Public match receipt
Oct 25, 10:53 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Mr. Tickle · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mr. Tickle
4/6
Entries won / attempted
Trade impact
SnakeZilla
5
Trade kills
Clutches
Mr. Tickle
1/6
Clutches won / played
Utility
JayMoooSe
224
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnakeZilla CS21,149990 | 19 | 14 | 4 | 1.36 | 90.7 | 42% | 81% | 1.20 | -388 | 1 |
〄HOODIE〄 CS20,4441,087 | 15 | 16 | 5 | 0.94 | 96.5 | 53% | 71% | 1.08 | -385 | 2 |
play boy CS19,5741,134 | 16 | 14 | 2 | 1.14 | 73.9 | 44% | 71% | 1.04 | -392 | 3 |
rickplayingsolitairenakedw/dad CS18,493988 | 12 | 15 | 5 | 0.80 | 70.6 | 75% | 71% | 0.93 | -390 | 1 |
JayMoooSe CS—FACEIT— | 10 | 17 | 3 | 0.59 | 65.5 | 20% | 62% | 0.82 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle CS19,1661,465 | 20 | 16 | 8 | 1.25 | 110.9 | 25% | 76% | 1.24 | +355 | 3 |
Shockplug CS16,4491,204 | 20 | 16 | 7 | 1.25 | 100.0 | 40% | 81% | 1.21 | +370 | 4 |
DaSCHILL CS22,0651,490 | 16 | 13 | 5 | 1.23 | 81.5 | 69% | 76% | 1.11 | +362 | 4 |
bhopz CS20,124423 | 13 | 18 | 3 | 0.72 | 67.5 | 31% | 81% | 0.93 | +372 | 2 |
bunny CS—1,189 | 6 | 13 | 6 | 0.46 | 36.7 | 67% | 71% | 0.69 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr. Tickle | 54 | 1 | 4/6 | 4 | 1/6 | 3 | 56 |
Shockplug | 0 | 11 | 1/2 | 4 | 0/1 | 4 | 50 |
SnakeZilla | 158 | 8 | 3/3 | 5 | 0/6 | 1 | 42 |
DaSCHILL | 0 | 0 | 3/4 | 3 | 1/1 | 4 | 41 |
〄HOODIE〄 | 46 | 5 | 1/2 | 4 | 0/1 | 2 | 38 |
play boy | 70 | 4 | 2/7 | 1 | 1/2 | 3 | 35 |
rickplayingsolitairenakedw/dad | 40 | 8 | 3/7 | 0 | 0/2 | 1 | 33 |
bhopz | 59 | 4 | 3/4 | 4 | 0/2 | 2 | 29 |
JayMoooSe | 224 | 7 | 1/2 | 2 | 0/3 | 1 | 23 |
bunny | 112 | 9 | 0/5 | 1 | 0/1 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle | — | — / — | 113ms · 37 | 22.4% | 0.0% | 6.3% | 10° p90 | — | 1090 mdeg | 47% / 134% / 98% | None |
Shockplug | — | — / — | 170ms · 21 | 4.4% | 16.7% | 14.1% | 10° p90 | — | 1426 mdeg | 75% / 121% / 98% | None |
SnakeZilla | — | — / — | 140ms · 29 | 13.5% | 30.0% | 16.9% | 6° p90 | — | 1120 mdeg | 79% / 110% / 106% | None |
DaSCHILL | — | — / — | 158ms · 23 | 15.5% | 11.1% | 21.4% | 12° p90 | — | 1350 mdeg | 129% / 99% / 96% | None |
〄HOODIE〄 | — | — / — | 74ms · 19 | 16.0% | 61.5% | 26.8% | 21° p90 | — | 1073 mdeg | 100% / 117% / 73% | None |
play boy | — | — / — | 105ms · 14 | 12.5% | 20.0% | 16.4% | 13° p90 | — | 1242 mdeg | 82% / 89% / 89% | None |
rickplayingsolitairenakedw/dad | — | — / — | 147ms · 17 | 26.3% | 30.0% | 17.5% | 14° p90 | — | 1602 mdeg | 141% / 85% / 63% | None |
bhopz | — | — / — | 96ms · 18 | 11.0% | 22.2% | 15.2% | 11° p90 | — | 981 mdeg | 58% / 82% / 56% | None |
JayMoooSe | — | — / — | 108ms · 16 | 10.3% | 0.0% | 4.8% | 11° p90 | — | 1299 mdeg | 38% / 79% / 46% | None |
bunny | — | — / — | 214ms · 12 | 1.2% | 100.0% | 12.9% | 11° p90 | — | 954 mdeg | 125% / 44% / 36% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+117 ticks
Mr. Tickle threw a smoke
+371 ticks
Shockplug threw a flashbang
+376 ticks
bhopz threw a flashbang
+439 ticks
Mr. Tickle detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+481 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.0s enemy blind · 0.0s team blind
+487 ticks
bhopz detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.8s enemy blind · 0.0s team blind
+501 ticks
JayMoooSe threw a incendiary
+569 ticks
bunny threw a flashbang
+601 ticks
JayMoooSe detonated a molotov
72 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+633 ticks
〄HOODIE〄 eliminated Shockplug with M4A1-SOpening+679 ticks
bunny detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.3s enemy blind · 0.0s team blind
+686 ticks
bhopz eliminated 〄HOODIE〄 with AK-47 · flashed by bunnyTradeThrough smoke+782 ticks
JayMoooSe eliminated bhopz with infernoTrade+893 ticks
bunny threw a HE grenade
+895 ticks
play boy threw a HE grenade
+953 ticks
JayMoooSe molotov expired
+1,004 ticks
bunny detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,005 ticks
play boy detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,382 ticks
rickplayingsolitairenakedw/dad threw a HE grenade
+1,477 ticks
JayMoooSe threw a HE grenade
+1,492 ticks
rickplayingsolitairenakedw/dad detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,588 ticks
JayMoooSe detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,851 ticks
Mr. Tickle smoke expired
+2,636 ticks
Mr. Tickle eliminated JayMoooSe with AK-47Headshot+2,713 ticks
SnakeZilla eliminated DaSCHILL with M4A1-SWallbang+2,796 ticks
bunny threw a smoke
+2,955 ticks
bunny detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,112 ticks
bunny dropped the bomb
48.6s clock+3,112 ticks
rickplayingsolitairenakedw/dad eliminated bunny with m4a1+3,132 ticks
Mr. Tickle eliminated rickplayingsolitairenakedw/dad with AK-47 · assisted by bunnyTrade+3,258 ticks
Mr. Tickle picked up the bomb
50.9s clock+4,367 ticks
bunny smoke expired
+4,710 ticks
Mr. Tickle dropped the bomb
73.6s clock+4,710 ticks
SnakeZilla eliminated Mr. Tickle with M4A1-S · assisted by JayMoooSe
Kill feed
147 of 152 events
Objective
80 of unknown events
Grenades
595 of unknown events