Public match receipt
Aug 28, 11:51 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
2
Top Frag Rating · Wolf · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
Wolf
5
Trade kills
Clutches
Chisin
1/4
Clutches won / played
Utility
Sleepyhead
177
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Wolf CS19,7861,510 | 27 | 6 | 4 | 4.50 | 161.5 | 52% | 93% | 1.85 | +213 | 7 |
DaSCHILL CS22,189FACEIT— | 15 | 9 | 2 | 1.67 | 103.2 | 53% | 80% | 1.34 | +358 | 3 |
Auxis CS4,818752 | 12 | 7 | 4 | 1.71 | 78.4 | 33% | 100% | 1.32 | +181 | 1 |
washingtonwizardsFan CS16,6891,111 | 9 | 6 | 6 | 1.50 | 73.3 | 44% | 100% | 1.24 | +462 | 1 |
Sleepyhead CS—1,065 | 9 | 7 | 3 | 1.29 | 60.9 | 22% | 87% | 1.08 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Chisin CS—992 | 9 | 15 | 0 | 0.60 | 67.7 | 44% | 47% | 0.78 | — | 0 |
anthony CS20,4611,214 | 9 | 14 | 2 | 0.64 | 71.9 | 56% | 60% | 0.85 | -456 | 1 |
!!XxD4rthL0RdxX!!-H3ARTBR0K3N- CS—1,107 | 7 | 14 | 1 | 0.50 | 58.3 | 43% | 40% | 0.69 | — | 1 |
GRAVY CS17,072FACEIT— | 6 | 15 | 1 | 0.40 | 46.7 | 50% | 47% | 0.63 | -400 | 0 |
smt CS—FACEIT— | 4 | 15 | 4 | 0.27 | 42.0 | 25% | 47% | 0.57 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Wolf | 12 | 5 | 1/1 | 5 | 0/0 | 7 | 60 |
DaSCHILL | 5 | 2 | 5/7 | 1 | 0/0 | 3 | 35 |
Auxis | 0 | 2 | 2/2 | 2 | 0/1 | 1 | 31 |
washingtonwizardsFan | 116 | 3 | 1/1 | 2 | 0/1 | 1 | 25 |
Sleepyhead | 177 | 2 | 3/4 | 0 | 0/0 | 1 | 19 |
anthony | 0 | 0 | 1/4 | 2 | 0/2 | 1 | 20 |
Chisin | 0 | 0 | 0/2 | 1 | 1/4 | 0 | 23 |
!!XxD4rthL0RdxX!!-H3ARTBR0K3N- | 0 | 4 | 2/3 | 0 | 0/2 | 1 | 17 |
GRAVY | 16 | 0 | 0/5 | 3 | 0/2 | 0 | 13 |
smt | 0 | 2 | 0/1 | 1 | 0/4 | 0 | 12 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Wolf | — | — / — | 233ms · 15 | 9.9% | — | 25.8% | — | — | 2638 mdeg | 97% / 195% / 352% | None |
DaSCHILL | — | — / — | 0ms · 10 | 20.8% | — | 33.3% | — | — | 1222 mdeg | 100% / 125% / 130% | None |
Auxis | — | — / — | 145ms · 15 | 12.5% | — | 16.2% | — | — | 6352 mdeg | 63% / 95% / 134% | None |
washingtonwizardsFan | — | — / — | 159ms · 14 | 6.7% | — | 7.8% | — | — | 5225 mdeg | 83% / 89% / 117% | None |
Sleepyhead | — | — / — | 178ms · 8 | 8.8% | — | 7.9% | — | — | 30889 mdeg | 42% / 74% / 100% | None |
anthony | — | — / — | 191ms · 17 | 13.6% | — | 17.9% | — | — | 2862 mdeg | 104% / 87% / 50% | None |
Chisin | — | — / — | 132ms · 14 | 10.9% | — | 13.5% | — | — | 4057 mdeg | 83% / 82% / 47% | None |
!!XxD4rthL0RdxX!!-H3ARTBR0K3N- | — | — / — | 214ms · 12 | 6.1% | — | 10.3% | — | — | 5487 mdeg | 80% / 71% / 39% | None |
GRAVY | — | — / — | 38ms · 13 | 14.7% | — | 12.0% | — | — | 3847 mdeg | 94% / 56% / 31% | None |
smt | — | — / — | 101ms · 11 | 7.1% | — | 8.0% | — | — | 3840 mdeg | 47% / 51% / 21% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+350 ticks
anthony threw a smoke
+472 ticks
anthony detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+991 ticks
washingtonwizardsFan eliminated Chisin with glockOpeningHeadshot+1,086 ticks
Sleepyhead eliminated smt with glockHeadshot+1,394 ticks
anthony eliminated DaSCHILL with usp silencerHeadshotWallbang · 2 surfaces+1,497 ticks
Wolf eliminated anthony with glockTradeHeadshot+1,536 ticks
Auxis started planting
24.0s clock+1,736 ticks
Auxis planted the bomb
27.1s clock+1,789 ticks
washingtonwizardsFan eliminated GRAVY with glockHeadshot+1,799 ticks
Wolf eliminated !!XxD4rthL0RdxX!!-H3ARTBR0K3N- with glock
Kill feed
107 of 108 events
Objective
50 of unknown events
Grenades
430 of unknown events