Public match receipt
Oct 25, 09:49 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · DaSCHILL · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
TimbsAndAForty
7/11
Entries won / attempted
Trade impact
Dj_0pticz
5
Trade kills
Clutches
anti-aimer
1/6
Clutches won / played
Utility
TimbsAndAForty
171
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS21,7271,490 | 20 | 12 | 7 | 1.67 | 125.9 | 40% | 89% | 1.47 | +338 | 5 |
TimbsAndAForty CS18,6091,347 | 19 | 13 | 6 | 1.46 | 103.4 | 47% | 79% | 1.28 | +328 | 4 |
DrAx CS18,3441,127 | 20 | 11 | 5 | 1.82 | 93.9 | 25% | 84% | 1.36 | +324 | 2 |
Shockplug CS16,0831,204 | 14 | 8 | 5 | 1.75 | 78.1 | 36% | 79% | 1.25 | +366 | 1 |
bLazed CS18,2241,084 | 10 | 10 | 5 | 1.00 | 48.7 | 80% | 84% | 0.94 | +331 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dj_0pticz CS20,367FACEIT— | 12 | 16 | 6 | 0.75 | 88.7 | 8% | 79% | 1.02 | -351 | 1 |
2Deag4Juan CS17,4561,276 | 13 | 18 | 4 | 0.72 | 71.3 | 31% | 68% | 0.90 | -352 | 0 |
m1f CS18,1871,134 | 9 | 17 | 4 | 0.53 | 67.7 | 56% | 42% | 0.74 | -329 | 2 |
anti-aimer CS16,3781,251 | 10 | 16 | 4 | 0.63 | 38.3 | 30% | 74% | 0.75 | -376 | 2 |
Shadow Viper CS19,9991,278 | 9 | 17 | 5 | 0.53 | 59.3 | 44% | 74% | 0.81 | -147 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 0 | 5 | 3/3 | 3 | 0/1 | 5 | 53 |
DrAx | 106 | 6 | 0/1 | 4 | 0/1 | 2 | 47 |
TimbsAndAForty | 171 | 5 | 7/11 | 3 | 0/1 | 4 | 49 |
Shockplug | 72 | 9 | 1/1 | 0 | 1/2 | 1 | 36 |
Dj_0pticz | 90 | 2 | 2/4 | 5 | 0/3 | 1 | 36 |
bLazed | 23 | 19 | 2/3 | 2 | 0/2 | 1 | 27 |
2Deag4Juan | 86 | 0 | 2/5 | 3 | 0/2 | 0 | 32 |
Shadow Viper | 90 | 3 | 1/6 | 0 | 0/0 | 1 | 23 |
anti-aimer | 91 | 7 | 0/2 | 2 | 1/6 | 2 | 25 |
m1f | 158 | 2 | 1/2 | 2 | 1/5 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 150ms · 26 | 18.2% | 10.0% | 16.7% | 13° p90 | — | 1141 mdeg | 75% / 152% / 130% | None |
DrAx | — | — / — | 97ms · 28 | 24.2% | 0.0% | 6.3% | 13° p90 | — | 1289 mdeg | 47% / 113% / 142% | None |
TimbsAndAForty | — | — / — | 205ms · 23 | 14.0% | 12.5% | 12.8% | 12° p90 | — | 1239 mdeg | 89% / 125% / 114% | None |
Shockplug | — | — / — | 142ms · 19 | 15.2% | 30.0% | 9.6% | 6° p90 | — | 1316 mdeg | 67% / 94% / 137% | None |
Dj_0pticz | — | — / — | 105ms · 27 | 24.4% | 0.0% | 2.2% | 15° p90 | — | 1888 mdeg | 16% / 107% / 59% | None |
bLazed | — | — / — | 45ms · 11 | 18.6% | 50.0% | 32.0% | 8° p90 | — | 666 mdeg | 150% / 59% / 78% | None |
2Deag4Juan | — | — / — | 215ms · 22 | 11.0% | 25.0% | 16.0% | 15° p90 | — | 1055 mdeg | 58% / 86% / 56% | None |
Shadow Viper | — | — / — | 96ms · 21 | 29.4% | 6.7% | 10.2% | 11° p90 | — | 1176 mdeg | 83% / 72% / 41% | None |
anti-aimer | — | — / — | 89ms · 10 | 12.0% | 33.3% | 18.2% | 36° p90 | — | 2894 mdeg | 56% / 46% / 49% | None |
m1f | — | — / — | 62ms · 16 | 16.7% | 11.1% | 11.5% | 5° p90 | — | 681 mdeg | 104% / 82% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 3 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+400 ticks
bLazed threw a smoke
+535 ticks
bLazed detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+557 ticks
bLazed threw a HE grenade
+576 ticks
DrAx threw a incendiary
+619 ticks
TimbsAndAForty threw a incendiary
+661 ticks
TimbsAndAForty detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+668 ticks
bLazed detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+681 ticks
Shockplug threw a flashbang
+688 ticks
DrAx detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+791 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 5.0s enemy blind · 0.0s team blind
+807 ticks
Dj_0pticz eliminated TimbsAndAForty with AK-47OpeningHeadshot+948 ticks
DrAx threw a HE grenade
+999 ticks
Shockplug eliminated m1f with mp7+1,013 ticks
TimbsAndAForty molotov expired
+1,040 ticks
DrAx molotov expired
+1,059 ticks
DrAx detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
2Deag4Juan eliminated DaSCHILL with AK-47Headshot+1,139 ticks
Shadow Viper eliminated DrAx with AK-47Headshot+1,174 ticks
Shockplug threw a HE grenade
+1,223 ticks
Dj_0pticz eliminated Shockplug with AK-47 · assisted by m1fTrade+1,275 ticks
Shadow Viper eliminated bLazed with AK-47Headshot
Kill feed
137 of 138 events
Objective
68 of unknown events
Grenades
658 of unknown events