Public match receipt
Aug 11, 02:47 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · Fowler · 1.62
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
90 lbs weighted dips
5/8
Entries won / attempted
Trade impact
Fowler
5
Trade kills
Clutches
DaSCHILL
1/6
Clutches won / played
Utility
Ner0
256
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
90 lbs weighted dips CS15,5491,048 | 20 | 11 | 6 | 1.82 | 130.3 | 45% | 88% | 1.53 | +365 | 5 |
Fowler CS18,761979 | 15 | 5 | 4 | 3.00 | 79.8 | 47% | 81% | 1.62 | +381 | 3 |
s4m CS17,4491,096 | 17 | 8 | 2 | 2.13 | 103.7 | 29% | 94% | 1.52 | +427 | 1 |
Ner0 CS18,908FACEIT— | 14 | 8 | 9 | 1.75 | 87.9 | 36% | 94% | 1.35 | +329 | 2 |
mr refill CS20,918FACEIT— | 8 | 6 | 5 | 1.33 | 62.2 | 38% | 94% | 1.12 | +312 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Wolf CS21,0081,510 | 14 | 16 | 1 | 0.88 | 85.9 | 71% | 69% | 1.01 | -311 | 1 |
washingtonwizardsFan CS17,5661,111 | 9 | 14 | 1 | 0.64 | 79.8 | 78% | 44% | 0.83 | — | 1 |
DaSCHILL CS22,919FACEIT— | 7 | 15 | 5 | 0.47 | 57.3 | 57% | 75% | 0.79 | -321 | 0 |
Shockplug CS17,357FACEIT— | 6 | 15 | 1 | 0.40 | 42.5 | 83% | 44% | 0.60 | -337 | 1 |
Sleepyhead CS—1,065 | 2 | 16 | 2 | 0.13 | 21.2 | 50% | 31% | 0.39 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Fowler | 143 | 4 | 3/4 | 5 | 1/1 | 3 | 41 |
90 lbs weighted dips | 23 | 5 | 5/8 | 2 | 0/0 | 5 | 49 |
s4m | 36 | 4 | 2/2 | 5 | 0/2 | 1 | 38 |
Ner0 | 256 | 3 | 0/1 | 2 | 0/1 | 2 | 32 |
mr refill | 0 | 6 | 1/1 | 0 | 0/0 | 2 | 23 |
Wolf | 13 | 9 | 2/3 | 5 | 0/2 | 1 | 29 |
washingtonwizardsFan | 73 | 5 | 0/1 | 3 | 1/4 | 1 | 22 |
DaSCHILL | 20 | 6 | 0/0 | 0 | 1/6 | 0 | 20 |
Shockplug | 52 | 2 | 3/9 | 0 | 0/0 | 1 | 16 |
Sleepyhead | 0 | 1 | 0/3 | 0 | 0/3 | 0 | 6 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Fowler | — | — / — | 152ms · 16 | 18.8% | — | 15.2% | — | — | 3181 mdeg | 88% / 96% / 234% | None |
90 lbs weighted dips | — | — / — | 163ms · 11 | 6.2% | — | 15.1% | — | — | 3357 mdeg | 84% / 157% / 142% | None |
s4m | — | — / — | 114ms · 23 | 23.1% | — | 10.4% | — | — | 4283 mdeg | 55% / 125% / 166% | None |
Ner0 | — | — / — | 137ms · 16 | 25.0% | — | 12.5% | — | — | 12565 mdeg | 67% / 106% / 137% | None |
mr refill | — | — / — | 96ms · 13 | 26.3% | — | 15.2% | — | — | 2655 mdeg | 70% / 75% / 104% | None |
Wolf | — | — / — | 171ms · 19 | 12.7% | — | 27.8% | — | — | 2615 mdeg | 134% / 104% / 68% | None |
washingtonwizardsFan | — | — / — | 162ms · 12 | 24.0% | — | 24.2% | — | — | 2804 mdeg | 146% / 96% / 50% | None |
DaSCHILL | — | — / — | 176ms · 16 | 17.5% | — | 19.4% | — | — | 5301 mdeg | 107% / 69% / 37% | None |
Shockplug | — | — / — | 381ms · 10 | 6.0% | — | 30.0% | — | — | 2189 mdeg | 156% / 51% / 31% | None |
Sleepyhead | — | — / — | 99ms · 6 | 8.6% | — | 9.1% | — | — | 4363 mdeg | 94% / 26% / 10% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,005 ticks
mr refill threw a flashbang
+1,117 ticks
mr refill threw a flashbang
+1,123 ticks
mr refill detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.1s enemy blind · 0.0s team blind
+1,224 ticks
Wolf eliminated Fowler with usp silencerOpeningHeadshot+1,227 ticks
mr refill detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.1s enemy blind · 1.8s team blind
+1,303 ticks
Ner0 dropped the bomb
20.4s clock+1,303 ticks
Wolf eliminated Ner0 with usp silencerHeadshot+1,401 ticks
90 lbs weighted dips eliminated Sleepyhead with glockHeadshot+1,628 ticks
Wolf eliminated 90 lbs weighted dips with usp silencerTradeHeadshot+1,675 ticks
washingtonwizardsFan eliminated mr refill with usp silencer · assisted by SleepyheadHeadshot+1,776 ticks
s4m eliminated Wolf with glockTradeHeadshot+1,783 ticks
washingtonwizardsFan eliminated s4m with usp silencer · assisted by WolfTradeHeadshot
Kill feed
113 of 114 events
Objective
56 of unknown events
Grenades
464 of unknown events