Public match receipt
Jul 20, 11:39 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · DaSCHILL · 1.39
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
The Auspicious Aimer
8
Trade kills
Clutches
ixgoose
2/4
Clutches won / played
Utility
Beesechurger
118
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 29 | 17 | 3 | 1.71 | 113.8 | 41% | 79% | 1.39 | — | 3 |
cLar1ty[W] CS—FACEIT— | 23 | 15 | 3 | 1.53 | 84.2 | 48% | 75% | 1.21 | — | 3 |
KBX[29] CS—FACEIT— | 23 | 21 | 8 | 1.10 | 116.3 | 30% | 83% | 1.25 | — | 4 |
slappers CS—FACEIT— | 18 | 15 | 5 | 1.20 | 84.8 | 39% | 79% | 1.13 | — | 3 |
Shockplug CS17,434FACEIT— | 5 | 19 | 5 | 0.26 | 32.8 | 40% | 50% | 0.55 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ixgoose CS17,817FACEIT— | 22 | 17 | 4 | 1.29 | 89.1 | 27% | 71% | 1.15 | — | 1 |
The Auspicious Aimer CS—FACEIT— | 20 | 21 | 3 | 0.95 | 82.3 | 65% | 63% | 0.99 | — | 3 |
Beesechurger CS—FACEIT— | 18 | 19 | 6 | 0.95 | 89.8 | 33% | 58% | 1.01 | — | 2 |
Carpit CS—FACEIT— | 14 | 19 | 7 | 0.74 | 78.6 | 64% | 75% | 0.96 | — | 4 |
تونغ ساهور المنقذ CS—FACEIT— | 11 | 22 | 4 | 0.50 | 58.1 | 73% | 67% | 0.78 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 50 | 0 | 5/7 | 5 | 1/3 | 3 | 61 |
KBX[29] | 93 | 11 | 3/3 | 5 | 0/1 | 4 | 53 |
cLar1ty[W] | 28 | 10 | 2/2 | 4 | 1/6 | 3 | 57 |
ixgoose | 82 | 1 | 1/4 | 1 | 2/4 | 1 | 51 |
slappers | 16 | 4 | 2/2 | 2 | 0/1 | 3 | 42 |
Beesechurger | 118 | 2 | 2/5 | 4 | 1/5 | 2 | 45 |
The Auspicious Aimer | 39 | 6 | 1/4 | 8 | 1/4 | 3 | 49 |
Carpit | 0 | 3 | 2/6 | 1 | 1/4 | 4 | 42 |
تونغ ساهور المنقذ | 0 | 1 | 2/5 | 1 | 0/1 | 1 | 27 |
Shockplug | 29 | 12 | 4/10 | 0 | 0/1 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
Aim measurements were not stored for this match. Older receipts and tracker-only rows stay blank rather than guessed.
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+600 ticks
slappers eliminated Carpit with AWPOpening+1,090 ticks
KBX[29] eliminated ixgoose with M4A1-S+1,348 ticks
slappers eliminated The Auspicious Aimer with AWP+1,669 ticks
KBX[29] eliminated تونغ ساهور المنقذ with M4A1-S+1,670 ticks
Beesechurger eliminated slappers with Desert Eagle · assisted by Carpit+1,751 ticks
Beesechurger eliminated KBX[29] with Desert EagleTrade+1,980 ticks
cLar1ty[W] eliminated Beesechurger with M4A1-S · assisted by KBX[29]Trade
Kill feed
183 of 185 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source