Public match receipt
Sep 6, 01:13 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Wolf · 1.31
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
5/9
Entries won / attempted
Trade impact
Ziptye
5
Trade kills
Clutches
Mr. Loopie
1/4
Clutches won / played
Utility
IM WALKIN HERE
273
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Loopie CS22,8421,599 | 19 | 20 | 7 | 0.95 | 96.0 | 53% | 78% | 1.10 | -331 | 4 |
Ziptye CS15,672876 | 15 | 15 | 6 | 1.00 | 58.3 | 33% | 65% | 0.91 | -348 | 3 |
Hanz Rimmer CS16,9661,010 | 17 | 18 | 9 | 0.94 | 96.0 | 41% | 65% | 1.06 | -339 | 2 |
IM WALKIN HERE CS18,6081,006 | 11 | 18 | 7 | 0.61 | 69.4 | 27% | 70% | 0.87 | -343 | 1 |
peepeepolice CS19,9991,075 | 12 | 20 | 2 | 0.60 | 58.3 | 42% | 61% | 0.79 | -164 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,118FACEIT— | 22 | 13 | 3 | 1.69 | 83.8 | 55% | 74% | 1.24 | +352 | 2 |
Wolf CS21,1661,510 | 21 | 14 | 11 | 1.50 | 105.1 | 48% | 83% | 1.31 | +365 | 4 |
Just some dude CS—FACEIT— | 17 | 17 | 9 | 1.00 | 96.0 | 59% | 74% | 1.10 | — | 4 |
0rijinal ✎⦿ CS17,865FACEIT— | 19 | 13 | 6 | 1.46 | 81.5 | 26% | 91% | 1.23 | +364 | 2 |
Shockplug CS15,226FACEIT— | 11 | 17 | 4 | 0.65 | 51.9 | 64% | 65% | 0.79 | +222 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Wolf | 82 | 3 | 2/4 | 5 | 0/5 | 4 | 51 |
DaSCHILL | 8 | 0 | 3/3 | 3 | 0/2 | 2 | 55 |
0rijinal ✎⦿ | 125 | 3 | 1/2 | 1 | 0/1 | 2 | 50 |
Mr. Loopie | 5 | 1 | 2/6 | 4 | 1/4 | 4 | 53 |
Just some dude | 0 | 0 | 2/5 | 2 | 1/2 | 4 | 51 |
Hanz Rimmer | 42 | 3 | 4/7 | 2 | 0/2 | 2 | 41 |
Ziptye | 0 | 0 | 2/4 | 5 | 1/4 | 3 | 43 |
IM WALKIN HERE | 273 | 9 | 0/2 | 3 | 0/3 | 1 | 32 |
Shockplug | 16 | 11 | 5/9 | 0 | 0/1 | 1 | 26 |
peepeepolice | 45 | 1 | 2/4 | 1 | 0/2 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Wolf | — | — / — | 83ms · 36 | 35.4% | — | 14.6% | — | — | 5898 mdeg | 89% / 127% / 117% | None |
DaSCHILL | — | — / — | 103ms · 20 | 10.7% | — | 22.2% | — | — | 2660 mdeg | 102% / 101% / 132% | None |
0rijinal ✎⦿ | — | — / — | 84ms · 23 | 20.9% | — | 4.8% | — | — | 3719 mdeg | 49% / 98% / 114% | None |
Mr. Loopie | — | — / — | 94ms · 28 | 19.1% | — | 22.2% | — | — | 3874 mdeg | 99% / 116% / 74% | None |
Just some dude | — | — / — | 147ms · 37 | 28.8% | — | 12.9% | — | — | 4237 mdeg | 110% / 116% / 78% | None |
Hanz Rimmer | — | — / — | 146ms · 29 | 22.2% | — | 9.2% | — | — | 3606 mdeg | 77% / 116% / 74% | None |
Ziptye | — | — / — | 213ms · 20 | 8.2% | — | 13.0% | — | — | 3281 mdeg | 63% / 70% / 78% | None |
IM WALKIN HERE | — | — / — | 185ms · 25 | 19.2% | — | 6.1% | — | — | 7361 mdeg | 51% / 84% / 48% | None |
Shockplug | — | — / — | 102ms · 13 | 17.5% | — | 24.1% | — | — | 3545 mdeg | 119% / 63% / 51% | None |
peepeepolice | — | — / — | 178ms · 22 | 24.1% | — | 12.0% | — | — | 9764 mdeg | 78% / 70% / 47% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+615 ticks
DaSCHILL threw a incendiary
+618 ticks
0rijinal ✎⦿ threw a incendiary
+687 ticks
Wolf threw a smoke
+705 ticks
DaSCHILL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+714 ticks
0rijinal ✎⦿ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+742 ticks
0rijinal ✎⦿ threw a HE grenade
+822 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+852 ticks
0rijinal ✎⦿ detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+915 ticks
Shockplug threw a flashbang
+944 ticks
peepeepolice threw a molotov
+1,025 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,057 ticks
DaSCHILL molotov expired
+1,066 ticks
0rijinal ✎⦿ molotov expired
+1,079 ticks
peepeepolice detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
peepeepolice threw a flashbang
+1,156 ticks
Hanz Rimmer eliminated Shockplug with AK-47OpeningHeadshot+1,228 ticks
peepeepolice detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.6s team blind
+1,250 ticks
Just some dude eliminated peepeepolice with m4a1+1,418 ticks
Hanz Rimmer eliminated Wolf with AK-47Headshot+1,528 ticks
peepeepolice molotov expired
+1,575 ticks
0rijinal ✎⦿ threw a smoke
+1,577 ticks
Hanz Rimmer threw a smoke
+1,679 ticks
Hanz Rimmer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,739 ticks
0rijinal ✎⦿ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,969 ticks
Mr. Loopie threw a incendiary
+2,066 ticks
Mr. Loopie detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,153 ticks
DaSCHILL threw a HE grenade
+2,234 ticks
Wolf smoke expired
+2,264 ticks
DaSCHILL detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,383 ticks
DaSCHILL threw a flashbang
+2,418 ticks
Mr. Loopie molotov expired
+2,481 ticks
Mr. Loopie started planting
38.8s clock+2,494 ticks
DaSCHILL detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.1s team blind
+2,681 ticks
Mr. Loopie planted the bomb
41.9s clock+2,873 ticks
Mr. Loopie threw a flashbang
+2,983 ticks
Mr. Loopie detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 5.2s enemy blind · 0.8s team blind
+3,091 ticks
Hanz Rimmer smoke expired
+3,151 ticks
0rijinal ✎⦿ smoke expired
+3,217 ticks
IM WALKIN HERE eliminated Just some dude with AK-47+3,243 ticks
Mr. Loopie eliminated DaSCHILL with AK-47Headshot+3,423 ticks
Ziptye threw a smoke
+3,625 ticks
Ziptye detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,037 ticks
Ziptye smoke expired
+5,276 ticks
0rijinal ✎⦿ eliminated Hanz Rimmer with M4A1-S · assisted by Wolf+5,305 ticks
Bomb exploded
82.9s clock
Kill feed
163 of 165 events
Objective
59 of unknown events
Grenades
502 of unknown events