FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3828846046679662896

Public match receipt

Jul 1, 10:36 PM

Mirage

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:27 Scoreboard19 roundsIndexed 7/1/2026

Team A

13

:

Team B

6

Top Frag Rating · washingtonwizardsFan · 1.54

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Paferini

4/5

Entries won / attempted

Trade impact

Jollie Ollie

5

Trade kills

Clutches

washingtonwizardsFan

1/3

Clutches won / played

Utility

GooseTM

85

24 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Jollie Ollie
CS11,756FACEIT 1,037 Elo · Level 4 at this match41,037
251132.27109.732%79%1.54+2264
̄\_(ツ)_/ ̄
CS11,124FACEIT 899 Elo · Level 3 at this match3899
181151.64105.661%84%1.36+2232
Paferini
CS—FACEIT—
141231.1781.443%74%1.09—4
MarcNad
CS—FACEIT—
121151.0968.542%95%1.08—1
GooseTM
CS10,512FACEIT 1,019 Elo · Level 4 at this match41,019
121181.0985.158%84%1.12+5842

Started on T

Team B

6
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
washingtonwizardsFan
CS16,976FACEIT 1,111 Elo · Level 5 at this match51,111
281521.87142.743%74%1.54-2095
Auxis
CS5,379FACEIT 673 Elo · Level 2 at this match2673
141650.8876.557%74%0.98-1361
rex
CS8,973FACEIT 726 Elo · Level 2 at this match2726
41860.2247.675%47%0.59-1000
chris4324242543534
CS4,747FACEIT 1,000 Elo · Level 4 at this match41,000
81710.4740.938%58%0.66-1260
xcurry156
CS2,154FACEIT—
11520.0721.4100%32%0.38—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
washingtonwizardsFan
4154/551/3567
Jollie Ollie
37111/451/1453
̄\_(ツ)_/ ̄
5953/330/2242
GooseTM
85242/721/1233
Paferini
1124/530/2435
MarcNad
2620/010/2135
Auxis
032/550/4136
chris4324242543534
042/520/2017
rex
010/010/3018
xcurry156
001/400/309

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
492ms · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
washingtonwizardsFan
483ms · 27— / 98%93ms · 4519.8%—20.3%——2631 mdeg80% / 172% / 146%None
Jollie Ollie
457ms · 27— / 93%40ms · 3030.3%—14.5%——2128 mdeg60% / 133% / 178%None
̄\_(ツ)_/ ̄
464ms · 24— / 94%122ms · 2522.4%—19.1%——3735 mdeg115% / 127% / 128%None
GooseTM
461ms · 17— / 94%80ms · 2729.5%—13.7%——1444 mdeg109% / 103% / 85%None
Paferini
569ms · 15— / 116%190ms · 2116.7%—17.8%——1542 mdeg80% / 98% / 91%None
MarcNad
496ms · 17— / 101%80ms · 2219.4%—19.2%——4960 mdeg78% / 83% / 85%None
Auxis
487ms · 22— / 99%146ms · 2511.5%—14.5%——3663 mdeg107% / 92% / 68%None
chris4324242543534
523ms · 11— / 106%109ms · 1210.9%—12.1%——5263 mdeg70% / 50% / 37%None
rex
500ms · 12— / 102%162ms · 1212.0%—14.8%——3512 mdeg141% / 57% / 17%None
xcurry156
555ms · 8— / 113%65ms · 611.4%—6.7%——194 mdeg188% / 26% / 5%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19A/T

Round events

Round 9 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +14 ticks

    washingtonwizardsFan threw a smoke

  2. +249 ticks

    Jollie Ollie threw a incendiary

  3. +309 ticks

    washingtonwizardsFan detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +382 ticks

    Jollie Ollie detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +606 ticks

    ̄\_(ツ)_/ ̄ threw a smoke

  6. +660 ticks

    Jollie Ollie threw a flashbang

  7. +707 ticks

    ̄\_(ツ)_/ ̄ threw a incendiary

  8. +734 ticks

    Jollie Ollie molotov expired

  9. +752 ticks

    washingtonwizardsFan threw a flashbang

  10. +770 ticks

    Jollie Ollie detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +777 ticks

    ̄\_(ツ)_/ ̄ detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +779 ticks

    GooseTM threw a flashbang

  13. +815 ticks

    ̄\_(ツ)_/ ̄ detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +862 ticks

    washingtonwizardsFan detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.2s team blind

  15. +890 ticks

    GooseTM detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 5.6s enemy blind · 0.0s team blind

  16. +919 ticks

    MarcNad threw a incendiary

  17. +983 ticks

    GooseTM threw a incendiary

  18. +1,018 ticks

    MarcNad detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,039 ticks

    Paferini eliminated Auxis with M4A1-S
    OpeningHeadshot
  20. +1,069 ticks

    GooseTM detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,105 ticks

    Jollie Ollie threw a smoke

  22. +1,167 ticks

    ̄\_(ツ)_/ ̄ molotov expired

  23. +1,244 ticks

    Jollie Ollie detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,370 ticks

    MarcNad molotov expired

  25. +1,421 ticks

    GooseTM molotov expired

  26. +1,456 ticks

    Jollie Ollie eliminated chris4324242543534 with m4a1
    Headshot
  27. +1,488 ticks

    GooseTM threw a HE grenade

  28. +1,496 ticks

    Paferini threw a HE grenade

  29. +1,546 ticks

    ̄\_(ツ)_/ ̄ threw a flashbang

  30. +1,598 ticks

    GooseTM detonated a HE grenade

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  31. +1,607 ticks

    Paferini detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  32. +1,663 ticks

    ̄\_(ツ)_/ ̄ detonated a flashbang

    0 dmg · 3 enemies · 1 teammates · 3.0s enemy blind · 0.2s team blind

  33. +1,721 ticks

    washingtonwizardsFan smoke expired

  34. +1,739 ticks

    washingtonwizardsFan dropped the bomb

    27.2s clock
  35. +1,739 ticks

    Jollie Ollie eliminated washingtonwizardsFan with m4a1
  36. +1,764 ticks

    Paferini threw a incendiary

  37. +1,886 ticks

    Paferini detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +2,042 ticks

    Jollie Ollie threw a HE grenade

  39. +2,153 ticks

    Jollie Ollie detonated a HE grenade

    16 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  40. +2,153 ticks

    Jollie Ollie eliminated rex with hegrenade · assisted by GooseTM
  41. +2,189 ticks

    ̄\_(ツ)_/ ̄ smoke expired

  42. +2,238 ticks

    Paferini molotov expired

  43. +2,584 ticks

    Jollie Ollie eliminated xcurry156 with m4a1
    Headshot

Kill feed

136 of 137 events

Objective

68 of unknown events

Grenades

504 of unknown events