Public match receipt
Oct 21, 01:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · DaSCHILL · 1.39
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Roach
7/10
Entries won / attempted
Trade impact
DaSCHILL
8
Trade kills
Clutches
Hampter
1/5
Clutches won / played
Utility
Joe King
243
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,6161,490 | 24 | 13 | 3 | 1.85 | 100.3 | 63% | 83% | 1.39 | +382 | 2 |
ml CS18,6271,112 | 22 | 14 | 5 | 1.57 | 94.3 | 64% | 74% | 1.26 | +367 | 6 |
Shockplug CS14,5251,204 | 17 | 14 | 8 | 1.21 | 77.7 | 41% | 70% | 1.07 | +332 | 2 |
Joe King CS18,705FACEIT— | 15 | 13 | 8 | 1.15 | 82.0 | 40% | 74% | 1.09 | +357 | 3 |
Coalter101 CS18,699FACEIT— | 11 | 21 | 4 | 0.52 | 56.5 | 27% | 74% | 0.80 | +370 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Roach CS18,470698 | 24 | 20 | 1 | 1.20 | 118.4 | 67% | 65% | 1.22 | -393 | 5 |
Jefferson Steelflex CS17,995FACEIT— | 14 | 18 | 6 | 0.78 | 68.0 | 64% | 65% | 0.89 | -373 | 0 |
Hampter CS19,000FACEIT— | 12 | 17 | 7 | 0.71 | 68.0 | 42% | 61% | 0.86 | -103 | 2 |
Ebin on my Neezer Till I Scrooge CS14,1891,186 | 13 | 19 | 4 | 0.68 | 60.3 | 23% | 65% | 0.83 | -431 | 2 |
Stone CS21,275766 | 10 | 16 | 5 | 0.63 | 53.3 | 10% | 65% | 0.79 | -422 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 3 | 6 | 2/3 | 8 | 0/2 | 2 | 58 |
ml | 137 | 2 | 0/0 | 1 | 0/2 | 6 | 52 |
Roach | 0 | 4 | 7/10 | 4 | 0/1 | 5 | 49 |
Joe King | 243 | 4 | 1/3 | 1 | 0/4 | 3 | 37 |
Shockplug | 69 | 8 | 5/7 | 3 | 0/2 | 2 | 41 |
Jefferson Steelflex | 33 | 2 | 2/3 | 2 | 0/2 | 0 | 39 |
Hampter | 36 | 7 | 1/2 | 3 | 1/5 | 2 | 30 |
Ebin on my Neezer Till I Scrooge | 17 | 0 | 2/6 | 2 | 0/2 | 2 | 30 |
Coalter101 | 26 | 1 | 3/10 | 1 | 0/0 | 0 | 20 |
Stone | 84 | 18 | 0/2 | 2 | 1/5 | 1 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 134ms · 27 | 12.3% | 15.4% | 21.3% | 13° p90 | — | 958 mdeg | 117% / 121% / 144% | None |
ml | — | — / — | 134ms · 32 | 12.5% | 57.1% | 26.9% | 11° p90 | — | 1101 mdeg | 119% / 114% / 123% | None |
Roach | — | — / — | 55ms · 43 | 31.1% | 40.6% | 26.8% | 9° p90 | — | 804 mdeg | 125% / 143% / 94% | None |
Joe King | — | — / — | 56ms · 29 | 22.5% | 21.7% | 12.9% | 14° p90 | — | 2009 mdeg | 75% / 99% / 90% | None |
Shockplug | — | — / — | 111ms · 19 | 14.3% | 33.3% | 19.3% | 15° p90 | — | 695 mdeg | 77% / 94% / 95% | None |
Jefferson Steelflex | — | — / — | 379ms · 23 | 7.7% | 0.0% | 17.5% | 7° p90 | — | 1242 mdeg | 121% / 82% / 61% | None |
Hampter | — | — / — | 72ms · 24 | 24.1% | 28.6% | 19.2% | 19° p90 | — | 836 mdeg | 78% / 82% / 55% | None |
Ebin on my Neezer Till I Scrooge | — | — / — | 108ms · 19 | 17.9% | 25.0% | 10.3% | 17° p90 | — | 1173 mdeg | 43% / 73% / 54% | None |
Coalter101 | — | — / — | 17ms · 10 | 9.0% | 37.5% | 24.0% | 15° p90 | — | 1182 mdeg | 51% / 68% / 41% | None |
Stone | — | — / — | 56ms · 20 | 23.5% | 16.7% | 4.0% | 3° p90 | — | 871 mdeg | 19% / 64% / 49% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+398 ticks
ml threw a incendiary
+470 ticks
Jefferson Steelflex threw a flashbang
+526 ticks
ml detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+550 ticks
Shockplug eliminated Hampter with usp silencerOpeningHeadshot+580 ticks
Jefferson Steelflex detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.2s team blind
+819 ticks
Shockplug eliminated Ebin on my Neezer Till I Scrooge with usp silencerHeadshot+878 ticks
ml molotov expired
+1,374 ticks
DaSCHILL eliminated Jefferson Steelflex with usp silencer+1,381 ticks
Roach eliminated Joe King with glockHeadshot+1,449 ticks
Roach eliminated DaSCHILL with glock · assisted by Jefferson SteelflexTradeHeadshot+1,771 ticks
Roach eliminated Coalter101 with glockHeadshot+2,007 ticks
Roach dropped the bomb
31.4s clock+2,007 ticks
Shockplug eliminated Roach with usp silencer · assisted by mlTrade+2,947 ticks
ml eliminated Stone with usp silencerHeadshot
Kill feed
164 of 165 events
Objective
53 of unknown events
Grenades
554 of unknown events