Public match receipt
Sep 26, 11:27 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · maspe36 · 1.20
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
greekym
6/8
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
KingE
1/5
Clutches won / played
Utility
goob
320
18 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
deran CS18,0721,000 | 23 | 16 | 3 | 1.44 | 89.7 | 35% | 71% | 1.19 | -398 | 2 |
KingE CS18,893800 | 18 | 18 | 8 | 1.00 | 87.7 | 56% | 83% | 1.10 | -416 | 3 |
DaSCHILL CS20,6701,490 | 16 | 20 | 8 | 0.80 | 91.1 | 50% | 75% | 1.03 | -390 | 1 |
Jamesyboyy CS17,254849 | 13 | 17 | 10 | 0.76 | 62.0 | 23% | 83% | 0.92 | -421 | 2 |
Shockplug CS13,8561,204 | 15 | 20 | 3 | 0.75 | 63.7 | 53% | 63% | 0.86 | -401 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maspe36 CS20,000FACEIT— | 25 | 18 | 4 | 1.39 | 89.6 | 52% | 79% | 1.20 | +142 | 4 |
Bingus CS18,1451,135 | 23 | 17 | 3 | 1.35 | 82.9 | 48% | 75% | 1.15 | +352 | 3 |
goob CS15,936FACEIT— | 15 | 15 | 9 | 1.00 | 82.0 | 33% | 75% | 1.05 | +357 | 3 |
greekym CS17,251FACEIT— | 16 | 17 | 6 | 0.94 | 85.9 | 50% | 83% | 1.08 | +362 | 2 |
Losh CS17,060FACEIT— | 11 | 19 | 8 | 0.58 | 64.3 | 18% | 63% | 0.81 | +370 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
maspe36 | 202 | 3 | 2/3 | 5 | 1/4 | 4 | 57 |
deran | 72 | 8 | 1/1 | 2 | 1/2 | 2 | 48 |
Bingus | 96 | 7 | 0/2 | 3 | 0/2 | 3 | 50 |
KingE | 128 | 8 | 2/6 | 4 | 1/5 | 3 | 47 |
greekym | 8 | 11 | 6/8 | 2 | 0/5 | 2 | 41 |
goob | 320 | 18 | 1/3 | 3 | 0/1 | 3 | 44 |
DaSCHILL | 48 | 0 | 4/6 | 5 | 0/4 | 1 | 44 |
Jamesyboyy | 26 | 10 | 1/1 | 3 | 0/1 | 2 | 36 |
Shockplug | 61 | 6 | 5/10 | 3 | 0/3 | 3 | 33 |
Losh | 57 | 9 | 2/8 | 2 | 1/1 | 1 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
maspe36 | — | — / — | 153ms · 33 | 16.2% | 18.2% | 18.4% | 15° p90 | — | 1311 mdeg | 98% / 108% / 109% | None |
deran | — | — / — | 61ms · 39 | 20.5% | 11.1% | 13.0% | 10° p90 | — | 813 mdeg | 65% / 108% / 112% | None |
Bingus | — | — / — | 153ms · 22 | 10.1% | 28.6% | 23.0% | 5° p90 | — | 898 mdeg | 90% / 100% / 106% | None |
KingE | — | — / — | 83ms · 28 | 25.4% | 29.4% | 16.9% | 7° p90 | — | 849 mdeg | 104% / 106% / 78% | None |
greekym | — | — / — | 127ms · 27 | 18.7% | 14.3% | 14.7% | 6° p90 | — | 839 mdeg | 94% / 104% / 74% | None |
goob | — | — / — | 144ms · 25 | 8.7% | 0.0% | 13.3% | 20° p90 | — | 932 mdeg | 63% / 99% / 78% | None |
DaSCHILL | — | — / — | 115ms · 29 | 18.2% | 31.3% | 20.0% | 14° p90 | — | 1037 mdeg | 94% / 110% / 63% | None |
Jamesyboyy | — | — / — | 98ms · 31 | 22.0% | 33.3% | 15.5% | 24° p90 | — | 1163 mdeg | 43% / 75% / 60% | None |
Shockplug | — | — / — | 94ms · 19 | 10.8% | 20.0% | 19.0% | 7° p90 | — | 865 mdeg | 100% / 77% / 59% | None |
Losh | — | — / — | 101ms · 16 | 9.0% | 37.5% | 14.0% | 7° p90 | — | 694 mdeg | 34% / 78% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+11 ticks
Shockplug dropped the bomb
0.2s clock+185 ticks
DaSCHILL picked up the bomb
2.9s clock+250 ticks
maspe36 threw a smoke
+634 ticks
maspe36 threw a flashbang
+660 ticks
KingE eliminated goob with p250 · assisted by deranOpeningHeadshot+745 ticks
maspe36 detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 1.5s team blind
+884 ticks
maspe36 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,048 ticks
KingE eliminated Bingus with p250Wallbang+1,585 ticks
DaSCHILL started planting
24.8s clock+1,690 ticks
maspe36 threw a HE grenade
+1,773 ticks
deran eliminated maspe36 with usp silencer · assisted by JamesyboyyHeadshot+1,785 ticks
DaSCHILL planted the bomb
27.9s clock+1,800 ticks
maspe36 detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,977 ticks
deran eliminated Losh with usp silencer · assisted by KingE+2,296 ticks
maspe36 smoke expired
+2,477 ticks
greekym eliminated Shockplug with usp silencerHeadshot+2,698 ticks
Jamesyboyy eliminated greekym with elite · assisted by DaSCHILLTradeHeadshot
Kill feed
175 of 177 events
Objective
82 of unknown events
Grenades
767 of unknown events