Public match receipt
Jul 19, 04:34 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · Ricky Ratatouille · 1.32
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
CroM^
7/11
Entries won / attempted
Trade impact
John Kickflip
6
Trade kills
Clutches
Wolf
1/2
Clutches won / played
Utility
Ricky Ratatouille
190
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
John Kickflip CS—1,225 | 20 | 14 | 6 | 1.43 | 93.2 | 45% | 91% | 1.27 | — | 4 |
Ricky Ratatouille CS—1,175 | 18 | 11 | 7 | 1.64 | 94.1 | 78% | 86% | 1.32 | — | 1 |
CroM^ CS—1,544 | 17 | 15 | 8 | 1.13 | 85.1 | 35% | 86% | 1.14 | — | 3 |
Mcconnell Died Lmao CS20,1201,525 | 16 | 12 | 4 | 1.33 | 78.4 | 56% | 82% | 1.15 | +422 | 0 |
mikeyele CS17,856720 | 16 | 11 | 2 | 1.45 | 70.7 | 19% | 73% | 1.12 | +354 | 5 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
huele21 CS—1,352 | 18 | 16 | 5 | 1.13 | 81.8 | 72% | 64% | 1.04 | — | 2 |
Wolf CS20,4001,499 | 16 | 17 | 3 | 0.94 | 74.8 | 69% | 59% | 0.95 | — | 5 |
Shockplug CS17,552FACEIT— | 15 | 21 | 5 | 0.71 | 74.0 | 73% | 55% | 0.86 | -120 | 2 |
DaSCHILL CS21,585FACEIT— | 9 | 20 | 7 | 0.45 | 72.0 | 33% | 64% | 0.81 | -110 | 0 |
cochin moon CS19,6971,128 | 5 | 15 | 3 | 0.33 | 35.0 | 20% | 55% | 0.59 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Ricky Ratatouille | 190 | 6 | 1/2 | 5 | 0/2 | 1 | 45 |
John Kickflip | 172 | 19 | 3/6 | 6 | 0/2 | 4 | 47 |
Mcconnell Died Lmao | 64 | 14 | 0/0 | 4 | 0/4 | 0 | 38 |
CroM^ | 77 | 0 | 7/11 | 2 | 0/0 | 3 | 43 |
mikeyele | 90 | 3 | 3/3 | 3 | 0/1 | 5 | 38 |
huele21 | 0 | 13 | 1/1 | 5 | 0/5 | 2 | 44 |
Wolf | 73 | 13 | 0/0 | 4 | 1/2 | 5 | 42 |
Shockplug | 5 | 3 | 5/12 | 3 | 0/0 | 2 | 35 |
DaSCHILL | 0 | 2 | 1/7 | 1 | 0/1 | 0 | 26 |
cochin moon | 1 | 4 | 1/2 | 1 | 0/6 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Ricky Ratatouille | — | — / — | 97ms · 29 | 10.4% | — | 20.3% | — | — | 2410 mdeg | 146% / 114% / 128% | None |
John Kickflip | — | — / — | 126ms · 33 | 25.3% | — | 21.3% | — | — | 6473 mdeg | 84% / 113% / 112% | None |
Mcconnell Died Lmao | — | — / — | 109ms · 30 | 20.7% | — | 25.0% | — | — | 2691 mdeg | 106% / 95% / 104% | None |
CroM^ | — | — / — | 68ms · 21 | 23.0% | — | 15.8% | — | — | 1804 mdeg | 66% / 103% / 89% | None |
mikeyele | — | — / — | 89ms · 22 | 31.9% | — | 5.0% | — | — | 3597 mdeg | 35% / 85% / 114% | None |
huele21 | — | — / — | 74ms · 23 | 17.1% | — | 30.4% | — | — | 2275 mdeg | 136% / 99% / 88% | None |
Wolf | — | — / — | 193ms · 21 | 23.6% | — | 23.6% | — | — | 3128 mdeg | 129% / 90% / 74% | None |
Shockplug | — | — / — | 100ms · 22 | 35.0% | — | 31.0% | — | — | 3090 mdeg | 138% / 89% / 56% | None |
DaSCHILL | — | — / — | 25ms · 17 | 19.7% | — | 11.1% | — | — | 1920 mdeg | 63% / 87% / 35% | None |
cochin moon | — | — / — | 189ms · 14 | 9.6% | — | 7.1% | — | — | 5543 mdeg | 38% / 42% / 26% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+943 ticks
huele21 eliminated CroM^ with usp silencerOpeningHeadshot+1,028 ticks
huele21 eliminated Ricky Ratatouille with usp silencerHeadshot+1,083 ticks
huele21 eliminated mikeyele with usp silencerHeadshot+1,200 ticks
Mcconnell Died Lmao eliminated huele21 with glockTradeHeadshot+1,330 ticks
John Kickflip eliminated DaSCHILL with glockHeadshot+1,564 ticks
John Kickflip dropped the bomb
24.4s clock+1,564 ticks
Wolf eliminated John Kickflip with usp silencerTradeHeadshot+1,756 ticks
Mcconnell Died Lmao eliminated Wolf with glockTradeHeadshot+2,716 ticks
Shockplug eliminated Mcconnell Died Lmao with usp silencerHeadshot
Kill feed
152 exact match events
Objective
66 of unknown events
Grenades
636 of unknown events