Public match receipt
Jul 12, 04:03 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · TWO TAP TONY · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
TWO TAP TONY
4/5
Entries won / attempted
Trade impact
Juan
4
Trade kills
Clutches
iian
1/6
Clutches won / played
Utility
TWO TAP TONY
188
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TWO TAP TONY CS—FACEIT— | 21 | 8 | 13 | 2.63 | 148.3 | 76% | 100% | 1.85 | — | 5 |
Crickett CS—FACEIT— | 14 | 10 | 5 | 1.40 | 105.3 | 36% | 88% | 1.30 | — | 0 |
50nic CS—FACEIT— | 14 | 8 | 5 | 1.75 | 85.0 | 21% | 81% | 1.29 | — | 2 |
Kermit Da Crip CS—FACEIT— | 13 | 6 | 1 | 2.17 | 69.0 | 38% | 69% | 1.30 | — | 2 |
Lucasz1n CS—FACEIT— | 11 | 9 | 5 | 1.22 | 61.6 | 18% | 75% | 1.02 | — | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Juan CS19,679FACEIT— | 11 | 15 | 2 | 0.73 | 66.8 | 55% | 50% | 0.82 | — | 0 |
Bad Smurf CS18,856FACEIT— | 11 | 16 | 2 | 0.69 | 71.8 | 55% | 56% | 0.85 | — | 1 |
Syrup CS—FACEIT— | 7 | 15 | 4 | 0.47 | 61.4 | 86% | 63% | 0.77 | — | 1 |
iian CS—FACEIT— | 8 | 14 | 1 | 0.57 | 60.3 | 50% | 50% | 0.75 | — | 0 |
Marchy CS—FACEIT— | 4 | 14 | 1 | 0.29 | 37.1 | 75% | 38% | 0.53 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TWO TAP TONY | 188 | 6 | 4/5 | 2 | 1/3 | 5 | 56 |
Crickett | 25 | 0 | 2/3 | 1 | 0/1 | 0 | 37 |
Kermit Da Crip | 9 | 2 | 2/3 | 2 | 0/0 | 2 | 31 |
50nic | 187 | 2 | 0/2 | 3 | 0/0 | 2 | 32 |
Lucasz1n | 173 | 5 | 3/3 | 0 | 0/0 | 4 | 22 |
Bad Smurf | 0 | 7 | 2/6 | 1 | 0/3 | 1 | 23 |
Juan | 0 | 1 | 2/3 | 4 | 0/1 | 0 | 26 |
Syrup | 53 | 11 | 0/2 | 0 | 0/1 | 1 | 17 |
iian | 0 | 0 | 1/2 | 0 | 1/6 | 0 | 17 |
Marchy | 10 | 1 | 0/3 | 0 | 1/4 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TWO TAP TONY | — | — / — | — | — | — | 76.2% | — | — | — | 143% / 179% / 205% | None |
Crickett | — | — / — | — | — | — | 35.7% | — | — | — | 67% / 127% / 109% | None |
Kermit Da Crip | — | — / — | — | — | — | 38.5% | — | — | — | 72% / 83% / 169% | None |
50nic | — | — / — | — | — | — | 21.4% | — | — | — | 40% / 103% / 137% | None |
Lucasz1n | — | — / — | — | — | — | 18.2% | — | — | — | 34% / 74% / 96% | None |
Bad Smurf | — | — / — | — | — | — | 54.5% | — | — | — | 102% / 87% / 54% | None |
Juan | — | — / — | — | — | — | 54.5% | — | — | — | 102% / 81% / 57% | None |
Syrup | — | — / — | — | — | — | 85.7% | — | — | — | 161% / 74% / 37% | None |
iian | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 73% / 45% | None |
Marchy | — | — / — | — | — | — | 75.0% | — | — | — | 141% / 45% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+633 ticks
TWO TAP TONY eliminated Marchy with AK-47OpeningHeadshot+874 ticks
Syrup eliminated 50nic with AK-47Headshot+1,246 ticks
Bad Smurf eliminated Crickett with ssg08 · flashed by SyrupHeadshot+1,532 ticks
Kermit Da Crip eliminated Juan with AWP+1,628 ticks
Bad Smurf eliminated Kermit Da Crip with ssg08 · assisted by JuanTradeHeadshot+1,697 ticks
Syrup eliminated Lucasz1n with AK-47Headshot+1,794 ticks
TWO TAP TONY eliminated Bad Smurf with AK-47 · assisted by 50nicTrade+3,333 ticks
TWO TAP TONY eliminated Syrup with AK-47Headshot+4,137 ticks
iian eliminated TWO TAP TONY with Galil AR · assisted by JuanHeadshot
Kill feed
115 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source