Public match receipt
Oct 21, 01:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · DaSCHILL · 1.39
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Roach
7/10
Entries won / attempted
Trade impact
DaSCHILL
8
Trade kills
Clutches
Hampter
1/5
Clutches won / played
Utility
Joe King
243
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,6161,490 | 24 | 13 | 3 | 1.85 | 100.3 | 63% | 83% | 1.39 | +382 | 2 |
ml CS18,6271,112 | 22 | 14 | 5 | 1.57 | 94.3 | 64% | 74% | 1.26 | +367 | 6 |
Shockplug CS14,5251,204 | 17 | 14 | 8 | 1.21 | 77.7 | 41% | 70% | 1.07 | +332 | 2 |
Joe King CS18,705FACEIT— | 15 | 13 | 8 | 1.15 | 82.0 | 40% | 74% | 1.09 | +357 | 3 |
Coalter101 CS18,699FACEIT— | 11 | 21 | 4 | 0.52 | 56.5 | 27% | 74% | 0.80 | +370 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Roach CS18,470698 | 24 | 20 | 1 | 1.20 | 118.4 | 67% | 65% | 1.22 | -393 | 5 |
Jefferson Steelflex CS17,995FACEIT— | 14 | 18 | 6 | 0.78 | 68.0 | 64% | 65% | 0.89 | -373 | 0 |
Hampter CS19,000FACEIT— | 12 | 17 | 7 | 0.71 | 68.0 | 42% | 61% | 0.86 | -103 | 2 |
Ebin on my Neezer Till I Scrooge CS14,1891,186 | 13 | 19 | 4 | 0.68 | 60.3 | 23% | 65% | 0.83 | -431 | 2 |
Stone CS21,275766 | 10 | 16 | 5 | 0.63 | 53.3 | 10% | 65% | 0.79 | -422 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 3 | 6 | 2/3 | 8 | 0/2 | 2 | 58 |
ml | 137 | 2 | 0/0 | 1 | 0/2 | 6 | 52 |
Roach | 0 | 4 | 7/10 | 4 | 0/1 | 5 | 49 |
Joe King | 243 | 4 | 1/3 | 1 | 0/4 | 3 | 37 |
Shockplug | 69 | 8 | 5/7 | 3 | 0/2 | 2 | 41 |
Jefferson Steelflex | 33 | 2 | 2/3 | 2 | 0/2 | 0 | 39 |
Hampter | 36 | 7 | 1/2 | 3 | 1/5 | 2 | 30 |
Ebin on my Neezer Till I Scrooge | 17 | 0 | 2/6 | 2 | 0/2 | 2 | 30 |
Coalter101 | 26 | 1 | 3/10 | 1 | 0/0 | 0 | 20 |
Stone | 84 | 18 | 0/2 | 2 | 1/5 | 1 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 134ms · 27 | 12.3% | 15.4% | 21.3% | 13° p90 | — | 958 mdeg | 117% / 121% / 144% | None |
ml | — | — / — | 134ms · 32 | 12.5% | 57.1% | 26.9% | 11° p90 | — | 1101 mdeg | 119% / 114% / 123% | None |
Roach | — | — / — | 55ms · 43 | 31.1% | 40.6% | 26.8% | 9° p90 | — | 804 mdeg | 125% / 143% / 94% | None |
Joe King | — | — / — | 56ms · 29 | 22.5% | 21.7% | 12.9% | 14° p90 | — | 2009 mdeg | 75% / 99% / 90% | None |
Shockplug | — | — / — | 111ms · 19 | 14.3% | 33.3% | 19.3% | 15° p90 | — | 695 mdeg | 77% / 94% / 95% | None |
Jefferson Steelflex | — | — / — | 379ms · 23 | 7.7% | 0.0% | 17.5% | 7° p90 | — | 1242 mdeg | 121% / 82% / 61% | None |
Hampter | — | — / — | 72ms · 24 | 24.1% | 28.6% | 19.2% | 19° p90 | — | 836 mdeg | 78% / 82% / 55% | None |
Ebin on my Neezer Till I Scrooge | — | — / — | 108ms · 19 | 17.9% | 25.0% | 10.3% | 17° p90 | — | 1173 mdeg | 43% / 73% / 54% | None |
Coalter101 | — | — / — | 17ms · 10 | 9.0% | 37.5% | 24.0% | 15° p90 | — | 1182 mdeg | 51% / 68% / 41% | None |
Stone | — | — / — | 56ms · 20 | 23.5% | 16.7% | 4.0% | 3° p90 | — | 871 mdeg | 19% / 64% / 49% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+386 ticks
Shockplug threw a flashbang
+424 ticks
DaSCHILL threw a flashbang
+490 ticks
Stone threw a HE grenade
+496 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.6s enemy blind · 0.0s team blind
+534 ticks
DaSCHILL detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.9s enemy blind · 0.0s team blind
+566 ticks
Jefferson Steelflex threw a smoke
+600 ticks
Stone detonated a HE grenade
49 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+682 ticks
Roach eliminated Coalter101 with ssg08OpeningHeadshot+684 ticks
Jefferson Steelflex detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+734 ticks
Joe King dropped the bomb
11.5s clock+734 ticks
Hampter eliminated Joe King with ssg08+789 ticks
Stone eliminated Shockplug with m4a1+871 ticks
Stone eliminated DaSCHILL with m4a1+1,084 ticks
Jefferson Steelflex threw a HE grenade
+1,189 ticks
Jefferson Steelflex threw a flashbang
+1,194 ticks
Jefferson Steelflex detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,300 ticks
Jefferson Steelflex detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.7s enemy blind · 0.8s team blind
+2,062 ticks
ml eliminated Jefferson Steelflex with AK-47Headshot+2,096 ticks
Jefferson Steelflex smoke expired
+2,185 ticks
ml eliminated Roach with AK-47 · assisted by Coalter101+2,704 ticks
ml threw a flashbang
+2,814 ticks
ml detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+3,174 ticks
Ebin on my Neezer Till I Scrooge threw a molotov
+3,310 ticks
Ebin on my Neezer Till I Scrooge detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,759 ticks
Ebin on my Neezer Till I Scrooge molotov expired
+3,773 ticks
ml threw a HE grenade
+3,884 ticks
ml detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,929 ticks
ml threw a molotov
+3,982 ticks
ml detonated a molotov
39 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,126 ticks
Hampter eliminated ml with usp silencer · assisted by Ebin on my Neezer Till I Scrooge
Kill feed
164 of 165 events
Objective
53 of unknown events
Grenades
554 of unknown events