Public match receipt
Sep 7, 10:56 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Dookie Johnson · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
beeneb
4/7
Entries won / attempted
Trade impact
Dookie Johnson
5
Trade kills
Clutches
Fat Nose
1/4
Clutches won / played
Utility
rip
256
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,783FACEIT— | 20 | 16 | 6 | 1.25 | 90.8 | 45% | 74% | 1.15 | -319 | 3 |
washingtonwizardsFan CS17,5071,111 | 16 | 20 | 4 | 0.80 | 75.8 | 50% | 74% | 0.96 | -122 | 0 |
Sleepyhead CS—1,065 | 16 | 18 | 5 | 0.89 | 63.7 | 56% | 78% | 0.95 | — | 3 |
HYPNOS CS19,205FACEIT— | 17 | 17 | 5 | 1.00 | 94.4 | 53% | 83% | 1.13 | -283 | 2 |
Shockplug CS16,143FACEIT— | 12 | 17 | 8 | 0.71 | 74.7 | 50% | 70% | 0.92 | -102 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dookie Johnson CS17,9451,292 | 26 | 17 | 7 | 1.53 | 123.1 | 58% | 78% | 1.38 | +395 | 4 |
Fat Nose CS18,860FACEIT— | 18 | 16 | 5 | 1.13 | 70.2 | 39% | 78% | 1.04 | +341 | 4 |
rip CS20,5821,078 | 14 | 16 | 7 | 0.88 | 67.4 | 43% | 87% | 0.99 | +327 | 1 |
De_layed CS18,295FACEIT— | 15 | 17 | 8 | 0.88 | 82.8 | 60% | 78% | 1.03 | +313 | 3 |
beeneb CS16,482FACEIT— | 13 | 17 | 5 | 0.76 | 61.3 | 15% | 65% | 0.86 | +343 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dookie Johnson | 202 | 6 | 1/3 | 5 | 1/3 | 4 | 61 |
DaSCHILL | 34 | 2 | 3/5 | 2 | 0/2 | 3 | 51 |
HYPNOS | 225 | 3 | 2/6 | 4 | 0/3 | 2 | 40 |
Fat Nose | 132 | 3 | 3/4 | 3 | 1/4 | 4 | 51 |
De_layed | 135 | 2 | 1/4 | 4 | 1/2 | 3 | 40 |
rip | 256 | 7 | 2/5 | 5 | 0/1 | 1 | 48 |
washingtonwizardsFan | 13 | 2 | 3/3 | 4 | 0/3 | 0 | 44 |
Sleepyhead | 2 | 0 | 2/3 | 3 | 0/2 | 3 | 43 |
Shockplug | 63 | 8 | 2/6 | 1 | 0/3 | 2 | 34 |
beeneb | 43 | 3 | 4/7 | 2 | 0/2 | 1 | 34 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Dookie Johnson | — | — / — | 97ms · 33 | 13.3% | — | 23.9% | — | — | 2519 mdeg | 108% / 149% / 120% | None |
DaSCHILL | — | — / — | 78ms · 39 | 31.5% | — | 13.0% | — | — | 4079 mdeg | 84% / 110% / 98% | None |
HYPNOS | — | — / — | 136ms · 28 | 12.9% | — | 21.7% | — | — | 3710 mdeg | 99% / 114% / 78% | None |
Fat Nose | — | — / — | 63ms · 21 | 27.9% | — | 12.2% | — | — | 5404 mdeg | 73% / 85% / 88% | None |
De_layed | — | — / — | 79ms · 37 | 36.0% | — | 13.5% | — | — | 3171 mdeg | 113% / 100% / 69% | None |
rip | — | — / — | 122ms · 21 | 16.3% | — | 14.5% | — | — | 4429 mdeg | 80% / 81% / 68% | None |
washingtonwizardsFan | — | — / — | 150ms · 24 | 10.7% | — | 13.3% | — | — | 3914 mdeg | 94% / 92% / 63% | None |
Sleepyhead | — | — / — | 128ms · 20 | 8.6% | — | 26.0% | — | — | 3445 mdeg | 106% / 77% / 69% | None |
Shockplug | — | — / — | 209ms · 26 | 10.6% | — | 9.4% | — | — | 3165 mdeg | 94% / 90% / 55% | None |
beeneb | — | — / — | 91ms · 24 | 32.0% | — | 9.3% | — | — | 5628 mdeg | 29% / 74% / 60% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+516 ticks
HYPNOS threw a HE grenade
+523 ticks
Shockplug threw a flashbang
+561 ticks
washingtonwizardsFan threw a molotov
+595 ticks
Fat Nose threw a HE grenade
+599 ticks
De_layed threw a HE grenade
+626 ticks
HYPNOS detonated a HE grenade
30 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+634 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.4s enemy blind · 3.4s team blind
+645 ticks
washingtonwizardsFan threw a flashbang
+650 ticks
Dookie Johnson threw a HE grenade
+697 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+705 ticks
Fat Nose detonated a HE grenade
34 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+710 ticks
De_layed detonated a HE grenade
32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+755 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 1.6s enemy blind · 0.0s team blind
+761 ticks
Dookie Johnson detonated a HE grenade
28 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+797 ticks
Shockplug threw a flashbang
+915 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 3.9s team blind
+965 ticks
Dookie Johnson threw a smoke
+1,074 ticks
Dookie Johnson detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,146 ticks
washingtonwizardsFan molotov expired
+1,269 ticks
Fat Nose eliminated HYPNOS with fivesevenOpening+1,578 ticks
Shockplug eliminated Fat Nose with mp7 · assisted by HYPNOSTrade+1,660 ticks
Dookie Johnson threw a flashbang
+1,751 ticks
washingtonwizardsFan threw a smoke
+1,770 ticks
Dookie Johnson detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.6s enemy blind · 6.0s team blind
+1,849 ticks
Dookie Johnson eliminated Shockplug with M4A1-S · assisted by Fat NoseTrade+1,892 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,440 ticks
washingtonwizardsFan eliminated De_layed with AK-47 · assisted by Sleepyhead+2,486 ticks
Dookie Johnson smoke expired
+2,615 ticks
DaSCHILL eliminated Dookie Johnson with AK-47 · assisted by ShockplugHeadshotThrough smoke+2,792 ticks
washingtonwizardsFan threw a HE grenade
+2,890 ticks
Sleepyhead started planting
45.2s clock+2,902 ticks
washingtonwizardsFan detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,090 ticks
Sleepyhead planted the bomb
48.3s clock+3,219 ticks
Sleepyhead threw a smoke
+3,304 ticks
washingtonwizardsFan smoke expired
+3,352 ticks
Sleepyhead detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,471 ticks
beeneb eliminated DaSCHILL with mp7 · assisted by De_layed+3,538 ticks
Sleepyhead threw a molotov
+3,631 ticks
Sleepyhead detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,080 ticks
Sleepyhead molotov expired
+4,119 ticks
Sleepyhead threw a flashbang
+4,230 ticks
Sleepyhead detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,764 ticks
Sleepyhead smoke expired
+5,714 ticks
Bomb exploded
89.3s clock
Kill feed
167 of 171 events
Objective
98 of unknown events
Grenades
697 of unknown events