Public match receipt
Jul 27, 02:00 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · fish in da bowl · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/13
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
fish in da bowl
1/5
Clutches won / played
Utility
DreadNipple
255
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl CS20,5381,678 | 24 | 11 | 7 | 2.18 | 109.4 | 42% | 95% | 1.56 | +306 | 3 |
DaSCHILL CS22,802FACEIT— | 22 | 13 | 4 | 1.69 | 95.0 | 50% | 77% | 1.30 | +284 | 3 |
Shockplug CS18,261FACEIT— | 13 | 18 | 16 | 0.72 | 93.4 | 38% | 86% | 1.06 | +304 | 2 |
Wolf CS19,9991,510 | 14 | 15 | 3 | 0.93 | 67.7 | 29% | 68% | 0.94 | +124 | 2 |
MrRyeGuy CS20,0761,152 | 13 | 15 | 3 | 0.87 | 53.8 | 69% | 55% | 0.82 | +305 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hoon CS22,217FACEIT— | 16 | 14 | 6 | 1.14 | 80.8 | 31% | 68% | 1.06 | -321 | 2 |
Jay CS19,9331,194 | 15 | 17 | 7 | 0.88 | 80.9 | 33% | 68% | 0.99 | -294 | 3 |
DreadNipple CS21,219FACEIT— | 18 | 17 | 3 | 1.06 | 81.1 | 28% | 77% | 1.07 | -320 | 2 |
Huntava CS—FACEIT— | 12 | 20 | 5 | 0.60 | 69.2 | 50% | 64% | 0.84 | — | 2 |
xMikeshmya CS—FACEIT— | 11 | 18 | 4 | 0.61 | 57.5 | 82% | 55% | 0.76 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
fish in da bowl | 204 | 9 | 3/3 | 3 | 1/5 | 3 | 54 |
DaSCHILL | 80 | 6 | 2/2 | 5 | 1/4 | 3 | 51 |
DreadNipple | 255 | 4 | 2/6 | 3 | 0/1 | 2 | 39 |
Hoon | 190 | 4 | 2/3 | 2 | 1/4 | 2 | 43 |
Shockplug | 151 | 8 | 4/13 | 0 | 0/0 | 2 | 41 |
Jay | 227 | 11 | 2/4 | 3 | 1/3 | 3 | 43 |
Wolf | 19 | 11 | 1/2 | 2 | 0/1 | 2 | 40 |
Huntava | 102 | 6 | 3/5 | 3 | 0/2 | 2 | 33 |
MrRyeGuy | 95 | 8 | 1/2 | 1 | 1/1 | 3 | 32 |
xMikeshmya | 16 | 9 | 2/4 | 4 | 0/4 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl | — | — / — | 76ms · 32 | 9.2% | — | 20.3% | — | — | 4891 mdeg | 78% / 132% / 171% | None |
DaSCHILL | — | — / — | 111ms · 24 | 21.5% | — | 14.0% | — | — | 3018 mdeg | 94% / 115% / 132% | None |
DreadNipple | — | — / — | 166ms · 14 | 7.8% | — | 12.5% | — | — | 4188 mdeg | 52% / 98% / 83% | None |
Hoon | — | — / — | 118ms · 19 | 15.4% | — | 9.5% | — | — | 3177 mdeg | 59% / 98% / 89% | None |
Shockplug | — | — / — | 158ms · 25 | 14.0% | — | 9.4% | — | — | 2497 mdeg | 72% / 113% / 56% | None |
Jay | — | — / — | 180ms · 12 | 12.7% | — | 8.9% | — | — | 2659 mdeg | 63% / 98% / 69% | None |
Wolf | — | — / — | 80ms · 18 | 13.1% | — | 8.8% | — | — | 6030 mdeg | 54% / 82% / 73% | None |
Huntava | — | — / — | 109ms · 17 | 13.3% | — | 15.6% | — | — | 2167 mdeg | 94% / 84% / 47% | None |
MrRyeGuy | — | — / — | 118ms · 19 | 11.8% | — | 36.7% | — | — | 3189 mdeg | 130% / 65% / 68% | None |
xMikeshmya | — | — / — | 147ms · 21 | 13.4% | — | 19.1% | — | — | 2895 mdeg | 154% / 69% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+525 ticks
DreadNipple threw a HE grenade
+635 ticks
DreadNipple detonated a HE grenade
10 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,595 ticks
Huntava eliminated Shockplug with usp silencerOpening+1,806 ticks
Huntava eliminated MrRyeGuy with usp silencerHeadshot+1,820 ticks
DreadNipple eliminated Wolf with usp silencerHeadshot+1,960 ticks
fish in da bowl eliminated Huntava with glock · assisted by ShockplugTradeHeadshot+2,933 ticks
DaSCHILL eliminated xMikeshmya with glockHeadshot+3,457 ticks
fish in da bowl eliminated Jay with glock+3,532 ticks
fish in da bowl eliminated Hoon with glockHeadshot+3,697 ticks
DaSCHILL eliminated DreadNipple with glock · assisted by Shockplug
Kill feed
157 of 158 events
Objective
83 of unknown events
Grenades
811 of unknown events