Public match receipt
Jul 9, 07:56 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · BROSKI · 1.76
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
4/11
Entries won / attempted
Trade impact
BROSKI
6
Trade kills
Clutches
BROSKI
3/5
Clutches won / played
Utility
Reflex
245
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BROSKI CS—FACEIT— | 26 | 9 | 2 | 2.89 | 117.2 | 38% | 85% | 1.76 | — | 6 |
honzi CS—FACEIT— | 18 | 15 | 6 | 1.20 | 92.0 | 67% | 85% | 1.18 | — | 4 |
The Random CS—FACEIT— | 12 | 17 | 8 | 0.71 | 87.3 | 42% | 70% | 0.97 | — | 2 |
GUIDO CS—FACEIT— | 11 | 15 | 6 | 0.73 | 54.4 | 18% | 70% | 0.84 | — | 0 |
carltheninja CS—FACEIT— | 10 | 16 | 6 | 0.63 | 63.8 | 50% | 60% | 0.81 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Reflex CS—FACEIT— | 23 | 15 | 8 | 1.53 | 134.2 | 39% | 85% | 1.45 | — | 2 |
Dirty Cat CS—FACEIT— | 16 | 15 | 5 | 1.07 | 74.7 | 25% | 75% | 1.03 | — | 3 |
DaSCHILL CS23,001FACEIT— | 13 | 16 | 4 | 0.81 | 60.2 | 23% | 65% | 0.87 | — | 0 |
Shockplug CS17,434FACEIT— | 11 | 17 | 6 | 0.65 | 70.3 | 55% | 60% | 0.85 | — | 1 |
feeltheheat CS—FACEIT— | 9 | 14 | 2 | 0.64 | 52.6 | 78% | 55% | 0.75 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
BROSKI | 38 | 15 | 1/1 | 6 | 3/5 | 6 | 59 |
Reflex | 245 | 0 | 3/4 | 2 | 0/4 | 2 | 52 |
honzi | 0 | 1 | 2/3 | 3 | 1/3 | 4 | 44 |
Dirty Cat | 14 | 7 | 1/1 | 3 | 0/5 | 3 | 40 |
The Random | 0 | 1 | 1/5 | 1 | 1/1 | 2 | 34 |
DaSCHILL | 0 | 0 | 2/2 | 2 | 0/2 | 0 | 34 |
Shockplug | 121 | 2 | 4/11 | 2 | 0/0 | 1 | 30 |
GUIDO | 221 | 5 | 2/4 | 2 | 0/1 | 0 | 27 |
carltheninja | 59 | 0 | 3/7 | 0 | 0/2 | 1 | 26 |
feeltheheat | 21 | 0 | 1/2 | 0 | 0/2 | 1 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
Aim measurements were not stored for this match. Older receipts and tracker-only rows stay blank rather than guessed.
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+916 ticks
GUIDO eliminated Shockplug with M4A1-S · assisted by honziOpening+2,292 ticks
carltheninja eliminated Reflex with M4A1-S+2,658 ticks
The Random eliminated feeltheheat with negevHeadshot+3,173 ticks
Dirty Cat eliminated carltheninja with AK-47Headshot+4,246 ticks
DaSCHILL eliminated The Random with AK-47 · assisted by feeltheheatThrough smoke+4,339 ticks
BROSKI eliminated DaSCHILL with AK-47 · assisted by The RandomTradeHeadshot+4,657 ticks
BROSKI eliminated Dirty Cat with AK-47Headshot
Kill feed
149 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source