Public match receipt
Aug 26, 05:54 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · PJ · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Ghost:(
7/10
Entries won / attempted
Trade impact
Tired Man
4
Trade kills
Clutches
mhnd
4/6
Clutches won / played
Utility
iimlook77
83
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HASHOOOO CS1,1521,000 | 16 | 15 | 4 | 1.07 | 94.3 | 50% | 74% | 1.11 | -108 | 3 |
Ghost:( CS3,203FACEIT— | 17 | 16 | 2 | 1.06 | 99.7 | 41% | 63% | 1.10 | -175 | 1 |
Mr.Red CS3,476FACEIT— | 10 | 16 | 4 | 0.63 | 70.4 | 60% | 74% | 0.89 | -119 | 0 |
Nightprince CS4,170FACEIT— | 11 | 14 | 2 | 0.79 | 65.3 | 36% | 58% | 0.86 | — | 2 |
-23 CS4,783FACEIT— | 8 | 15 | 1 | 0.53 | 35.3 | 38% | 63% | 0.68 | -235 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tired Man CS5,000FACEIT— | 18 | 15 | 4 | 1.20 | 98.3 | 28% | 74% | 1.17 | +377 | 4 |
PJ CS4,566FACEIT— | 15 | 14 | 8 | 1.07 | 114.4 | 40% | 79% | 1.22 | +229 | 2 |
M9l7 𒉭 CS2,884FACEIT— | 18 | 12 | 5 | 1.50 | 86.4 | 17% | 68% | 1.18 | +273 | 4 |
mhnd CS2,674FACEIT— | 14 | 8 | 1 | 1.75 | 52.9 | 21% | 79% | 1.15 | — | 1 |
iimlook77 CS3,077FACEIT— | 11 | 15 | 5 | 0.73 | 76.9 | 55% | 63% | 0.91 | +240 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PJ | 50 | 0 | 0/2 | 1 | 0/2 | 2 | 41 |
M9l7 𒉭 | 7 | 0 | 1/6 | 2 | 0/0 | 4 | 41 |
Tired Man | 0 | 0 | 1/3 | 4 | 1/2 | 4 | 47 |
mhnd | 19 | 0 | 0/0 | 3 | 4/6 | 1 | 39 |
HASHOOOO | 0 | 0 | 1/2 | 3 | 0/2 | 3 | 37 |
Ghost:( | 18 | 4 | 7/10 | 1 | 1/3 | 1 | 36 |
iimlook77 | 83 | 7 | 3/8 | 1 | 0/1 | 1 | 29 |
Mr.Red | 0 | 0 | 4/4 | 2 | 0/1 | 0 | 28 |
Nightprince | 0 | 0 | 1/1 | 2 | 0/3 | 2 | 24 |
-23 | 4 | 2 | 1/2 | 1 | 0/4 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PJ | — | — / — | 130ms · 32 | 34.1% | — | 7.4% | — | — | 4777 mdeg | 75% / 138% / 84% | None |
M9l7 𒉭 | — | — / — | 199ms · 26 | 21.6% | — | 4.5% | — | — | 2137 mdeg | 31% / 104% / 117% | None |
Tired Man | — | — / — | 176ms · 24 | 18.2% | — | 12.4% | — | — | 5904 mdeg | 52% / 119% / 94% | None |
mhnd | — | — / — | 105ms · 16 | 36.0% | — | 7.1% | — | — | 4736 mdeg | 40% / 64% / 137% | None |
HASHOOOO | — | — / — | 153ms · 16 | 18.9% | — | 25.0% | — | — | 1673 mdeg | 94% / 114% / 83% | None |
Ghost:( | — | — / — | 113ms · 15 | 14.6% | — | 20.3% | — | — | 4761 mdeg | 77% / 120% / 83% | None |
iimlook77 | — | — / — | 106ms · 17 | 19.0% | — | 19.6% | — | — | 2537 mdeg | 102% / 93% / 57% | None |
Mr.Red | — | — / — | 84ms · 22 | 30.2% | — | 22.5% | — | — | 1317 mdeg | 113% / 85% / 49% | None |
Nightprince | — | — / — | 218ms · 19 | 19.4% | — | 14.3% | — | — | 3969 mdeg | 68% / 79% / 61% | None |
-23 | — | — / — | 236ms · 17 | 25.9% | — | 8.8% | — | — | 4731 mdeg | 70% / 43% / 42% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+984 ticks
Nightprince eliminated PJ with hkp2000OpeningHeadshot+1,107 ticks
mhnd eliminated Nightprince with glock · assisted by M9l7 𒉭Trade+1,418 ticks
Tired Man eliminated -23 with glockHeadshot+1,535 ticks
Tired Man eliminated Mr.Red with glock · assisted by M9l7 𒉭+1,754 ticks
mhnd started planting
27.4s clock+1,954 ticks
mhnd planted the bomb
30.5s clock+2,184 ticks
HASHOOOO eliminated iimlook77 with usp silencer · assisted by Nightprince+2,206 ticks
Ghost:( eliminated mhnd with usp silencer+2,292 ticks
Tired Man eliminated Ghost:( with glockTradeHeadshot+3,063 ticks
M9l7 𒉭 eliminated HASHOOOO with glockHeadshot
Kill feed
139 of 140 events
Objective
62 of unknown events
Grenades
165 of unknown events