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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 31, 01:54 AM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:46 Scoreboard17 roundsIndexed 8/31/2026

Team A

13

:

Team B

4

Top Frag Rating · Irving_ · 1.46

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

kona

4/6

Entries won / attempted

Trade impact

Irving_

4

Trade kills

Clutches

DaSCHILL

1/3

Clutches won / played

Utility

maslo

329

17 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Irving_
CS—FACEIT 1,571 Elo · Level 8 at this match81,571
18812.2594.556%76%1.46—7
SOSO
CS20,505FACEIT 1,363 Elo · Level 7 at this match71,363
171161.55100.647%94%1.34+3783
kona
CS15,000FACEIT 864 Elo · Level 3 at this match3864
141491.0094.129%94%1.16+3960
PATIENCE.
CS19,180FACEIT 1,450 Elo · Level 7 at this match71,450
121161.0965.633%82%1.03+3732
maslo
CS22,186FACEIT 2,291 Elo · Level 10 at this match102,291
1213130.9291.633%88%1.11+3631

Started on T

Team B

4
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS22,929FACEIT—
121430.8676.850%76%0.99-3632
BeefStu
CS19,587FACEIT 1,136 Elo · Level 5 at this match51,136
121420.8684.850%53%0.94-4830
looseDingus
CS19,999FACEIT—
121640.7588.358%71%0.99-3030
El-_-Santi
CS19,999FACEIT 899 Elo · Level 3 at this match3899
121420.8669.950%76%0.96-3962
Shockplug
CS14,999FACEIT—
81640.5063.950%65%0.79-2640

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Irving_
810/141/2751
SOSO
20094/421/2349
kona
7924/620/2038
maslo
329172/331/1130
PATIENCE.
118180/321/1237
DaSCHILL
001/341/3233
looseDingus
1710/130/2030
El-_-Santi
12621/330/5228
BeefStu
7073/430/1032
Shockplug
2662/620/1020

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Irving_
—— / —107ms · 1610.4%—33.3%——3664 mdeg104% / 114% / 176%None
SOSO
—— / —104ms · 2517.4%—16.4%——3026 mdeg88% / 122% / 121%None
kona
—— / —76ms · 1520.6%—7.1%——4194 mdeg54% / 114% / 78%None
maslo
—— / —33ms · 2124.6%—20.5%——3185 mdeg63% / 111% / 72%None
PATIENCE.
—— / —174ms · 88.6%—10.0%——4645 mdeg63% / 79% / 85%None
DaSCHILL
—— / —42ms · 2023.5%—16.3%——2124 mdeg94% / 93% / 67%None
looseDingus
—— / —40ms · 2520.3%—25.0%——3934 mdeg109% / 107% / 59%None
El-_-Santi
—— / —142ms · 1821.7%—15.8%——2918 mdeg94% / 85% / 67%None
BeefStu
—— / —196ms · 1727.0%—26.5%——4253 mdeg94% / 102% / 67%None
Shockplug
—— / —254ms · 114.7%—18.8%——3045 mdeg94% / 77% / 39%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T

Round events

Round 5 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +517 ticks

    PATIENCE. threw a incendiary

  2. +533 ticks

    BeefStu threw a HE grenade

  3. +588 ticks

    SOSO threw a HE grenade

  4. +592 ticks

    El-_-Santi threw a flashbang

  5. +627 ticks

    PATIENCE. detonated a molotov

    6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +643 ticks

    BeefStu detonated a HE grenade

    12 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +697 ticks

    El-_-Santi threw a flashbang

  8. +698 ticks

    SOSO detonated a HE grenade

    34 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +702 ticks

    El-_-Santi detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +781 ticks

    maslo threw a flashbang

  11. +807 ticks

    El-_-Santi detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 4.9s enemy blind · 1.5s team blind

  12. +891 ticks

    maslo detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 6.8s enemy blind · 4.9s team blind

  13. +898 ticks

    kona eliminated El-_-Santi with M4A1-S · flashed by maslo
    OpeningBlind
  14. +947 ticks

    Shockplug eliminated kona with tec9
    TradeHeadshotBlind
  15. +979 ticks

    PATIENCE. molotov expired

  16. +1,034 ticks

    maslo threw a HE grenade

  17. +1,116 ticks

    maslo threw a incendiary

  18. +1,144 ticks

    maslo detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,181 ticks

    maslo detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,208 ticks

    PATIENCE. threw a smoke

  21. +1,328 ticks

    PATIENCE. detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,371 ticks

    maslo threw a smoke

  23. +1,470 ticks

    maslo detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,533 ticks

    maslo molotov expired

  25. +1,590 ticks

    looseDingus eliminated Irving_ with Desert Eagle
  26. +2,180 ticks

    SOSO threw a molotov

  27. +2,273 ticks

    SOSO detonated a molotov

    3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +2,655 ticks

    Shockplug eliminated SOSO with M4A1-S
  29. +2,694 ticks

    PATIENCE. eliminated BeefStu with M4A1-S · assisted by SOSO
  30. +2,723 ticks

    SOSO molotov expired

  31. +2,740 ticks

    PATIENCE. smoke expired

  32. +2,882 ticks

    maslo smoke expired

  33. +3,064 ticks

    PATIENCE. eliminated looseDingus with M4A1-S · assisted by Irving_
  34. +3,163 ticks

    DaSCHILL eliminated PATIENCE. with AK-47
    TradeHeadshot
  35. +3,340 ticks

    DaSCHILL started planting

    52.2s clock
  36. +3,514 ticks

    DaSCHILL dropped the bomb

    54.9s clock
  37. +3,514 ticks

    maslo eliminated DaSCHILL with AK-47
  38. +4,295 ticks

    Shockplug picked up the bomb

    67.1s clock
  39. +4,837 ticks

    Shockplug dropped the bomb

    75.6s clock
  40. +4,837 ticks

    maslo eliminated Shockplug with AK-47 · assisted by SOSO

Kill feed

126 of 131 events

Objective

82 of unknown events

Grenades

533 of unknown events