Public match receipt
Jul 2, 10:33 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · dorkyrooster · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
dorkyrooster
6/12
Entries won / attempted
Trade impact
dorkyrooster
5
Trade kills
Clutches
xcurry156
2/3
Clutches won / played
Utility
dorkyrooster
198
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 21 | 16 | 4 | 1.31 | 106.7 | 33% | 77% | 1.25 | — | 3 |
AceSniperPro360 CS—FACEIT— | 18 | 14 | 2 | 1.29 | 89.9 | 50% | 68% | 1.14 | — | 3 |
Rice Mana CS—FACEIT— | 12 | 18 | 6 | 0.67 | 80.1 | 67% | 68% | 0.92 | — | 1 |
Pelicious_Dussy CS—FACEIT— | 15 | 18 | 2 | 0.83 | 69.2 | 47% | 45% | 0.84 | — | 3 |
xcurry156 CS2,154FACEIT— | 12 | 15 | 1 | 0.80 | 39.0 | 58% | 50% | 0.72 | — | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
dorkyrooster CS—973 | 38 | 15 | 6 | 2.53 | 164.8 | 50% | 86% | 1.85 | — | 5 |
dorkyrooster CS—911 | 14 | 17 | 9 | 0.82 | 75.4 | 50% | 73% | 0.96 | — | 1 |
YouFatherIsMine CS—FACEIT— | 12 | 16 | 4 | 0.75 | 74.1 | 58% | 64% | 0.90 | — | 1 |
L4W CS—FACEIT— | 11 | 14 | 1 | 0.79 | 61.8 | 73% | 64% | 0.86 | — | 1 |
gerson592 CS—FACEIT— | 4 | 17 | 3 | 0.24 | 28.7 | 25% | 55% | 0.54 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
dorkyrooster | 198 | 3 | 5/6 | 5 | 1/2 | 5 | 89 |
washingtonwizardsFan | 95 | 3 | 2/3 | 0 | 0/5 | 3 | 55 |
AceSniperPro360 | 7 | 1 | 0/3 | 1 | 0/2 | 3 | 39 |
dorkyrooster | 72 | 3 | 6/12 | 2 | 0/0 | 1 | 41 |
Rice Mana | 87 | 2 | 3/7 | 2 | 0/0 | 1 | 35 |
YouFatherIsMine | 0 | 8 | 1/1 | 1 | 0/2 | 1 | 30 |
L4W | 0 | 2 | 2/2 | 2 | 0/9 | 1 | 26 |
Pelicious_Dussy | 0 | 4 | 2/6 | 2 | 0/2 | 3 | 34 |
xcurry156 | 0 | 0 | 1/3 | 1 | 2/3 | 3 | 34 |
gerson592 | 0 | 0 | 0/1 | 1 | 0/1 | 1 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
dorkyrooster | — | — / — | 138ms · 55 | 18.4% | — | 17.9% | — | — | 2390 mdeg | 94% / 199% / 198% | None |
washingtonwizardsFan | — | — / — | 79ms · 30 | 25.4% | — | 11.1% | — | — | 3971 mdeg | 63% / 129% / 102% | None |
AceSniperPro360 | — | — / — | 57ms · 30 | 27.7% | — | 27.5% | — | — | 1818 mdeg | 94% / 109% / 100% | None |
dorkyrooster | — | — / — | 95ms · 32 | 26.1% | — | 15.4% | — | — | 2892 mdeg | 94% / 91% / 64% | None |
Rice Mana | — | — / — | 137ms · 23 | 12.9% | — | 15.5% | — | — | 3460 mdeg | 125% / 97% / 52% | None |
YouFatherIsMine | — | — / — | 66ms · 33 | 25.3% | — | 16.7% | — | — | 2452 mdeg | 109% / 90% / 59% | None |
L4W | — | — / — | 15ms · 15 | 27.5% | — | 27.6% | — | — | 1153 mdeg | 136% / 75% / 61% | None |
Pelicious_Dussy | — | — / — | 72ms · 21 | 18.6% | — | 19.6% | — | — | 2645 mdeg | 88% / 84% / 65% | None |
xcurry156 | — | — / — | 18ms · 7 | 10.7% | — | 21.9% | — | — | 2619 mdeg | 109% / 47% / 63% | None |
gerson592 | — | — / — | 115ms · 13 | 14.9% | — | 4.0% | — | — | 3514 mdeg | 47% / 35% / 18% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+484 ticks
dorkyrooster threw a HE grenade
+594 ticks
dorkyrooster detonated a HE grenade
148 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+619 ticks
dorkyrooster eliminated AceSniperPro360 with MP9Opening+755 ticks
xcurry156 dropped the bomb
11.8s clock+755 ticks
dorkyrooster eliminated xcurry156 with MP9 · assisted by dorkyrooster+1,019 ticks
dorkyrooster eliminated Rice Mana with MP9+1,192 ticks
washingtonwizardsFan threw a flashbang
+1,303 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.3s enemy blind · 0.8s team blind
+1,598 ticks
dorkyrooster eliminated washingtonwizardsFan with Desert Eagle · assisted by YouFatherIsMine+1,942 ticks
gerson592 eliminated Pelicious_Dussy with mp7Wallbang
Kill feed
160 exact match events
Objective
77 of unknown events
Grenades
250 of unknown events