Public match receipt
Jul 18, 06:43 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · irtehpwnagekthxbai · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Juan
5/5
Entries won / attempted
Trade impact
Juan
6
Trade kills
Clutches
irtehpwnagekthxbai
2/4
Clutches won / played
Utility
<Slushy P> Ninky
122
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
irtehpwnagekthxbai CS—FACEIT— | 24 | 7 | 1 | 3.43 | 128.0 | 50% | 89% | 1.85 | — | 4 |
KB CS—FACEIT— | 21 | 9 | 7 | 2.33 | 120.1 | 33% | 89% | 1.63 | — | 5 |
Juan CS19,679FACEIT— | 17 | 11 | 1 | 1.55 | 80.1 | 41% | 83% | 1.22 | — | 4 |
Wolf CS20,4001,499 | 12 | 11 | 5 | 1.09 | 68.6 | 67% | 78% | 1.02 | — | 0 |
Bad Smurf CS18,439FACEIT— | 6 | 12 | 7 | 0.50 | 57.7 | 17% | 83% | 0.83 | +417 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
<Slushy P> Ninky CS23,4281,482 | 22 | 13 | 6 | 1.69 | 141.2 | 50% | 72% | 1.48 | -109 | 3 |
<Slushy P> Riley Reid CS—FACEIT— | 8 | 17 | 3 | 0.47 | 49.6 | 63% | 56% | 0.69 | — | 0 |
<Slushy P> Sokk CS14,077FACEIT— | 8 | 18 | 3 | 0.44 | 46.3 | 38% | 44% | 0.63 | -106 | 0 |
<Slushy P> MAUSER CS14,887FACEIT— | 7 | 18 | 2 | 0.39 | 38.8 | 43% | 44% | 0.59 | -108 | 0 |
<Slushy P> BobJ CS15,121FACEIT— | 5 | 15 | 3 | 0.33 | 47.5 | 100% | 39% | 0.59 | -102 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
irtehpwnagekthxbai | 21 | 4 | 0/0 | 2 | 2/4 | 4 | 55 |
KB | 107 | 8 | 3/5 | 2 | 1/1 | 5 | 55 |
<Slushy P> Ninky | 122 | 10 | 2/6 | 4 | 2/3 | 3 | 54 |
Juan | 3 | 1 | 5/5 | 6 | 1/3 | 4 | 39 |
Wolf | 80 | 7 | 2/3 | 0 | 0/0 | 0 | 26 |
Bad Smurf | 0 | 0 | 3/5 | 0 | 0/1 | 0 | 19 |
<Slushy P> Riley Reid | 0 | 0 | 1/3 | 1 | 0/3 | 0 | 20 |
<Slushy P> Sokk | 92 | 1 | 1/4 | 4 | 0/5 | 0 | 19 |
<Slushy P> BobJ | 0 | 2 | 1/3 | 0 | 0/3 | 2 | 15 |
<Slushy P> MAUSER | 44 | 5 | 0/2 | 3 | 0/1 | 0 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
irtehpwnagekthxbai | — | — / — | 87ms · 24 | 18.2% | — | 25.0% | — | — | 3173 mdeg | 94% / 155% / 268% | None |
KB | — | — / — | 60ms · 23 | 26.2% | — | 16.1% | — | — | 2509 mdeg | 63% / 145% / 182% | None |
<Slushy P> Ninky | — | — / — | 79ms · 46 | 31.4% | — | 15.9% | — | — | 3454 mdeg | 94% / 171% / 132% | None |
Juan | — | — / — | 260ms · 11 | 4.5% | — | 25.0% | — | — | 2052 mdeg | 77% / 97% / 121% | None |
Wolf | — | — / — | 198ms · 6 | 3.5% | — | 34.4% | — | — | 2675 mdeg | 125% / 83% / 85% | None |
Bad Smurf | — | — / — | 145ms · 17 | 7.1% | — | 7.1% | — | — | 4634 mdeg | 31% / 70% / 39% | None |
<Slushy P> Riley Reid | — | — / — | 82ms · 22 | 25.5% | — | 17.1% | — | — | 1941 mdeg | 117% / 60% / 37% | None |
<Slushy P> Sokk | — | — / — | 137ms · 12 | 20.0% | — | 10.7% | — | — | 4513 mdeg | 70% / 56% / 35% | None |
<Slushy P> BobJ | — | — / — | 200ms · 10 | 6.3% | — | 24.1% | — | — | 3453 mdeg | 188% / 57% / 26% | None |
<Slushy P> MAUSER | — | — / — | 383ms · 14 | 2.3% | — | 11.1% | — | — | 6995 mdeg | 80% / 47% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 3 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+451 ticks
Juan threw a smoke
+504 ticks
irtehpwnagekthxbai threw a smoke
+586 ticks
Wolf threw a incendiary
+609 ticks
Juan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+631 ticks
<Slushy P> Sokk threw a smoke
+754 ticks
irtehpwnagekthxbai detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,046 ticks
<Slushy P> Sokk detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,156 ticks
irtehpwnagekthxbai threw a HE grenade
+1,267 ticks
irtehpwnagekthxbai detonated a HE grenade
21 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,021 ticks
Juan smoke expired
+2,063 ticks
Wolf threw a smoke
+2,166 ticks
irtehpwnagekthxbai smoke expired
+2,219 ticks
Juan eliminated <Slushy P> Sokk with M4A1-SOpening+2,264 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,458 ticks
<Slushy P> Sokk smoke expired
+2,480 ticks
Juan eliminated <Slushy P> Riley Reid with M4A1-S+2,889 ticks
Wolf eliminated <Slushy P> MAUSER with M4A1-S+3,265 ticks
KB eliminated <Slushy P> Ninky with M4A1-S+3,517 ticks
<Slushy P> BobJ dropped the bomb
55.0s clock+3,517 ticks
irtehpwnagekthxbai eliminated <Slushy P> BobJ with Galil ARHeadshot
Kill feed
130 of 131 events
Objective
57 of unknown events
Grenades
468 of unknown events