Public match receipt
Jul 13, 04:48 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · carcosa · 1.68
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
4/4
Entries won / attempted
Trade impact
Quagmire
6
Trade kills
Clutches
carcosa
4/5
Clutches won / played
Utility
carcosa
312
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
carcosa CS—FACEIT— | 24 | 10 | 6 | 2.40 | 123.4 | 58% | 95% | 1.68 | — | 2 |
SGT.BOMBACLEEZY CS—FACEIT— | 20 | 14 | 4 | 1.43 | 98.5 | 50% | 74% | 1.23 | — | 4 |
Quagmire CS—FACEIT— | 16 | 15 | 8 | 1.07 | 91.1 | 25% | 84% | 1.14 | — | 3 |
SneakyBean CS—FACEIT— | 12 | 13 | 5 | 0.92 | 82.6 | 42% | 68% | 1.01 | — | 3 |
Snake CS—810 | 8 | 15 | 6 | 0.53 | 49.5 | 50% | 68% | 0.76 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 19 | 15 | 3 | 1.27 | 103.8 | 37% | 68% | 1.19 | — | 3 |
CP CS—FACEIT— | 16 | 17 | 4 | 0.94 | 80.4 | 19% | 74% | 1.02 | — | 1 |
chris4324242543534 CS4,6211,000 | 14 | 16 | 4 | 0.88 | 88.3 | 29% | 68% | 1.02 | — | 1 |
DIOR CS—FACEIT— | 12 | 16 | 3 | 0.75 | 64.5 | 42% | 58% | 0.84 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 33.4 | 67% | 47% | 0.52 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
carcosa | 312 | 6 | 2/2 | 3 | 4/5 | 2 | 52 |
SGT.BOMBACLEEZY | 11 | 0 | 2/6 | 1 | 1/3 | 4 | 47 |
washingtonwizardsFan | 76 | 3 | 4/4 | 0 | 0/1 | 3 | 43 |
Quagmire | 28 | 13 | 0/2 | 6 | 0/1 | 3 | 41 |
CP | 120 | 0 | 2/5 | 2 | 1/5 | 1 | 41 |
chris4324242543534 | 0 | 0 | 2/2 | 2 | 1/4 | 1 | 36 |
SneakyBean | 189 | 0 | 1/3 | 0 | 1/2 | 3 | 35 |
DIOR | 31 | 0 | 3/3 | 2 | 0/2 | 1 | 29 |
Snake | 70 | 4 | 1/6 | 0 | 0/1 | 1 | 17 |
xcurry156 | 0 | 0 | 2/5 | 0 | 0/2 | 0 | 9 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
carcosa | — | — / — | 134ms · 29 | 11.0% | — | 22.1% | — | — | 4266 mdeg | 109% / 149% / 188% | None |
SGT.BOMBACLEEZY | — | — / — | 62ms · 17 | 16.5% | — | 15.2% | — | — | 2486 mdeg | 94% / 119% / 112% | None |
washingtonwizardsFan | — | — / — | 92ms · 22 | 17.0% | — | 15.5% | — | — | 2136 mdeg | 69% / 125% / 99% | None |
Quagmire | — | — / — | 35ms · 26 | 33.3% | — | 11.4% | — | — | 5867 mdeg | 47% / 110% / 83% | None |
CP | — | — / — | 119ms · 18 | 15.4% | — | 12.7% | — | — | 3791 mdeg | 35% / 97% / 74% | None |
chris4324242543534 | — | — / — | 160ms · 25 | 17.2% | — | 12.3% | — | — | 5945 mdeg | 54% / 107% / 68% | None |
SneakyBean | — | — / — | 81ms · 19 | 17.8% | — | 22.5% | — | — | 2194 mdeg | 78% / 100% / 72% | None |
DIOR | — | — / — | 102ms · 23 | 32.6% | — | 14.3% | — | — | 1964 mdeg | 78% / 78% / 59% | None |
Snake | — | — / — | 364ms · 11 | 5.9% | — | 15.4% | — | — | 29302 mdeg | 94% / 60% / 42% | None |
xcurry156 | — | — / — | 94ms · 9 | 4.2% | — | 15.0% | — | — | 5047 mdeg | 125% / 40% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+655 ticks
carcosa threw a HE grenade
+765 ticks
carcosa detonated a HE grenade
42 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+983 ticks
CP threw a HE grenade
+1,086 ticks
carcosa threw a flashbang
+1,093 ticks
CP detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,196 ticks
carcosa detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 3.9s enemy blind · 0.0s team blind
+1,370 ticks
carcosa eliminated xcurry156 with AK-47OpeningHeadshot+1,652 ticks
Quagmire threw a flashbang
+1,681 ticks
carcosa threw a incendiary
+1,763 ticks
Quagmire detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 7.0s enemy blind · 0.0s team blind
+1,767 ticks
carcosa detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,787 ticks
CP eliminated Snake with AK-47 · assisted by xcurry156Wallbang+1,791 ticks
Quagmire eliminated CP with mag7 · assisted by SGT.BOMBACLEEZYTrade+1,850 ticks
Quagmire eliminated chris4324242543534 with mag7 · assisted by carcosa+2,119 ticks
carcosa molotov expired
+2,142 ticks
washingtonwizardsFan threw a HE grenade
+2,219 ticks
washingtonwizardsFan threw a molotov
+2,252 ticks
washingtonwizardsFan detonated a HE grenade
3 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,313 ticks
washingtonwizardsFan threw a flashbang
+2,322 ticks
SGT.BOMBACLEEZY eliminated DIOR with M4A1-SHeadshot+2,332 ticks
washingtonwizardsFan detonated a molotov
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,424 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 11.3s enemy blind · 0.8s team blind
+2,510 ticks
washingtonwizardsFan dropped the bomb
39.2s clock+2,510 ticks
Quagmire eliminated washingtonwizardsFan with mag7Headshot
Kill feed
145 of 147 events
Objective
57 of unknown events
Grenades
321 of unknown events