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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 1, 01:21 AM

Ancient

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

27:49 Scoreboard19 roundsIndexed 9/1/2026

Team A

13

:

Team B

6

Top Frag Rating · The Rim Reaper · 1.55

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

DongleMongle

5/5

Entries won / attempted

Trade impact

EmployeesMustWashHands

4

Trade kills

Clutches

Pump

1/7

Clutches won / played

Utility

Thatwasmychair

333

10 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
The Rim Reaper
CS14,250FACEIT 1,587 Elo · Level 8 at this match81,587
211171.91124.971%95%1.55+3832
EmployeesMustWashHands
CS18,142FACEIT 1,431 Elo · Level 7 at this match71,431
211161.91105.543%84%1.43+3652
Thatwasmychair
CS14,485FACEIT 597 Elo · Level 2 at this match2597
151091.5071.227%74%1.14+3604
DongleMongle
CS—FACEIT 1,047 Elo · Level 4 at this match41,047
141051.4079.629%89%1.20—4
SKYLEX
CS9,447FACEIT—
13911.4467.931%68%1.09+3601

Started on T

Team B

6
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Pump
CS15,823FACEIT—
151620.9483.940%68%1.02-1592
QMG
CS13,261FACEIT—
111640.6968.345%58%0.84-3980
Shockplug
CS14,999FACEIT—
121730.7172.342%53%0.85-2544
SuKa
CS15,356FACEIT 878 Elo · Level 3 at this match3878
71840.3952.629%47%0.66-3360
JeffPleaseStop
CS13,944FACEIT—
61710.3537.767%53%0.60-1060

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
The Rim Reaper
5633/530/4252
EmployeesMustWashHands
7062/440/1249
DongleMongle
6415/510/1436
Thatwasmychair
333102/411/1439
SKYLEX
251/100/0134
Pump
38121/311/7238
Shockplug
064/1110/0427
QMG
001/431/6030
SuKa
8140/110/0021
JeffPleaseStop
020/030/2021

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
The Rim Reaper
—— / —96ms · 2618.8%—25.7%——3106 mdeg134% / 151% / 149%None
EmployeesMustWashHands
—— / —74ms · 2727.1%—14.3%——2639 mdeg80% / 127% / 149%None
DongleMongle
—— / —147ms · 1526.2%—15.4%——1563 mdeg54% / 96% / 109%None
Thatwasmychair
—— / —75ms · 1418.8%—6.6%——3473 mdeg50% / 86% / 117%None
SKYLEX
—— / —55ms · 1511.9%—8.0%——3571 mdeg58% / 82% / 113%None
Pump
—— / —145ms · 2314.0%—17.1%——2569 mdeg75% / 101% / 73%None
Shockplug
—— / —142ms · 1710.5%—20.5%——3233 mdeg78% / 87% / 55%None
QMG
—— / —175ms · 1825.0%—13.6%——2072 mdeg85% / 82% / 54%None
SuKa
—— / —55ms · 1729.7%—7.3%——3849 mdeg54% / 64% / 30%None
JeffPleaseStop
—— / —153ms · 157.6%—15.4%——5764 mdeg125% / 46% / 28%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19A/T

Round events

Round 10 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +29 ticks

    The Rim Reaper threw a smoke

  2. +426 ticks

    SuKa threw a flashbang

  3. +483 ticks

    The Rim Reaper detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +501 ticks

    SKYLEX threw a incendiary

  5. +510 ticks

    The Rim Reaper threw a incendiary

  6. +537 ticks

    SuKa detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.5s team blind

  7. +542 ticks

    Thatwasmychair threw a incendiary

  8. +586 ticks

    SKYLEX detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +616 ticks

    The Rim Reaper threw a HE grenade

  10. +629 ticks

    SKYLEX threw a flashbang

  11. +645 ticks

    Thatwasmychair detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +680 ticks

    EmployeesMustWashHands threw a flashbang

  13. +690 ticks

    Thatwasmychair threw a HE grenade

  14. +727 ticks

    The Rim Reaper detonated a HE grenade

    50 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +739 ticks

    SKYLEX detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +758 ticks

    The Rim Reaper eliminated SuKa with M4A1-S
    Opening
  17. +790 ticks

    EmployeesMustWashHands detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +791 ticks

    Pump threw a molotov

  19. +800 ticks

    Thatwasmychair detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +863 ticks

    Shockplug threw a flashbang

  21. +892 ticks

    Pump detonated a molotov

    47 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  22. +938 ticks

    SKYLEX molotov expired

  23. +973 ticks

    Shockplug detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +997 ticks

    Thatwasmychair molotov expired

  25. +1,057 ticks

    EmployeesMustWashHands threw a HE grenade

  26. +1,167 ticks

    EmployeesMustWashHands detonated a HE grenade

    4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +1,253 ticks

    Shockplug dropped the bomb

    19.6s clock
  28. +1,253 ticks

    SKYLEX eliminated Shockplug with M4A1-S
  29. +1,341 ticks

    Pump molotov expired

  30. +1,558 ticks

    Pump eliminated The Rim Reaper with mp7 · assisted by SuKa
    Headshot
  31. +1,592 ticks

    DongleMongle eliminated Pump with AWP
    TradeWallbang
  32. +1,627 ticks

    Thatwasmychair eliminated JeffPleaseStop with M4A1-S
  33. +1,664 ticks

    EmployeesMustWashHands threw a incendiary

  34. +1,761 ticks

    EmployeesMustWashHands detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  35. +1,895 ticks

    The Rim Reaper smoke expired

  36. +1,967 ticks

    EmployeesMustWashHands eliminated QMG with m4a1
    Headshot

Kill feed

134 of 135 events

Objective

64 of unknown events

Grenades

639 of unknown events