Public match receipt
Aug 31, 11:07 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · buhwill · 1.31
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
5/8
Entries won / attempted
Trade impact
Konduit
6
Trade kills
Clutches
De_layed
1/4
Clutches won / played
Utility
Konduit
141
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
buhwill CS16,2991,144 | 20 | 12 | 9 | 1.67 | 86.4 | 40% | 91% | 1.31 | +372 | 1 |
Kr0sty CS14,9991,124 | 18 | 14 | 9 | 1.29 | 98.5 | 44% | 95% | 1.27 | +105 | 4 |
Shockplug CS14,364FACEIT— | 19 | 16 | 5 | 1.19 | 88.7 | 53% | 64% | 1.09 | +353 | 5 |
De_layed CS15,144FACEIT— | 14 | 16 | 7 | 0.88 | 79.0 | 36% | 73% | 0.99 | +360 | 2 |
Amarant CS—839 | 12 | 13 | 5 | 0.92 | 48.5 | 42% | 82% | 0.91 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Ahhhhh_NVM CS14,735696 | 23 | 19 | 7 | 1.21 | 105.8 | 43% | 77% | 1.22 | -367 | 5 |
Konduit CS16,190FACEIT— | 17 | 18 | 5 | 0.94 | 86.4 | 53% | 77% | 1.06 | -317 | 2 |
after CS14,999FACEIT— | 14 | 19 | 9 | 0.74 | 83.5 | 36% | 82% | 1.00 | -259 | 1 |
genibus CS13,857FACEIT— | 11 | 20 | 5 | 0.55 | 53.4 | 64% | 50% | 0.71 | -356 | 1 |
Doofs CS14,405940 | 5 | 9 | 1 | 0.56 | 52.6 | 40% | 86% | 0.84 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
buhwill | 137 | 11 | 2/3 | 2 | 0/1 | 1 | 58 |
Kr0sty | 119 | 4 | 2/5 | 1 | 0/1 | 4 | 49 |
Ahhhhh_NVM | 14 | 3 | 3/4 | 4 | 0/1 | 5 | 61 |
Shockplug | 28 | 14 | 5/8 | 1 | 0/1 | 5 | 46 |
Konduit | 141 | 0 | 2/3 | 6 | 0/1 | 2 | 45 |
after | 103 | 10 | 5/8 | 4 | 0/0 | 1 | 37 |
De_layed | 138 | 1 | 0/4 | 2 | 1/4 | 2 | 35 |
Amarant | 57 | 3 | 0/2 | 1 | 1/3 | 1 | 32 |
Doofs | 0 | 0 | 0/0 | 0 | 0/11 | 0 | 14 |
genibus | 31 | 0 | 3/7 | 1 | 0/0 | 1 | 36 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
buhwill | — | — / — | 107ms · 28 | 19.0% | — | 13.7% | — | — | 3721 mdeg | 75% / 104% / 130% | None |
Kr0sty | — | — / — | 64ms · 26 | 18.7% | — | 22.0% | — | — | 3632 mdeg | 83% / 119% / 100% | None |
Ahhhhh_NVM | — | — / — | 75ms · 35 | 37.0% | — | 14.0% | — | — | 3555 mdeg | 82% / 128% / 95% | None |
Shockplug | — | — / — | 106ms · 26 | 13.5% | — | 15.9% | — | — | 3092 mdeg | 99% / 107% / 93% | None |
Konduit | — | — / — | 91ms · 31 | 18.6% | — | 20.0% | — | — | 4915 mdeg | 99% / 104% / 74% | None |
after | — | — / — | 119ms · 25 | 18.0% | — | 9.6% | — | — | 10818 mdeg | 67% / 101% / 58% | None |
De_layed | — | — / — | 76ms · 27 | 41.5% | — | 9.4% | — | — | 4609 mdeg | 67% / 95% / 68% | None |
Amarant | — | — / — | 91ms · 16 | 19.6% | — | 12.2% | — | — | 2986 mdeg | 78% / 59% / 72% | None |
Doofs | — | — / — | 14ms · 8 | 41.2% | — | 11.8% | — | — | 4708 mdeg | 75% / 64% / 43% | None |
genibus | — | — / — | 79ms · 23 | 33.3% | — | 22.4% | — | — | 2226 mdeg | 119% / 65% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+391 ticks
buhwill threw a flashbang
+472 ticks
Ahhhhh_NVM threw a smoke
+508 ticks
buhwill detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+586 ticks
Ahhhhh_NVM detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+787 ticks
after eliminated De_layed with mp7Opening+909 ticks
Shockplug eliminated Konduit with AK-47Headshot+1,040 ticks
Shockplug eliminated genibus with AK-47+1,243 ticks
buhwill eliminated Ahhhhh_NVM with AK-47Headshot+1,344 ticks
Kr0sty started planting
21.0s clock+1,498 ticks
Amarant threw a smoke
+1,544 ticks
Kr0sty planted the bomb
24.1s clock+1,627 ticks
Amarant detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,998 ticks
Ahhhhh_NVM smoke expired
+2,319 ticks
buhwill eliminated after with AK-47Headshot
Kill feed
152 of 156 events
Objective
84 of unknown events
Grenades
606 of unknown events