Public match receipt
Sep 1, 10:53 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · franz hermann · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/4
Entries won / attempted
Trade impact
Shockplug
4
Trade kills
Clutches
Shockplug
2/3
Clutches won / played
Utility
keoamo
92
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
keoamo CS18,934FACEIT— | 21 | 14 | 2 | 1.50 | 123.8 | 38% | 83% | 1.39 | -111 | 2 |
Pablo Sanchez CS1,000600 | 13 | 16 | 3 | 0.81 | 69.9 | 46% | 56% | 0.88 | +0 | 2 |
zzz CS17,911839 | 10 | 16 | 4 | 0.63 | 67.2 | 60% | 44% | 0.77 | -161 | 1 |
Tease CS15,927FACEIT— | 8 | 15 | 4 | 0.53 | 77.6 | 63% | 50% | 0.81 | -112 | 0 |
SQUID CS4,018FACEIT— | 1 | 1 | 0 | 1.00 | 14.3 | 100% | 100% | 0.84 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
franz hermann CS14,999FACEIT— | 17 | 9 | 4 | 1.89 | 100.9 | 71% | 89% | 1.42 | +108 | 3 |
Shockplug CS14,785FACEIT— | 17 | 9 | 4 | 1.89 | 102.1 | 41% | 83% | 1.41 | +130 | 3 |
Zeta CS14,891FACEIT— | 7 | 12 | 4 | 0.58 | 44.3 | 29% | 67% | 0.74 | +108 | 1 |
$ugarW0d CS12,460554 | 11 | 14 | 2 | 0.79 | 54.6 | 45% | 61% | 0.82 | +126 | 3 |
T . CS16,630888 | 9 | 12 | 6 | 0.75 | 58.2 | 33% | 72% | 0.87 | +126 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
franz hermann | 85 | 0 | 3/5 | 2 | 1/3 | 3 | 40 |
Shockplug | 22 | 4 | 4/4 | 4 | 2/3 | 3 | 38 |
keoamo | 92 | 5 | 3/4 | 2 | 0/1 | 2 | 44 |
Pablo Sanchez | 0 | 2 | 2/4 | 0 | 0/0 | 2 | 33 |
T . | 0 | 0 | 0/0 | 1 | 0/1 | 3 | 22 |
SQUID | 0 | 0 | 1/1 | 0 | 0/12 | 0 | 2 |
$ugarW0d | 0 | 2 | 2/4 | 1 | 0/0 | 3 | 25 |
Tease | 67 | 2 | 1/2 | 2 | 0/0 | 0 | 19 |
zzz | 0 | 3 | 1/7 | 0 | 0/0 | 1 | 22 |
Zeta | 0 | 4 | 1/5 | 1 | 0/1 | 1 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
franz hermann | — | — / — | 204ms · 28 | 16.7% | — | 17.4% | — | — | 4588 mdeg | 132% / 122% / 148% | None |
Shockplug | — | — / — | 70ms · 19 | 12.3% | — | 13.5% | — | — | 3045 mdeg | 77% / 123% / 148% | None |
keoamo | — | — / — | 63ms · 24 | 18.3% | — | 12.4% | — | — | 7175 mdeg | 72% / 150% / 117% | None |
Pablo Sanchez | — | — / — | 148ms · 13 | 7.8% | — | 17.8% | — | — | 4125 mdeg | 87% / 84% / 64% | None |
T . | — | — / — | 165ms · 12 | 11.1% | — | 8.7% | — | — | 4406 mdeg | 63% / 70% / 59% | None |
SQUID | — | — / — | — | 0.0% | — | 50.0% | — | — | 5328 mdeg | 188% / 17% / 78% | None |
$ugarW0d | — | — / — | 110ms · 17 | 14.9% | — | 16.7% | — | — | 3982 mdeg | 85% / 66% / 61% | None |
Tease | — | — / — | 104ms · 16 | 10.8% | — | 23.3% | — | — | 6045 mdeg | 117% / 94% / 42% | None |
zzz | — | — / — | 108ms · 11 | 16.7% | — | 20.0% | — | — | 1704 mdeg | 113% / 81% / 49% | None |
Zeta | — | — / — | 110ms · 20 | 19.2% | — | 5.0% | — | — | 4998 mdeg | 54% / 54% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+395 ticks
keoamo threw a flashbang
+424 ticks
Shockplug threw a HE grenade
+505 ticks
keoamo detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.5s enemy blind · 0.0s team blind
+534 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+616 ticks
Zeta threw a smoke
+821 ticks
Zeta detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+939 ticks
Zeta eliminated zzz with MP9OpeningThrough smoke+1,189 ticks
franz hermann eliminated Tease with M4A1-SHeadshot+1,731 ticks
Shockplug threw a smoke
+1,871 ticks
keoamo eliminated Zeta with tec9+1,879 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,233 ticks
Zeta smoke expired
+2,383 ticks
T . eliminated keoamo with M4A1-S · assisted by Zeta+2,990 ticks
Pablo Sanchez dropped the bomb
46.7s clock+2,990 ticks
T . eliminated Pablo Sanchez with M4A1-SHeadshot
Kill feed
115 of 118 events
Objective
64 of unknown events
Grenades
372 of unknown events