Public match receipt
Aug 22, 01:40 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
HAJ AMIN
7/7
Entries won / attempted
Trade impact
MoNSTeR
5
Trade kills
Clutches
mitii
2/2
Clutches won / played
Utility
Mr Bing
114
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
. CS—FACEIT— | 17 | 12 | 8 | 1.42 | 95.1 | 29% | 80% | 1.24 | — | 2 |
BO | TAz1 K0sH CS1,3471,000 | 19 | 13 | 4 | 1.46 | 85.3 | 26% | 70% | 1.17 | +106 | 3 |
HAJ AMIN CS2,499FACEIT— | 17 | 13 | 6 | 1.31 | 95.6 | 47% | 85% | 1.23 | +150 | 2 |
Mr Bing CS3,7081,000 | 17 | 16 | 5 | 1.06 | 86.7 | 41% | 75% | 1.08 | +132 | 4 |
mitii CS—FACEIT— | 12 | 17 | 4 | 0.71 | 61.9 | 42% | 55% | 0.81 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,197FACEIT— | 20 | 15 | 5 | 1.33 | 103.8 | 45% | 85% | 1.27 | -152 | 2 |
MoNSTeR CS3,548603 | 16 | 17 | 4 | 0.94 | 85.5 | 31% | 60% | 0.99 | -213 | 0 |
mo2mensharaf CS3,574FACEIT— | 11 | 17 | 5 | 0.65 | 73.5 | 36% | 70% | 0.89 | -155 | 1 |
b77 CS1,706924 | 11 | 16 | 5 | 0.69 | 71.2 | 45% | 65% | 0.88 | -122 | 1 |
X CS2,652FACEIT— | 12 | 17 | 2 | 0.71 | 61.5 | 58% | 55% | 0.81 | -149 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 13 | 3 | 0/3 | 2 | 0/4 | 2 | 48 |
. | 0 | 1 | 2/3 | 3 | 0/2 | 2 | 46 |
HAJ AMIN | 0 | 0 | 7/7 | 2 | 0/3 | 2 | 41 |
BO | TAz1 K0sH | 49 | 2 | 2/3 | 4 | 1/2 | 3 | 44 |
Mr Bing | 114 | 0 | 3/3 | 1 | 0/1 | 4 | 41 |
MoNSTeR | 17 | 17 | 2/6 | 5 | 0/3 | 0 | 35 |
mo2mensharaf | 87 | 3 | 0/0 | 2 | 0/3 | 1 | 32 |
b77 | 36 | 10 | 2/4 | 2 | 0/4 | 1 | 31 |
mitii | 0 | 0 | 1/4 | 1 | 2/2 | 2 | 38 |
X | 0 | 10 | 1/7 | 1 | 0/0 | 3 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 274ms · 28 | 14.5% | — | 16.2% | — | — | 3687 mdeg | 84% / 125% / 104% | None |
. | — | — / — | 94ms · 22 | 27.1% | — | 11.1% | — | — | 3612 mdeg | 55% / 115% / 111% | None |
HAJ AMIN | — | — / — | 20ms · 28 | 28.0% | — | 26.5% | — | — | 1578 mdeg | 88% / 116% / 102% | None |
BO | TAz1 K0sH | — | — / — | 136ms · 21 | 17.9% | — | 8.2% | — | — | 3371 mdeg | 49% / 103% / 114% | None |
Mr Bing | — | — / — | 234ms · 23 | 11.1% | — | 15.8% | — | — | 5000 mdeg | 77% / 105% / 83% | None |
MoNSTeR | — | — / — | 129ms · 32 | 16.8% | — | 9.3% | — | — | 4235 mdeg | 59% / 103% / 74% | None |
mo2mensharaf | — | — / — | 276ms · 17 | 19.4% | — | 6.6% | — | — | 6436 mdeg | 68% / 89% / 51% | None |
b77 | — | — / — | 46ms · 24 | 24.6% | — | 7.8% | — | — | 2824 mdeg | 85% / 86% / 54% | None |
mitii | — | — / — | 166ms · 22 | 13.8% | — | 10.9% | — | — | 3363 mdeg | 78% / 75% / 55% | None |
X | — | — / — | 48ms · 16 | 30.0% | — | 21.3% | — | — | 4485 mdeg | 109% / 74% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+644 ticks
Mr Bing eliminated MoNSTeR with usp silencer · assisted by .Opening+961 ticks
X dropped the bomb
15.0s clock+968 ticks
mo2mensharaf picked up the bomb
15.1s clock+2,367 ticks
mo2mensharaf eliminated Mr Bing with glock+2,442 ticks
BO | TAz1 K0sH eliminated X with Desert EagleHeadshot+2,517 ticks
mo2mensharaf started planting
39.3s clock+2,717 ticks
mo2mensharaf planted the bomb
42.5s clock+3,654 ticks
-23 eliminated mitii with glockHeadshot+3,884 ticks
. eliminated mo2mensharaf with usp silencer · assisted by Mr Bing+4,032 ticks
. eliminated b77 with usp silencerHeadshot+4,324 ticks
BO | TAz1 K0sH eliminated -23 with Desert Eagle · assisted by .Headshot+4,528 ticks
. started defusing
No kit70.8s clock+5,168 ticks
. defused the bomb
80.8s clock
Kill feed
152 of 153 events
Objective
64 of unknown events
Grenades
372 of unknown events