Public match receipt
Sep 7, 11:38 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
12
Top Frag Rating · Bink · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
8/13
Entries won / attempted
Trade impact
Gibby O_o
8
Trade kills
Clutches
Bink
4/6
Clutches won / played
Utility
rav
94
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Bink CS17,022968 | 35 | 16 | 6 | 2.19 | 113.1 | 37% | 89% | 1.56 | +352 | 9 |
rav CS16,118FACEIT— | 26 | 18 | 8 | 1.44 | 91.5 | 31% | 82% | 1.24 | +370 | 0 |
Gibby O_o CS17,747FACEIT— | 18 | 21 | 11 | 0.86 | 74.3 | 22% | 79% | 0.99 | +356 | 3 |
brad jordan CS20,4461,295 | 21 | 23 | 5 | 0.91 | 82.1 | 43% | 71% | 1.01 | +370 | 3 |
Marvel Jesus CS17,009FACEIT— | 13 | 22 | 9 | 0.59 | 56.2 | 38% | 71% | 0.81 | +359 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,3851,111 | 28 | 20 | 5 | 1.40 | 104.6 | 29% | 79% | 1.27 | -117 | 5 |
Green CS18,395FACEIT— | 24 | 22 | 6 | 1.09 | 89.8 | 50% | 79% | 1.12 | -341 | 4 |
DaSCHILL CS22,464FACEIT— | 22 | 21 | 2 | 1.05 | 84.7 | 59% | 64% | 1.04 | -360 | 3 |
Shockplug CS16,041FACEIT— | 16 | 25 | 10 | 0.64 | 73.9 | 50% | 68% | 0.89 | -225 | 0 |
Sleepyhead CS—1,065 | 10 | 25 | 3 | 0.40 | 49.9 | 90% | 57% | 0.68 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Bink | 24 | 2 | 3/5 | 6 | 4/6 | 9 | 89 |
washingtonwizardsFan | 30 | 9 | 5/6 | 6 | 3/6 | 5 | 72 |
rav | 94 | 0 | 0/1 | 6 | 1/8 | 0 | 65 |
Green | 28 | 3 | 2/3 | 2 | 1/5 | 4 | 63 |
DaSCHILL | 19 | 0 | 2/4 | 3 | 0/5 | 3 | 48 |
brad jordan | 36 | 0 | 3/8 | 7 | 0/0 | 3 | 52 |
Gibby O_o | 61 | 1 | 2/6 | 8 | 1/2 | 3 | 53 |
Shockplug | 4 | 22 | 8/13 | 0 | 0/2 | 0 | 43 |
Marvel Jesus | 18 | 0 | 2/8 | 4 | 0/2 | 1 | 39 |
Sleepyhead | 12 | 0 | 1/2 | 2 | 0/3 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Bink | — | — / — | 36ms · 45 | 50.0% | — | 19.4% | — | — | 2740 mdeg | 70% / 137% / 171% | None |
washingtonwizardsFan | — | — / — | 124ms · 41 | 17.8% | — | 8.8% | — | — | 3855 mdeg | 54% / 126% / 109% | None |
rav | — | — / — | 85ms · 47 | 25.0% | — | 9.4% | — | — | 3504 mdeg | 58% / 111% / 113% | None |
Green | — | — / — | 47ms · 20 | 22.5% | — | 17.0% | — | — | 3249 mdeg | 94% / 108% / 85% | None |
DaSCHILL | — | — / — | 113ms · 25 | 13.9% | — | 21.3% | — | — | 3004 mdeg | 111% / 102% / 82% | None |
brad jordan | — | — / — | 227ms · 21 | 8.7% | — | 16.9% | — | — | 4339 mdeg | 80% / 99% / 71% | None |
Gibby O_o | — | — / — | 163ms · 24 | 9.5% | — | 8.9% | — | — | 3555 mdeg | 42% / 90% / 67% | None |
Shockplug | — | — / — | 214ms · 21 | 2.6% | — | 18.2% | — | — | 5406 mdeg | 94% / 89% / 50% | None |
Marvel Jesus | — | — / — | 201ms · 24 | 11.8% | — | 9.4% | — | — | 3736 mdeg | 72% / 68% / 46% | None |
Sleepyhead | — | — / — | 76ms · 15 | 15.7% | — | 25.0% | — | — | 2368 mdeg | 169% / 60% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+456 ticks
Green threw a smoke
+580 ticks
Green detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+687 ticks
brad jordan threw a HE grenade
+797 ticks
brad jordan detonated a HE grenade
10 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.0s team blind
+1,058 ticks
Green eliminated Gibby O_o with mp7OpeningHeadshot+1,096 ticks
DaSCHILL eliminated brad jordan with M4A1-S · assisted by Green+1,185 ticks
Green eliminated rav with mp7+1,341 ticks
Bink eliminated Sleepyhead with Desert Eagle+1,388 ticks
Green threw a HE grenade
+1,498 ticks
Green detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,525 ticks
Marvel Jesus dropped the bomb
23.8s clock+1,525 ticks
Shockplug eliminated Marvel Jesus with M4A1-S+1,992 ticks
Green smoke expired
+3,882 ticks
Green eliminated Bink with mp7
Kill feed
212 of 213 events
Objective
92 of unknown events
Grenades
604 of unknown events