Public match receipt
Jul 1, 07:31 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · washingtonwizardsFan · 1.38
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
5/8
Entries won / attempted
Trade impact
washingtonwizardsFan
5
Trade kills
Clutches
washingtonwizardsFan
2/5
Clutches won / played
Utility
Lala Deviluke
160
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 15 | 4 | 1.73 | 104.6 | 31% | 83% | 1.38 | — | 3 |
Auxis CS5,284673 | 23 | 16 | 11 | 1.44 | 112.4 | 43% | 79% | 1.31 | — | 5 |
chris4324242543534 CS4,6211,000 | 22 | 15 | 5 | 1.47 | 92.3 | 14% | 88% | 1.26 | — | 3 |
HurryMakesCurry CS—FACEIT— | 16 | 17 | 5 | 0.94 | 76.0 | 56% | 71% | 0.99 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 17.3 | 33% | 54% | 0.47 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Elver Galindo CS—FACEIT— | 21 | 18 | 3 | 1.17 | 81.5 | 24% | 75% | 1.09 | — | 3 |
Lala Deviluke CS—FACEIT— | 17 | 17 | 9 | 1.00 | 87.6 | 35% | 63% | 1.03 | — | 5 |
DonChimbo CS—FACEIT— | 14 | 20 | 6 | 0.70 | 68.0 | 29% | 71% | 0.89 | — | 0 |
Mr. Boss CS—FACEIT— | 14 | 18 | 3 | 0.78 | 64.1 | 14% | 63% | 0.87 | — | 3 |
Yuta Okkotsu CS—FACEIT— | 12 | 20 | 6 | 0.60 | 63.3 | 17% | 63% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 13 | 3 | 5/8 | 5 | 2/5 | 3 | 62 |
Auxis | 94 | 5 | 4/5 | 4 | 0/0 | 5 | 57 |
chris4324242543534 | 127 | 1 | 4/6 | 4 | 0/4 | 3 | 49 |
Elver Galindo | 102 | 17 | 0/1 | 4 | 1/2 | 3 | 56 |
Lala Deviluke | 160 | 6 | 2/7 | 1 | 1/1 | 5 | 42 |
HurryMakesCurry | 0 | 3 | 3/3 | 3 | 0/2 | 1 | 39 |
DonChimbo | 29 | 0 | 3/4 | 2 | 0/5 | 0 | 35 |
Mr. Boss | 114 | 1 | 0/3 | 3 | 0/4 | 3 | 32 |
Yuta Okkotsu | 46 | 6 | 3/9 | 1 | 0/3 | 1 | 30 |
xcurry156 | 0 | 0 | 0/2 | 1 | 0/2 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 78ms · 33 | 21.3% | — | 11.7% | — | — | 3267 mdeg | 58% / 126% / 135% | None |
Auxis | — | — / — | 181ms · 41 | 10.9% | — | 9.2% | — | — | 3976 mdeg | 82% / 136% / 112% | None |
chris4324242543534 | — | — / — | 132ms · 31 | 17.6% | — | 6.3% | — | — | 6350 mdeg | 26% / 111% / 115% | None |
Elver Galindo | — | — / — | 120ms · 21 | 22.6% | — | 9.1% | — | — | 4179 mdeg | 45% / 98% / 91% | None |
Lala Deviluke | — | — / — | 66ms · 25 | 21.2% | — | 14.8% | — | — | 3267 mdeg | 66% / 106% / 78% | None |
HurryMakesCurry | — | — / — | 171ms · 18 | 15.2% | — | 20.0% | — | — | 4141 mdeg | 106% / 92% / 74% | None |
DonChimbo | — | — / — | 142ms · 27 | 15.6% | — | 10.1% | — | — | 4804 mdeg | 54% / 82% / 55% | None |
Mr. Boss | — | — / — | 58ms · 28 | 28.8% | — | 4.0% | — | — | 6898 mdeg | 27% / 77% / 61% | None |
Yuta Okkotsu | — | — / — | 60ms · 15 | 13.0% | — | 10.6% | — | — | 3636 mdeg | 31% / 77% / 47% | None |
xcurry156 | — | — / — | 63ms · 3 | 2.2% | — | 6.3% | — | — | 2050 mdeg | 63% / 21% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+15 ticks
washingtonwizardsFan threw a smoke
+179 ticks
Auxis dropped the bomb
2.8s clock+272 ticks
xcurry156 picked up the bomb
4.3s clock+406 ticks
Yuta Okkotsu threw a HE grenade
+512 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+517 ticks
Yuta Okkotsu detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+568 ticks
chris4324242543534 threw a flashbang
+679 ticks
chris4324242543534 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+740 ticks
Auxis threw a HE grenade
+746 ticks
Mr. Boss threw a smoke
+850 ticks
Auxis detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+869 ticks
washingtonwizardsFan threw a molotov
+938 ticks
Mr. Boss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+969 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,033 ticks
washingtonwizardsFan threw a flashbang
+1,143 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.5s team blind
+1,418 ticks
washingtonwizardsFan molotov expired
+1,563 ticks
Auxis threw a smoke
+1,582 ticks
chris4324242543534 threw a smoke
+1,762 ticks
chris4324242543534 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,769 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,924 ticks
washingtonwizardsFan smoke expired
+2,188 ticks
chris4324242543534 eliminated Yuta Okkotsu with AK-47OpeningHeadshot+2,350 ticks
Mr. Boss smoke expired
+2,525 ticks
Lala Deviluke threw a HE grenade
+2,636 ticks
Lala Deviluke detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,662 ticks
Lala Deviluke threw a incendiary
+2,729 ticks
Mr. Boss eliminated HurryMakesCurry with mag7+2,733 ticks
Lala Deviluke detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,827 ticks
chris4324242543534 threw a molotov
+2,911 ticks
chris4324242543534 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,085 ticks
Lala Deviluke molotov expired
+3,174 ticks
chris4324242543534 smoke expired
+3,181 ticks
Auxis smoke expired
+3,296 ticks
Auxis eliminated Lala Deviluke with AK-47+3,360 ticks
chris4324242543534 molotov expired
+3,423 ticks
Auxis eliminated Mr. Boss with AK-47+3,453 ticks
Elver Galindo eliminated chris4324242543534 with M4A1-S+3,533 ticks
xcurry156 dropped the bomb
55.2s clock+3,533 ticks
Elver Galindo eliminated xcurry156 with M4A1-S+3,904 ticks
washingtonwizardsFan eliminated Elver Galindo with AWP+4,021 ticks
washingtonwizardsFan picked up the bomb
62.8s clock+4,063 ticks
washingtonwizardsFan eliminated DonChimbo with AWP · assisted by Auxis
Kill feed
170 of 172 events
Objective
80 of unknown events
Grenades
599 of unknown events