Public match receipt
Jul 9, 07:30 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Barnyard cheesy tuck · 1.61
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
7/9
Entries won / attempted
Trade impact
Barnyard cheesy tuck
5
Trade kills
Clutches
Barnyard cheesy tuck
2/3
Clutches won / played
Utility
Barnyard cheesy tuck
232
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 22 | 17 | 8 | 1.29 | 140.3 | 18% | 89% | 1.43 | — | 3 |
jayhay CS—FACEIT— | 13 | 16 | 3 | 0.81 | 84.9 | 46% | 67% | 0.98 | — | 1 |
wompaxe CS—FACEIT— | 13 | 14 | 2 | 0.93 | 69.8 | 23% | 61% | 0.93 | — | 1 |
killinhobos CS—FACEIT— | 6 | 14 | 2 | 0.43 | 36.8 | 17% | 50% | 0.61 | — | 0 |
xcurry156 CS2,154FACEIT— | 5 | 16 | 0 | 0.31 | 28.7 | 40% | 39% | 0.50 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck CS—FACEIT— | 26 | 12 | 6 | 2.17 | 129.7 | 42% | 83% | 1.61 | — | 5 |
El boudi CS—FACEIT— | 18 | 11 | 3 | 1.64 | 104.2 | 28% | 78% | 1.33 | — | 5 |
STOP PEEKING ME CS—FACEIT— | 15 | 11 | 7 | 1.36 | 85.6 | 53% | 78% | 1.17 | — | 2 |
Charles DeWALT CS—600 | 9 | 14 | 4 | 0.64 | 60.9 | 56% | 67% | 0.83 | — | 0 |
TheOne CS—FACEIT— | 9 | 12 | 7 | 0.75 | 67.3 | 56% | 78% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | 232 | 0 | 1/3 | 5 | 2/3 | 5 | 62 |
washingtonwizardsFan | 76 | 3 | 7/9 | 2 | 0/2 | 3 | 52 |
El boudi | 0 | 2 | 2/5 | 0 | 1/2 | 5 | 39 |
STOP PEEKING ME | 85 | 17 | 2/2 | 3 | 1/2 | 2 | 33 |
jayhay | 0 | 0 | 3/4 | 1 | 0/1 | 1 | 30 |
wompaxe | 147 | 1 | 1/2 | 3 | 1/5 | 1 | 25 |
TheOne | 49 | 6 | 1/2 | 4 | 0/1 | 1 | 24 |
Charles DeWALT | 2 | 3 | 1/6 | 1 | 0/1 | 0 | 25 |
killinhobos | 19 | 4 | 0/0 | 2 | 0/5 | 0 | 14 |
xcurry156 | 0 | 0 | 0/3 | 2 | 0/1 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | — | — / — | 55ms · 34 | 29.1% | — | 12.1% | — | — | 3510 mdeg | 79% / 157% / 169% | None |
washingtonwizardsFan | — | — / — | 168ms · 35 | 16.1% | — | 9.9% | — | — | 4658 mdeg | 34% / 169% / 101% | None |
El boudi | — | — / — | 89ms · 28 | 26.7% | — | 15.6% | — | — | 1961 mdeg | 52% / 126% / 128% | None |
STOP PEEKING ME | — | — / — | 63ms · 33 | 19.2% | — | 13.1% | — | — | 3052 mdeg | 100% / 103% / 107% | None |
jayhay | — | — / — | 176ms · 15 | 9.4% | — | 13.8% | — | — | 3836 mdeg | 87% / 103% / 64% | None |
wompaxe | — | — / — | 49ms · 15 | 29.5% | — | 18.2% | — | — | 2817 mdeg | 43% / 84% / 73% | None |
TheOne | — | — / — | 68ms · 21 | 18.5% | — | 15.4% | — | — | 1723 mdeg | 104% / 81% / 59% | None |
Charles DeWALT | — | — / — | 158ms · 21 | 17.6% | — | 23.7% | — | — | 2354 mdeg | 104% / 74% / 50% | None |
killinhobos | — | — / — | 109ms · 5 | 5.7% | — | 7.4% | — | — | 1141 mdeg | 31% / 45% / 34% | None |
xcurry156 | — | — / — | 125ms · 6 | 2.6% | — | 13.6% | — | — | 4702 mdeg | 75% / 35% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 6 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+362 ticks
washingtonwizardsFan threw a incendiary
+380 ticks
Charles DeWALT threw a flashbang
+414 ticks
killinhobos threw a smoke
+444 ticks
washingtonwizardsFan threw a flashbang
+470 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+488 ticks
STOP PEEKING ME threw a flashbang
+490 ticks
Charles DeWALT detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.4s enemy blind · 3.2s team blind
+555 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 3.2s enemy blind · 0.0s team blind
+582 ticks
killinhobos detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+606 ticks
STOP PEEKING ME detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 2.3s enemy blind · 0.0s team blind
+636 ticks
STOP PEEKING ME threw a flashbang
+652 ticks
washingtonwizardsFan eliminated El boudi with m4a1OpeningHeadshot+703 ticks
Barnyard cheesy tuck threw a HE grenade
+747 ticks
STOP PEEKING ME detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.6s enemy blind · 0.0s team blind
+781 ticks
Charles DeWALT dropped the bomb
12.2s clock+814 ticks
Barnyard cheesy tuck detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+822 ticks
washingtonwizardsFan molotov expired
+894 ticks
jayhay eliminated TheOne with m4a1+1,033 ticks
washingtonwizardsFan eliminated Charles DeWALT with m4a1+1,153 ticks
jayhay threw a HE grenade
+1,164 ticks
Barnyard cheesy tuck eliminated jayhay with AK-47 · assisted by TheOneTrade+1,264 ticks
jayhay detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,278 ticks
Barnyard cheesy tuck eliminated xcurry156 with AK-47+1,580 ticks
wompaxe threw a smoke
+1,661 ticks
Barnyard cheesy tuck threw a molotov
+1,752 ticks
Barnyard cheesy tuck detonated a molotov
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,778 ticks
wompaxe detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,782 ticks
Barnyard cheesy tuck picked up the bomb
27.8s clock+1,814 ticks
Barnyard cheesy tuck eliminated washingtonwizardsFan with AK-47Headshot+1,994 ticks
killinhobos smoke expired
+2,201 ticks
Barnyard cheesy tuck molotov expired
+2,960 ticks
Barnyard cheesy tuck threw a smoke
+3,062 ticks
Barnyard cheesy tuck detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,190 ticks
wompaxe smoke expired
+3,280 ticks
Barnyard cheesy tuck threw a decoy
+3,415 ticks
Barnyard cheesy tuck detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,319 ticks
Barnyard cheesy tuck threw a molotov
+4,400 ticks
Barnyard cheesy tuck detonated a molotov
22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,428 ticks
Barnyard cheesy tuck decoy expired
+4,474 ticks
Barnyard cheesy tuck smoke expired
+4,517 ticks
Barnyard cheesy tuck eliminated killinhobos with inferno+4,718 ticks
Barnyard cheesy tuck dropped the bomb
73.7s clock+4,718 ticks
wompaxe eliminated Barnyard cheesy tuck with AWP · assisted by killinhobosTradeWallbang+4,830 ticks
wompaxe eliminated STOP PEEKING ME with AWP
Kill feed
137 exact match events
Objective
38 of unknown events
Grenades
395 of unknown events