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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Oct 21, 01:58 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:53 Scoreboard23 roundsIndexed 17d ago

Team A

13

:

Team B

10

Top Frag Rating · DaSCHILL · 1.39

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Roach

7/10

Entries won / attempted

Trade impact

DaSCHILL

8

Trade kills

Clutches

Hampter

1/5

Clutches won / played

Utility

Joe King

243

4 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS20,616FACEIT 1,490 Elo · Level 7 at this match71,490
241331.85100.363%83%1.39+3822
ml
CS18,627FACEIT 1,112 Elo · Level 5 at this match51,112
221451.5794.364%74%1.26+3676
Shockplug
CS14,525FACEIT 1,204 Elo · Level 6 at this match61,204
171481.2177.741%70%1.07+3322
Joe King
CS18,705FACEIT—
151381.1582.040%74%1.09+3573
Coalter101
CS18,699FACEIT—
112140.5256.527%74%0.80+3700

Started on T

Team B

10
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Roach
CS18,470FACEIT 698 Elo · Level 2 at this match2698
242011.20118.467%65%1.22-3935
Jefferson Steelflex
CS17,995FACEIT—
141860.7868.064%65%0.89-3730
Hampter
CS19,000FACEIT—
121770.7168.042%61%0.86-1032
Ebin on my Neezer Till I Scrooge
CS14,189FACEIT 1,186 Elo · Level 5 at this match51,186
131940.6860.323%65%0.83-4312
Stone
CS21,275FACEIT 766 Elo · Level 3 at this match3766
101650.6353.310%65%0.79-4221

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
DaSCHILL
362/380/2258
ml
13720/010/2652
Roach
047/1040/1549
Joe King
24341/310/4337
Shockplug
6985/730/2241
Jefferson Steelflex
3322/320/2039
Hampter
3671/231/5230
Ebin on my Neezer Till I Scrooge
1702/620/2230
Coalter101
2613/1010/0020
Stone
84180/221/5128

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
DaSCHILL
—— / —134ms · 2712.3%15.4%21.3%13° p90—958 mdeg117% / 121% / 144%None
ml
—— / —134ms · 3212.5%57.1%26.9%11° p90—1101 mdeg119% / 114% / 123%None
Roach
—— / —55ms · 4331.1%40.6%26.8%9° p90—804 mdeg125% / 143% / 94%None
Joe King
—— / —56ms · 2922.5%21.7%12.9%14° p90—2009 mdeg75% / 99% / 90%None
Shockplug
—— / —111ms · 1914.3%33.3%19.3%15° p90—695 mdeg77% / 94% / 95%None
Jefferson Steelflex
—— / —379ms · 237.7%0.0%17.5%7° p90—1242 mdeg121% / 82% / 61%None
Hampter
—— / —72ms · 2424.1%28.6%19.2%19° p90—836 mdeg78% / 82% / 55%None
Ebin on my Neezer Till I Scrooge
—— / —108ms · 1917.9%25.0%10.3%17° p90—1173 mdeg43% / 73% / 54%None
Coalter101
—— / —17ms · 109.0%37.5%24.0%15° p90—1182 mdeg51% / 68% / 41%None
Stone
—— / —56ms · 2023.5%16.7%4.0%3° p90—871 mdeg19% / 64% / 49%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6B/T
  7. 7B/T
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT
  22. 22A/T
  23. 23A/T

Round events

Round 9 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +223 ticks

    Stone picked up the bomb

    3.5s clock
  2. +274 ticks

    Jefferson Steelflex threw a smoke

  3. +430 ticks

    ml threw a incendiary

  4. +494 ticks

    Shockplug threw a HE grenade

  5. +498 ticks

    Coalter101 threw a incendiary

  6. +566 ticks

    ml detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +573 ticks

    Coalter101 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +605 ticks

    Shockplug detonated a HE grenade

    32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +633 ticks

    Jefferson Steelflex detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +668 ticks

    Shockplug threw a flashbang

  11. +778 ticks

    Shockplug detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +918 ticks

    ml molotov expired

  13. +925 ticks

    Coalter101 molotov expired

  14. +962 ticks

    ml threw a smoke

  15. +1,044 ticks

    Shockplug eliminated Ebin on my Neezer Till I Scrooge with AK-47
    OpeningHeadshot
  16. +1,178 ticks

    ml detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,255 ticks

    Stone dropped the bomb

    19.6s clock
  18. +1,255 ticks

    Coalter101 eliminated Stone with revolver
  19. +1,311 ticks

    Shockplug threw a flashbang

  20. +1,421 ticks

    Shockplug detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind

  21. +1,433 ticks

    Jefferson Steelflex eliminated Coalter101 with mac10 · assisted by Stone
    TradeHeadshot
  22. +1,603 ticks

    Roach picked up the bomb

    25.0s clock
  23. +1,720 ticks

    Shockplug threw a smoke

  24. +1,740 ticks

    Joe King threw a HE grenade

  25. +1,850 ticks

    Joe King detonated a HE grenade

    64 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +1,877 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +1,897 ticks

    Joe King eliminated Jefferson Steelflex with revolver
    Headshot
  28. +2,009 ticks

    DaSCHILL threw a flashbang

  29. +2,045 ticks

    Jefferson Steelflex smoke expired

  30. +2,058 ticks

    Joe King threw a smoke

  31. +2,120 ticks

    DaSCHILL detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 8.9s enemy blind · 4.2s team blind

  32. +2,165 ticks

    Joe King detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  33. +2,381 ticks

    DaSCHILL eliminated Hampter with AK-47 · assisted by Joe King
    HeadshotThrough smoke
  34. +2,385 ticks

    Joe King threw a molotov

  35. +2,453 ticks

    Roach dropped the bomb

    38.3s clock
  36. +2,453 ticks

    DaSCHILL eliminated Roach with AK-47 · assisted by Shockplug
    Headshot

Kill feed

164 of 165 events

Objective

53 of unknown events

Grenades

554 of unknown events