Public match receipt
Oct 22, 01:44 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · DaSCHILL · 1.70
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/6
Entries won / attempted
Trade impact
✪ Rodo
6
Trade kills
Clutches
✪ Rodo
1/4
Clutches won / played
Utility
Pedro
97
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Pedro CS17,4421,047 | 18 | 17 | 4 | 1.06 | 82.6 | 61% | 67% | 1.04 | -365 | 2 |
CoCoシ CS—FACEIT— | 18 | 17 | 2 | 1.06 | 100.2 | 61% | 71% | 1.13 | — | 3 |
✪ Rodo CS17,331FACEIT— | 14 | 16 | 2 | 0.88 | 75.8 | 21% | 67% | 0.96 | -254 | 1 |
alifull CS17,4531,073 | 11 | 19 | 4 | 0.58 | 65.8 | 64% | 67% | 0.83 | -368 | 0 |
✧G乇m✧ CS—FACEIT— | 9 | 17 | 5 | 0.53 | 54.3 | 56% | 62% | 0.75 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,8481,490 | 31 | 13 | 7 | 2.38 | 138.6 | 48% | 81% | 1.70 | +353 | 8 |
Shockplug CS14,3741,204 | 20 | 14 | 7 | 1.43 | 98.4 | 55% | 90% | 1.29 | +353 | 3 |
blackbuhr CS14,872FACEIT— | 11 | 12 | 6 | 0.92 | 53.6 | 36% | 76% | 0.91 | +127 | 0 |
opiumbird CS17,903811 | 13 | 13 | 4 | 1.00 | 73.2 | 38% | 86% | 1.05 | +362 | 2 |
happyッ CS19,688FACEIT— | 11 | 18 | 7 | 0.61 | 69.5 | 73% | 76% | 0.89 | +311 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 52 | 6 | 2/3 | 5 | 0/0 | 8 | 72 |
Shockplug | 12 | 20 | 4/6 | 4 | 0/3 | 3 | 48 |
CoCoシ | 0 | 4 | 2/2 | 4 | 1/3 | 3 | 43 |
opiumbird | 5 | 6 | 1/3 | 5 | 0/1 | 2 | 31 |
Pedro | 97 | 9 | 2/5 | 2 | 0/5 | 2 | 45 |
✪ Rodo | 17 | 0 | 3/6 | 6 | 1/4 | 1 | 34 |
blackbuhr | 7 | 2 | 1/1 | 5 | 0/2 | 0 | 34 |
happyッ | 25 | 2 | 3/8 | 1 | 0/2 | 0 | 30 |
alifull | 48 | 7 | 3/6 | 4 | 1/1 | 0 | 25 |
✧G乇m✧ | 7 | 0 | 0/2 | 4 | 0/3 | 2 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 58ms · 40 | 26.0% | 19.2% | 14.3% | 12° p90 | — | 1423 mdeg | 91% / 167% / 186% | None |
Shockplug | — | — / — | 169ms · 28 | 9.3% | 37.5% | 19.4% | 23° p90 | — | 1293 mdeg | 103% / 119% / 112% | None |
CoCoシ | — | — / — | 103ms · 22 | 14.7% | 57.1% | 30.4% | 14° p90 | — | 800 mdeg | 115% / 121% / 83% | None |
opiumbird | — | — / — | 74ms · 24 | 21.7% | 15.4% | 12.8% | 4° p90 | — | 722 mdeg | 72% / 89% / 78% | None |
Pedro | — | — / — | 141ms · 19 | 21.2% | 27.3% | 26.5% | 10° p90 | — | 1440 mdeg | 115% / 100% / 83% | None |
✪ Rodo | — | — / — | 57ms · 15 | 19.7% | 15.4% | 7.8% | 9° p90 | — | 671 mdeg | 40% / 92% / 68% | None |
blackbuhr | — | — / — | 254ms · 20 | 8.0% | 33.3% | 10.2% | 18° p90 | — | 1171 mdeg | 68% / 65% / 72% | None |
happyッ | — | — / — | 131ms · 22 | 15.5% | 27.3% | 17.0% | 15° p90 | — | 994 mdeg | 136% / 84% / 48% | None |
alifull | — | — / — | 95ms · 13 | 9.8% | 25.0% | 30.6% | 5° p90 | — | 962 mdeg | 119% / 80% / 45% | None |
✧G乇m✧ | — | — / — | 148ms · 18 | 11.5% | 33.3% | 10.2% | 12° p90 | — | 1273 mdeg | 104% / 66% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+582 ticks
CoCoシ threw a decoy
+708 ticks
✪ Rodo picked up the bomb
11.1s clock+900 ticks
happyッ threw a HE grenade
+990 ticks
CoCoシ detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,011 ticks
happyッ detonated a HE grenade
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,464 ticks
✪ Rodo dropped the bomb
22.9s clock+1,464 ticks
Shockplug eliminated ✪ Rodo with usp silencerOpeningHeadshot+1,498 ticks
DaSCHILL eliminated Pedro with usp silencerHeadshot+1,514 ticks
Shockplug eliminated ✧G乇m✧ with usp silencerHeadshot+1,854 ticks
happyッ eliminated alifull with usp silencer · assisted by DaSCHILLHeadshot+2,007 ticks
CoCoシ decoy expired
+2,121 ticks
DaSCHILL eliminated CoCoシ with usp silencerHeadshot
Kill feed
156 exact match events
Objective
52 of unknown events
Grenades
394 of unknown events