypusHeadshot+1,438 ticks
DaSCHILL eliminated we back with m4a1 · assisted by ShockplugTradeHeadshot+1,533 ticks
szns eliminated I touch bunnies on the nose with AK-47Through smoke+2,037 ticks
DaSCHILL eliminated szns with m4a1 · assisted by mdg+2,142 ticks
DaSCHILL eliminated larry with m4a1Headshot+2,295 ticks
Ru1d eliminated DaSCHILL with Galil ARTradeWallbang+2,826 ticks
Werewolfman eliminated Ru1d with fiveseven · assisted by DaSCHILL
Kill feed
174 of 175 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source