Public match receipt
Aug 9, 01:10 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · HANKTHETANK · 1.41
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
HANKTHETANK
8/11
Entries won / attempted
Trade impact
HANKTHETANK
9
Trade kills
Clutches
Blitzen
1/8
Clutches won / played
Utility
Blitzen
278
41 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HANKTHETANK CS23,2851,814 | 27 | 15 | 8 | 1.80 | 111.7 | 56% | 79% | 1.41 | — | 4 |
Android18 CS23,2422,119 | 24 | 19 | 5 | 1.26 | 84.2 | 42% | 83% | 1.16 | — | 4 |
Wolf CS20,4001,510 | 18 | 15 | 6 | 1.20 | 81.4 | 67% | 83% | 1.13 | — | 3 |
DaSCHILL CS23,001FACEIT— | 18 | 17 | 7 | 1.06 | 84.5 | 44% | 79% | 1.09 | — | 2 |
Bootygasm CS21,8711,070 | 10 | 16 | 7 | 0.63 | 60.3 | 40% | 67% | 0.82 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Sin CS25,1191,550 | 23 | 22 | 6 | 1.05 | 88.0 | 39% | 71% | 1.07 | — | 5 |
Wildin CS24,9991,506 | 21 | 20 | 4 | 1.05 | 89.8 | 67% | 58% | 1.04 | — | 3 |
chalex2k CS22,5631,829 | 14 | 18 | 5 | 0.78 | 73.3 | 64% | 67% | 0.92 | — | 1 |
rare CS16,591852 | 13 | 19 | 3 | 0.68 | 66.0 | 31% | 50% | 0.80 | — | 1 |
Blitzen CS17,778FACEIT— | 11 | 18 | 5 | 0.61 | 53.7 | 55% | 58% | 0.76 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
HANKTHETANK | 155 | 7 | 8/11 | 9 | 1/3 | 4 | 63 |
Android18 | 38 | 4 | 3/4 | 7 | 0/2 | 4 | 60 |
Wolf | 61 | 8 | 1/1 | 3 | 0/3 | 3 | 46 |
DaSCHILL | 21 | 0 | 2/5 | 0 | 0/0 | 2 | 43 |
Sin | 26 | 4 | 3/7 | 4 | 0/0 | 5 | 52 |
Wildin | 0 | 2 | 4/9 | 1 | 0/1 | 3 | 52 |
chalex2k | 45 | 12 | 0/3 | 1 | 1/5 | 1 | 37 |
Bootygasm | 0 | 5 | 1/3 | 2 | 0/4 | 0 | 29 |
rare | 0 | 4 | 2/4 | 2 | 1/2 | 1 | 36 |
Blitzen | 278 | 41 | 0/1 | 4 | 1/8 | 1 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
HANKTHETANK | — | — / — | 179ms · 40 | 28.2% | — | 0.0% | — | — | 3499 mdeg | 104% / 135% / 141% | None |
Android18 | — | — / — | 105ms · 19 | 10.9% | — | 0.0% | — | — | 3258 mdeg | 78% / 102% / 99% | None |
Wolf | — | — / — | 76ms · 25 | 20.5% | — | 0.0% | — | — | 3416 mdeg | 125% / 98% / 94% | None |
DaSCHILL | — | — / — | 96ms · 19 | 13.1% | — | 0.0% | — | — | 3608 mdeg | 83% / 102% / 83% | None |
Sin | — | — / — | 60ms · 27 | 19.8% | — | 0.0% | — | — | 4673 mdeg | 73% / 106% / 82% | None |
Wildin | — | — / — | 150ms · 21 | 12.0% | — | 0.0% | — | — | 2051 mdeg | 125% / 108% / 82% | None |
chalex2k | — | — / — | 97ms · 23 | 14.1% | — | 0.0% | — | — | 3571 mdeg | 121% / 89% / 61% | None |
Bootygasm | — | — / — | 42ms · 22 | 26.1% | — | 0.0% | — | — | 1446 mdeg | 75% / 73% / 49% | None |
rare | — | — / — | 96ms · 21 | 19.0% | — | 0.0% | — | — | 3286 mdeg | 58% / 80% / 54% | None |
Blitzen | — | — / — | 146ms · 17 | 9.8% | — | 0.0% | — | — | 3866 mdeg | 102% / 65% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+303 ticks
Bootygasm dropped the bomb
4.7s clock+446 ticks
Android18 picked up the bomb
7.0s clock+1,106 ticks
HANKTHETANK eliminated Sin with glockOpeningHeadshot+1,125 ticks
DaSCHILL eliminated rare with glock+1,272 ticks
Bootygasm eliminated Wildin with glockHeadshot+1,620 ticks
Android18 started planting
25.3s clock+1,645 ticks
chalex2k eliminated HANKTHETANK with usp silencer · assisted by SinHeadshot+1,708 ticks
Blitzen eliminated DaSCHILL with usp silencerHeadshot+1,820 ticks
Android18 planted the bomb
28.4s clock+1,920 ticks
Wolf eliminated Blitzen with glock · assisted by BootygasmTradeHeadshot+1,988 ticks
Wolf eliminated chalex2k with glock · assisted by Bootygasm
Kill feed
179 exact match events
Objective
89 of unknown events
Grenades
674 of unknown events