Public match receipt
Sep 27, 09:37 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · Shockplug · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
5/5
Entries won / attempted
Trade impact
Hiemshmiel
4
Trade kills
Clutches
Shockplug
2/4
Clutches won / played
Utility
Ron Jeremy
54
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hiemshmiel CS5,473FACEIT— | 12 | 13 | 2 | 0.92 | 53.1 | 33% | 50% | 0.82 | -119 | 1 |
CORNMAN CS19,678FACEIT— | 11 | 16 | 5 | 0.69 | 94.0 | 82% | 69% | 0.99 | -121 | 0 |
Michael Vick CS14,898916 | 10 | 15 | 5 | 0.67 | 75.6 | 40% | 63% | 0.88 | -123 | 0 |
Ron Jeremy CS9,664664 | 4 | 14 | 7 | 0.29 | 71.7 | 25% | 56% | 0.74 | -112 | 1 |
s1mpleton CS6,178FACEIT— | 7 | 14 | 3 | 0.50 | 44.3 | 43% | 63% | 0.70 | -174 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS12,6261,204 | 18 | 4 | 3 | 4.50 | 112.5 | 39% | 94% | 1.85 | +183 | 3 |
DaSCHILL CS19,9891,490 | 18 | 10 | 4 | 1.80 | 109.4 | 33% | 81% | 1.41 | +10 | 4 |
Shasha CS17,093879 | 14 | 10 | 7 | 1.40 | 97.4 | 50% | 88% | 1.27 | +174 | 4 |
Grandmaster Baiter CS15,6411,065 | 15 | 10 | 4 | 1.50 | 96.1 | 47% | 75% | 1.25 | +169 | 1 |
Pretzel CS15,7861,000 | 7 | 10 | 4 | 0.70 | 64.3 | 29% | 94% | 0.95 | +294 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 22 | 6 | 5/5 | 3 | 2/4 | 3 | 48 |
DaSCHILL | 0 | 1 | 0/3 | 2 | 0/0 | 4 | 44 |
Shasha | 6 | 9 | 0/2 | 2 | 1/2 | 4 | 41 |
Grandmaster Baiter | 41 | 6 | 2/2 | 1 | 1/1 | 1 | 35 |
CORNMAN | 0 | 3 | 2/6 | 3 | 0/4 | 0 | 29 |
Pretzel | 28 | 7 | 4/4 | 2 | 0/0 | 1 | 26 |
Michael Vick | 21 | 5 | 1/4 | 4 | 0/2 | 0 | 25 |
Hiemshmiel | 0 | 1 | 1/1 | 4 | 0/2 | 1 | 31 |
Ron Jeremy | 54 | 0 | 0/3 | 1 | 0/2 | 1 | 22 |
s1mpleton | 2 | 0 | 1/2 | 0 | 1/3 | 1 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 214ms · 28 | 7.9% | 16.7% | 11.7% | 6° p90 | — | 572 mdeg | 73% / 136% / 352% | None |
DaSCHILL | — | — / — | 117ms · 24 | 14.3% | 0.0% | 12.8% | 7° p90 | — | 1152 mdeg | 63% / 132% / 141% | None |
Shasha | — | — / — | 106ms · 20 | 10.0% | 16.7% | 18.5% | 6° p90 | — | 791 mdeg | 94% / 118% / 109% | None |
Grandmaster Baiter | — | — / — | 64ms · 22 | 16.3% | 42.9% | 22.0% | 17° p90 | — | 2572 mdeg | 88% / 116% / 117% | None |
CORNMAN | — | — / — | 63ms · 21 | 25.4% | 33.3% | 32.1% | 18° p90 | — | 972 mdeg | 154% / 114% / 54% | None |
Pretzel | — | — / — | 151ms · 12 | 7.7% | 0.0% | 8.6% | 3° p90 | — | 988 mdeg | 54% / 78% / 55% | None |
Michael Vick | — | — / — | 95ms · 16 | 12.2% | 16.7% | 16.3% | 5° p90 | — | 629 mdeg | 75% / 91% / 52% | None |
Hiemshmiel | — | — / — | 170ms · 21 | 26.1% | 16.7% | 11.6% | 11° p90 | — | 950 mdeg | 63% / 64% / 72% | None |
Ron Jeremy | — | — / — | 155ms · 18 | 25.0% | 0.0% | 8.1% | 10° p90 | — | 487 mdeg | 47% / 87% / 22% | None |
s1mpleton | — | — / — | 386ms · 11 | 12.1% | 25.0% | 9.4% | 9° p90 | — | 1012 mdeg | 80% / 54% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+332 ticks
Pretzel threw a flashbang
+434 ticks
DaSCHILL dropped the bomb
6.8s clock+442 ticks
Pretzel detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.5s enemy blind · 3.2s team blind
+465 ticks
Shockplug eliminated Michael Vick with g3sg1Opening+482 ticks
CORNMAN eliminated Shockplug with Desert EagleTradeHeadshot+516 ticks
Pretzel threw a molotov
+600 ticks
Pretzel detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+603 ticks
Pretzel picked up the bomb
9.4s clock+770 ticks
Shasha eliminated Hiemshmiel with mp7 · assisted by ShockplugHeadshot+909 ticks
Pretzel threw a HE grenade
+1,020 ticks
Pretzel detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,049 ticks
Pretzel molotov expired
+1,191 ticks
Shasha eliminated Ron Jeremy with m4a1Headshot+1,415 ticks
Shasha threw a smoke
+1,606 ticks
Shasha detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,654 ticks
Grandmaster Baiter threw a smoke
+1,805 ticks
Grandmaster Baiter threw a molotov
+1,881 ticks
Grandmaster Baiter detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,939 ticks
Grandmaster Baiter detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,940 ticks
Shasha eliminated s1mpleton with m4a1Headshot+2,114 ticks
Grandmaster Baiter threw a HE grenade
+2,137 ticks
Pretzel threw a smoke
+2,224 ticks
Grandmaster Baiter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,273 ticks
Shasha eliminated CORNMAN with m4a1
Kill feed
114 of 116 events
Objective
52 of unknown events
Grenades
400 of unknown events