Public match receipt
Oct 25, 08:57 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · DaSCHILL · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Dad
5/7
Entries won / attempted
Trade impact
DaSCHILL
6
Trade kills
Clutches
Paymon005
1/5
Clutches won / played
Utility
Pub
204
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS21,4231,490 | 26 | 13 | 2 | 2.00 | 111.2 | 42% | 80% | 1.47 | +304 | 6 |
Shockplug CS15,8301,204 | 16 | 14 | 6 | 1.14 | 91.6 | 44% | 85% | 1.16 | +253 | 3 |
metal combustion CS15,910937 | 13 | 13 | 7 | 1.00 | 84.3 | 46% | 75% | 1.06 | +298 | 2 |
Serious Videogame Addiction CS18,672845 | 12 | 12 | 3 | 1.00 | 72.3 | 42% | 85% | 1.04 | +276 | 1 |
KsaY^ CS19,292940 | 11 | 10 | 5 | 1.10 | 56.2 | 9% | 75% | 0.96 | +314 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Paymon005 CS—FACEIT— | 16 | 15 | 3 | 1.07 | 71.5 | 56% | 75% | 1.02 | — | 1 |
Pub CS19,1131,432 | 14 | 16 | 6 | 0.88 | 92.1 | 64% | 75% | 1.06 | -302 | 3 |
Dad CS18,9771,196 | 16 | 16 | 2 | 1.00 | 84.3 | 63% | 65% | 1.02 | -293 | 2 |
Scuba Steve CS11,868949 | 8 | 14 | 4 | 0.57 | 41.4 | 38% | 60% | 0.70 | -306 | 1 |
Tickle monster CS20,0001,517 | 8 | 17 | 5 | 0.47 | 63.1 | 50% | 60% | 0.77 | -116 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 0 | 4 | 2/3 | 6 | 0/2 | 6 | 58 |
Shockplug | 60 | 12 | 2/6 | 2 | 1/1 | 3 | 40 |
metal combustion | 82 | 19 | 0/3 | 3 | 0/3 | 2 | 37 |
Pub | 204 | 11 | 4/8 | 3 | 0/2 | 3 | 36 |
Serious Videogame Addiction | 61 | 4 | 4/5 | 2 | 0/1 | 1 | 28 |
Dad | 42 | 6 | 5/7 | 1 | 0/3 | 2 | 36 |
Paymon005 | 19 | 0 | 1/4 | 2 | 1/5 | 1 | 38 |
KsaY^ | 126 | 4 | 1/3 | 2 | 1/1 | 1 | 28 |
Tickle monster | 106 | 0 | 1/1 | 1 | 0/1 | 0 | 26 |
Scuba Steve | 3 | 0 | 0/0 | 2 | 0/3 | 1 | 27 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 116ms · 21 | 14.7% | 40.0% | 18.5% | 26° p90 | — | 1109 mdeg | 79% / 134% / 156% | None |
Shockplug | — | — / — | 126ms · 23 | 18.8% | 23.1% | 15.1% | 33° p90 | — | 820 mdeg | 82% / 111% / 89% | None |
metal combustion | — | — / — | 89ms · 23 | 20.3% | 33.3% | 15.4% | 4° p90 | — | 866 mdeg | 87% / 102% / 78% | None |
Pub | — | — / — | 166ms · 20 | 18.2% | 10.0% | 11.4% | 29° p90 | — | 1412 mdeg | 121% / 111% / 68% | None |
Serious Videogame Addiction | — | — / — | 107ms · 22 | 27.3% | 22.2% | 12.3% | 10° p90 | — | 1557 mdeg | 78% / 87% / 78% | None |
Dad | — | — / — | 158ms · 29 | 22.9% | 25.0% | 19.7% | 11° p90 | — | 1252 mdeg | 117% / 102% / 78% | None |
Paymon005 | — | — / — | 180ms · 21 | 25.0% | 30.0% | 23.3% | 7° p90 | — | 3924 mdeg | 106% / 86% / 83% | None |
KsaY^ | — | — / — | 68ms · 13 | 22.2% | 0.0% | 2.2% | 10° p90 | — | 1207 mdeg | 17% / 68% / 86% | None |
Tickle monster | — | — / — | 103ms · 17 | 10.7% | 12.5% | 13.3% | 17° p90 | — | 1210 mdeg | 94% / 76% / 37% | None |
Scuba Steve | — | — / — | 71ms · 17 | 21.7% | 0.0% | 11.8% | 5° p90 | — | 666 mdeg | 70% / 50% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+28 ticks
metal combustion threw a smoke
+356 ticks
metal combustion threw a incendiary
+359 ticks
Shockplug threw a smoke
+438 ticks
metal combustion detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+476 ticks
DaSCHILL threw a smoke
+486 ticks
metal combustion detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+548 ticks
metal combustion threw a HE grenade
+557 ticks
KsaY^ threw a incendiary
+575 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+617 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+643 ticks
KsaY^ threw a HE grenade
+659 ticks
metal combustion detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+665 ticks
KsaY^ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+668 ticks
Scuba Steve threw a smoke
+754 ticks
KsaY^ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+790 ticks
metal combustion molotov expired
+946 ticks
KsaY^ threw a smoke
+1,017 ticks
KsaY^ molotov expired
+1,031 ticks
metal combustion threw a flashbang
+1,066 ticks
Scuba Steve detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,095 ticks
KsaY^ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,102 ticks
DaSCHILL eliminated Dad with scar20OpeningThrough smoke+1,141 ticks
metal combustion detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.6s enemy blind · 5.6s team blind
+1,249 ticks
Tickle monster dropped the bomb
19.5s clock+1,249 ticks
DaSCHILL eliminated Tickle monster with scar20Through smoke+1,575 ticks
Pub picked up the bomb
24.6s clock+1,888 ticks
DaSCHILL threw a flashbang
+1,898 ticks
metal combustion smoke expired
+1,987 ticks
Shockplug smoke expired
+1,998 ticks
DaSCHILL detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 9.3s enemy blind · 0.0s team blind
+2,029 ticks
DaSCHILL smoke expired
+2,182 ticks
Serious Videogame Addiction threw a smoke
+2,301 ticks
Serious Videogame Addiction detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,478 ticks
Scuba Steve smoke expired
+2,507 ticks
KsaY^ smoke expired
+2,717 ticks
Shockplug eliminated Scuba Steve with scar20+3,027 ticks
Shockplug threw a HE grenade
+3,078 ticks
DaSCHILL eliminated Paymon005 with scar20Wallbang+3,120 ticks
Pub eliminated DaSCHILL with AK-47 · assisted by Tickle monsterTradeHeadshotWallbang+3,137 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,236 ticks
Shockplug threw a flashbang
+3,347 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.4s team blind
+3,386 ticks
Shockplug threw a flashbang
+3,492 ticks
Pub eliminated metal combustion with AK-47Headshot+3,497 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,713 ticks
Serious Videogame Addiction smoke expired
+4,459 ticks
Pub dropped the bomb
69.7s clock+4,459 ticks
KsaY^ eliminated Pub with AK-47 · assisted by DaSCHILL
Kill feed
139 of 140 events
Objective
66 of unknown events
Grenades
725 of unknown events