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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3838360275413631092

Public match receipt

Aug 22, 05:16 AM

Ancient

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

47:34 Scoreboard28 roundsIndexed 8/22/2026

Team A

12

:

Team B

16

Top Frag Rating · KaaaaL · 1.32

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

fXCk

6/9

Entries won / attempted

Trade impact

.top

5

Trade kills

Clutches

N3M3515

2/3

Clutches won / played

Utility

Hashtag

258

12 enemies flashed

Started on CT

Team A

12
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
.top
CS3,926FACEIT—
252131.1987.720%61%1.08-1064
N3M3515
CS—FACEIT—
232031.1582.143%68%1.07—2
parad0xx
CS8,111FACEIT 923 Elo · Level 4 at this match4923
192350.8379.453%79%1.00-3411
pikachu
CS7,499FACEIT—
171930.8969.953%61%0.92-1192
mudcap
CS8,756FACEIT—
142640.5466.936%64%0.82-3453

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
KaaaaL
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
291851.61106.355%75%1.32—6
fXCk
CS5,843FACEIT 827 Elo · Level 3 at this match3827
232061.1590.378%75%1.12+3873
Hashtag
CS10,959FACEIT 734 Elo · Level 2 at this match2734
211761.2480.024%64%1.07+3575
-23
CS3,182FACEIT—
201841.1176.640%79%1.07+1072
IBST4R
CS7,881FACEIT 1,000 Elo · Level 4 at this match41,000
122590.4863.68%75%0.82+3470

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
KaaaaL
12213/651/5671
fXCk
10446/920/2354
.top
114/650/1455
Hashtag
258120/330/2550
-23
2501/250/3246
N3M3515
4904/512/3254
parad0xx
2832/820/4145
pikachu
433/411/5236
IBST4R
8293/830/1035
mudcap
002/540/5335

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
KaaaaL
—— / —91ms · 4033.8%—21.3%——3483 mdeg103% / 128% / 126%None
fXCk
—— / —65ms · 4142.2%—27.6%——2530 mdeg147% / 109% / 90%None
.top
—— / —140ms · 2719.5%—7.6%——3934 mdeg38% / 106% / 93%None
Hashtag
—— / —280ms · 2011.5%—6.1%——6049 mdeg45% / 97% / 97%None
-23
—— / —102ms · 2620.3%—19.4%——2366 mdeg75% / 93% / 87%None
N3M3515
—— / —82ms · 2621.1%—14.5%——3004 mdeg82% / 99% / 90%None
parad0xx
—— / —79ms · 3421.7%—20.0%——2276 mdeg99% / 96% / 65%None
pikachu
—— / —122ms · 2314.7%—18.3%——4785 mdeg99% / 85% / 70%None
IBST4R
—— / —126ms · 2620.3%—3.4%——4977 mdeg16% / 77% / 38%None
mudcap
—— / —144ms · 1710.0%—10.8%——3213 mdeg67% / 81% / 42%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8B/T
  9. 9B/T
  10. 10B/T
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23B/CT
  24. 24A/T
  25. 25B/CT
  26. 26B/CT
  27. 27B/CT
  28. 28B/T

Round events

Round 1 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +524 ticks

    pikachu threw a smoke

  2. +549 ticks

    Hashtag threw a flashbang

  3. +660 ticks

    Hashtag detonated a flashbang

    0 dmg · 3 enemies · 3 teammates · 6.8s enemy blind · 6.5s team blind

  4. +740 ticks

    pikachu detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +883 ticks

    Hashtag threw a smoke

  6. +1,030 ticks

    mudcap eliminated IBST4R with usp silencer
    OpeningWallbang
  7. +1,042 ticks

    Hashtag detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +1,056 ticks

    Hashtag threw a HE grenade

  9. +1,149 ticks

    fXCk eliminated .top with glock
    Headshot
  10. +1,166 ticks

    Hashtag detonated a HE grenade

    12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +1,526 ticks

    mudcap eliminated Hashtag with usp silencer · assisted by parad0xx
    Headshot
  12. +1,558 ticks

    -23 dropped the bomb

    24.3s clock
  13. +1,558 ticks

    mudcap eliminated -23 with usp silencer
    Headshot
  14. +1,855 ticks

    N3M3515 eliminated fXCk with usp silencer
    Headshot
  15. +1,880 ticks

    KaaaaL eliminated parad0xx with glock · assisted by Hashtag
    Headshot
  16. +2,004 ticks

    mudcap eliminated KaaaaL with usp silencer
    TradeHeadshot

Kill feed

206 of 207 events

Objective

98 of unknown events

Grenades

677 of unknown events