Public match receipt
Jul 27, 02:00 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · fish in da bowl · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/13
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
fish in da bowl
1/5
Clutches won / played
Utility
DreadNipple
255
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl CS20,5381,678 | 24 | 11 | 7 | 2.18 | 109.4 | 42% | 95% | 1.56 | +306 | 3 |
DaSCHILL CS22,802FACEIT— | 22 | 13 | 4 | 1.69 | 95.0 | 50% | 77% | 1.30 | +284 | 3 |
Shockplug CS18,261FACEIT— | 13 | 18 | 16 | 0.72 | 93.4 | 38% | 86% | 1.06 | +304 | 2 |
Wolf CS19,9991,510 | 14 | 15 | 3 | 0.93 | 67.7 | 29% | 68% | 0.94 | +124 | 2 |
MrRyeGuy CS20,0761,152 | 13 | 15 | 3 | 0.87 | 53.8 | 69% | 55% | 0.82 | +305 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hoon CS22,217FACEIT— | 16 | 14 | 6 | 1.14 | 80.8 | 31% | 68% | 1.06 | -321 | 2 |
Jay CS19,9331,194 | 15 | 17 | 7 | 0.88 | 80.9 | 33% | 68% | 0.99 | -294 | 3 |
DreadNipple CS21,219FACEIT— | 18 | 17 | 3 | 1.06 | 81.1 | 28% | 77% | 1.07 | -320 | 2 |
Huntava CS—FACEIT— | 12 | 20 | 5 | 0.60 | 69.2 | 50% | 64% | 0.84 | — | 2 |
xMikeshmya CS—FACEIT— | 11 | 18 | 4 | 0.61 | 57.5 | 82% | 55% | 0.76 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
fish in da bowl | 204 | 9 | 3/3 | 3 | 1/5 | 3 | 54 |
DaSCHILL | 80 | 6 | 2/2 | 5 | 1/4 | 3 | 51 |
DreadNipple | 255 | 4 | 2/6 | 3 | 0/1 | 2 | 39 |
Hoon | 190 | 4 | 2/3 | 2 | 1/4 | 2 | 43 |
Shockplug | 151 | 8 | 4/13 | 0 | 0/0 | 2 | 41 |
Jay | 227 | 11 | 2/4 | 3 | 1/3 | 3 | 43 |
Wolf | 19 | 11 | 1/2 | 2 | 0/1 | 2 | 40 |
Huntava | 102 | 6 | 3/5 | 3 | 0/2 | 2 | 33 |
MrRyeGuy | 95 | 8 | 1/2 | 1 | 1/1 | 3 | 32 |
xMikeshmya | 16 | 9 | 2/4 | 4 | 0/4 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl | — | — / — | 76ms · 32 | 9.2% | — | 20.3% | — | — | 4891 mdeg | 78% / 132% / 171% | None |
DaSCHILL | — | — / — | 111ms · 24 | 21.5% | — | 14.0% | — | — | 3018 mdeg | 94% / 115% / 132% | None |
DreadNipple | — | — / — | 166ms · 14 | 7.8% | — | 12.5% | — | — | 4188 mdeg | 52% / 98% / 83% | None |
Hoon | — | — / — | 118ms · 19 | 15.4% | — | 9.5% | — | — | 3177 mdeg | 59% / 98% / 89% | None |
Shockplug | — | — / — | 158ms · 25 | 14.0% | — | 9.4% | — | — | 2497 mdeg | 72% / 113% / 56% | None |
Jay | — | — / — | 180ms · 12 | 12.7% | — | 8.9% | — | — | 2659 mdeg | 63% / 98% / 69% | None |
Wolf | — | — / — | 80ms · 18 | 13.1% | — | 8.8% | — | — | 6030 mdeg | 54% / 82% / 73% | None |
Huntava | — | — / — | 109ms · 17 | 13.3% | — | 15.6% | — | — | 2167 mdeg | 94% / 84% / 47% | None |
MrRyeGuy | — | — / — | 118ms · 19 | 11.8% | — | 36.7% | — | — | 3189 mdeg | 130% / 65% / 68% | None |
xMikeshmya | — | — / — | 147ms · 21 | 13.4% | — | 19.1% | — | — | 2895 mdeg | 154% / 69% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+560 ticks
MrRyeGuy threw a HE grenade
+670 ticks
MrRyeGuy detonated a HE grenade
14 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+827 ticks
xMikeshmya eliminated Wolf with glock · assisted by HoonOpeningHeadshot+938 ticks
Shockplug eliminated Hoon with revolver · assisted by fish in da bowl+951 ticks
DreadNipple eliminated MrRyeGuy with glock · assisted by xMikeshmyaHeadshot+1,062 ticks
DaSCHILL eliminated DreadNipple with usp silencerTradeHeadshot+1,129 ticks
DaSCHILL eliminated Jay with usp silencerHeadshot+1,218 ticks
Huntava dropped the bomb
19.0s clock+1,218 ticks
DaSCHILL eliminated Huntava with usp silencerHeadshot+1,292 ticks
Shockplug eliminated xMikeshmya with revolver
Kill feed
157 of 158 events
Objective
83 of unknown events
Grenades
811 of unknown events