Public match receipt
Sep 2, 10:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Meldum · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
Yoko Kurama
5
Trade kills
Clutches
xulric
1/3
Clutches won / played
Utility
imoLate
174
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,886FACEIT— | 19 | 17 | 8 | 1.12 | 106.7 | 84% | 75% | 1.19 | -379 | 3 |
TWICE | Fancy <KPOP> CS22,0881,370 | 14 | 13 | 9 | 1.08 | 87.2 | 43% | 70% | 1.07 | -384 | 2 |
Shockplug CS15,124FACEIT— | 16 | 19 | 4 | 0.84 | 74.2 | 44% | 80% | 0.99 | -100 | 1 |
imoLate CS18,3311,152 | 14 | 17 | 5 | 0.82 | 73.7 | 36% | 70% | 0.94 | -369 | 1 |
Lightning Lemur CS19,4391,005 | 6 | 16 | 6 | 0.38 | 54.8 | 33% | 55% | 0.69 | -365 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Meldum CS20,7881,495 | 23 | 12 | 6 | 1.92 | 125.0 | 26% | 85% | 1.52 | +360 | 5 |
Yoko Kurama CS17,704921 | 22 | 13 | 3 | 1.69 | 89.3 | 50% | 85% | 1.31 | +350 | 4 |
xulric CS20,7611,166 | 19 | 13 | 4 | 1.46 | 98.1 | 37% | 75% | 1.24 | +359 | 4 |
Jakey CS20,000749 | 10 | 16 | 7 | 0.63 | 70.3 | 30% | 65% | 0.86 | +287 | 0 |
Ekko666 CS20,0001,241 | 8 | 15 | 3 | 0.53 | 49.3 | 38% | 75% | 0.78 | +370 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Meldum | 132 | 6 | 3/5 | 4 | 0/0 | 5 | 59 |
Yoko Kurama | 10 | 1 | 4/4 | 5 | 0/2 | 4 | 54 |
xulric | 0 | 0 | 1/3 | 1 | 1/3 | 4 | 52 |
DaSCHILL | 0 | 0 | 5/7 | 2 | 0/3 | 3 | 47 |
TWICE | Fancy <KPOP> | 7 | 0 | 1/3 | 1 | 1/2 | 2 | 43 |
Shockplug | 16 | 2 | 2/3 | 3 | 0/3 | 1 | 38 |
imoLate | 174 | 1 | 3/4 | 1 | 0/2 | 1 | 30 |
Jakey | 104 | 2 | 0/5 | 3 | 0/0 | 0 | 24 |
Ekko666 | 2 | 0 | 1/3 | 2 | 0/3 | 0 | 22 |
Lightning Lemur | 40 | 0 | 0/3 | 0 | 0/4 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Meldum | — | — / — | 126ms · 28 | 14.8% | — | 7.9% | — | — | 4138 mdeg | 49% / 151% / 150% | None |
Yoko Kurama | — | — / — | 90ms · 30 | 35.8% | — | 21.4% | — | — | 2638 mdeg | 94% / 108% / 132% | None |
xulric | — | — / — | 63ms · 32 | 33.8% | — | 9.4% | — | — | 2489 mdeg | 69% / 119% / 114% | None |
DaSCHILL | — | — / — | 186ms · 28 | 21.8% | — | 33.9% | — | — | 2100 mdeg | 158% / 129% / 87% | None |
TWICE | Fancy <KPOP> | — | — / — | 163ms · 20 | 12.3% | — | 14.8% | — | — | 2039 mdeg | 80% / 105% / 84% | None |
Shockplug | — | — / — | 658ms · 22 | 2.9% | — | 20.9% | — | — | 3499 mdeg | 82% / 90% / 66% | None |
imoLate | — | — / — | 147ms · 19 | 10.6% | — | 12.2% | — | — | 3520 mdeg | 67% / 89% / 64% | None |
Jakey | — | — / — | 52ms · 13 | 12.3% | — | 8.2% | — | — | 4597 mdeg | 56% / 85% / 49% | None |
Ekko666 | — | — / — | 238ms · 17 | 13.3% | — | 13.5% | — | — | 5301 mdeg | 70% / 60% / 42% | None |
Lightning Lemur | — | — / — | 189ms · 18 | 13.6% | — | 5.3% | — | — | 2273 mdeg | 63% / 66% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+406 ticks
imoLate dropped the bomb
6.3s clock+454 ticks
Jakey threw a incendiary
+513 ticks
Ekko666 threw a smoke
+520 ticks
Meldum threw a HE grenade
+545 ticks
Jakey detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+589 ticks
Jakey threw a HE grenade
+631 ticks
Meldum detonated a HE grenade
54 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+699 ticks
Jakey detonated a HE grenade
29 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+722 ticks
Ekko666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+897 ticks
Jakey molotov expired
+897 ticks
Ekko666 threw a HE grenade
+897 ticks
DaSCHILL eliminated xulric with Galil AR · assisted by TWICE | Fancy <KPOP>Opening+951 ticks
Meldum threw a flashbang
+1,007 ticks
Ekko666 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,062 ticks
Meldum detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.8s enemy blind · 0.8s team blind
+1,173 ticks
Meldum eliminated imoLate with M4A1-S · assisted by Jakey+1,318 ticks
Yoko Kurama threw a flashbang
+1,423 ticks
Jakey eliminated DaSCHILL with m4a1+1,428 ticks
Yoko Kurama detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.6s team blind
+1,478 ticks
Shockplug eliminated Jakey with AK-47 · assisted by DaSCHILLTradeHeadshot+1,705 ticks
Yoko Kurama eliminated Shockplug with AK-47TradeHeadshot+2,118 ticks
Yoko Kurama threw a HE grenade
+2,134 ticks
Ekko666 smoke expired
+2,229 ticks
Yoko Kurama detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,236 ticks
Ekko666 eliminated TWICE | Fancy <KPOP> with AK-47Headshot+2,433 ticks
Yoko Kurama threw a incendiary
+2,633 ticks
Lightning Lemur eliminated Yoko Kurama with AK-47Headshot+4,661 ticks
Ekko666 threw a incendiary
+4,811 ticks
Ekko666 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,848 ticks
Meldum eliminated Lightning Lemur with AK-47
Kill feed
150 of 151 events
Objective
72 of unknown events
Grenades
487 of unknown events