FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3835388261124014090

Public match receipt

Aug 6, 04:50 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

27:06 Scoreboard19 roundsIndexed 8/6/2026

Team A

13

:

Team B

6

Top Frag Rating · Veriffy · 1.41

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

taylor

4/6

Entries won / attempted

Trade impact

washingtonwizardsFan

7

Trade kills

Clutches

djwashiwasha

1/3

Clutches won / played

Utility

taylor

247

17 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Veriffy
CS—FACEIT 774 Elo · Level 3 at this match3774
201141.8296.425%95%1.41—2
jordzy50
CS8,253FACEIT 594 Elo · Level 2 at this match2594
191431.3689.021%89%1.23+3963
SpinnyDesu
CS—FACEIT 944 Elo · Level 4 at this match4944
131171.1874.946%84%1.10—4
djwashiwasha
CS10,062FACEIT 581 Elo · Level 2 at this match2581
14971.5699.771%89%1.33+1632
taylor
CS12,837FACEIT 1,385 Elo · Level 7 at this match71,385
151391.1594.853%79%1.16+3892

Started on T

Team B

6
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
washingtonwizardsFan
CS17,577FACEIT 1,111 Elo · Level 5 at this match51,111
191541.27110.021%79%1.25—2
Auxis
CS2,754FACEIT 752 Elo · Level 3 at this match3752
121770.7170.142%74%0.91-1112
CP
CS—FACEIT—
91680.5678.633%68%0.89—2
rex
CS8,873FACEIT 726 Elo · Level 2 at this match2726
91730.5342.144%63%0.70—0
xcurry156
CS2,732FACEIT—
81720.4742.325%68%0.71-1080

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Veriffy
633/440/1248
djwashiwasha
11291/101/3234
washingtonwizardsFan
8113/471/3245
jordzy50
16704/450/2338
taylor
247174/620/1234
SpinnyDesu
17341/410/0436
Auxis
12752/750/2231
CP
1430/230/2231
xcurry156
000/250/4020
rex
001/420/3022

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Veriffy
—— / —8ms · 2231.3%—16.7%——832 mdeg47% / 117% / 142%None
djwashiwasha
—— / —88ms · 3220.2%—25.0%——2671 mdeg134% / 120% / 122%None
washingtonwizardsFan
—— / —171ms · 3415.4%—10.3%——2857 mdeg40% / 133% / 99%None
jordzy50
—— / —22ms · 2642.4%—7.8%——3630 mdeg40% / 108% / 106%None
taylor
—— / —146ms · 1816.0%—26.3%——3882 mdeg100% / 115% / 90%None
SpinnyDesu
—— / —81ms · 1320.5%—10.9%——2683 mdeg87% / 91% / 92%None
Auxis
—— / —159ms · 2011.4%—16.3%——2051 mdeg78% / 85% / 55%None
CP
—— / —264ms · 2512.7%—10.0%——5914 mdeg63% / 95% / 44%None
xcurry156
—— / —242ms · 1614.0%—11.8%——3993 mdeg47% / 51% / 37%None
rex
—— / —267ms · 1313.9%—12.1%——2665 mdeg83% / 51% / 41%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19A/T

Round events

Round 6 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +421 ticks

    djwashiwasha threw a incendiary

  2. +534 ticks

    SpinnyDesu threw a incendiary

  3. +550 ticks

    djwashiwasha detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +621 ticks

    Auxis threw a flashbang

  5. +641 ticks

    SpinnyDesu detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +693 ticks

    washingtonwizardsFan threw a smoke

  7. +731 ticks

    Auxis detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 3.5s enemy blind · 2.6s team blind

  8. +745 ticks

    washingtonwizardsFan detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +763 ticks

    djwashiwasha molotov expired

  10. +813 ticks

    djwashiwasha threw a smoke

  11. +839 ticks

    washingtonwizardsFan threw a flashbang

  12. +845 ticks

    taylor threw a HE grenade

  13. +917 ticks

    djwashiwasha threw a HE grenade

  14. +949 ticks

    washingtonwizardsFan detonated a flashbang

    0 dmg · 1 enemies · 5 teammates · 0.8s enemy blind · 14.1s team blind

  15. +955 ticks

    taylor detonated a HE grenade

    107 dmg · 5 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +991 ticks

    djwashiwasha detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +993 ticks

    SpinnyDesu molotov expired

  18. +1,019 ticks

    jordzy50 threw a HE grenade

  19. +1,028 ticks

    djwashiwasha detonated a HE grenade

    87 dmg · 4 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,035 ticks

    taylor eliminated CP with m4a1 · assisted by djwashiwasha
    OpeningHeadshot
  21. +1,092 ticks

    Auxis dropped the bomb

    17.1s clock
  22. +1,092 ticks

    taylor eliminated Auxis with m4a1 · assisted by djwashiwasha
    Headshot
  23. +1,100 ticks

    washingtonwizardsFan eliminated taylor with Galil AR · assisted by CP
    TradeHeadshotWallbangThrough smoke
  24. +1,129 ticks

    jordzy50 detonated a HE grenade

    62 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,140 ticks

    jordzy50 threw a incendiary

  26. +1,169 ticks

    washingtonwizardsFan eliminated jordzy50 with Galil AR
  27. +1,223 ticks

    jordzy50 detonated a molotov

    14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +1,240 ticks

    djwashiwasha eliminated rex with AK-47 · assisted by jordzy50
  29. +1,301 ticks

    jordzy50 eliminated washingtonwizardsFan with inferno · assisted by taylor
    Trade
  30. +1,322 ticks

    xcurry156 picked up the bomb

    20.7s clock
  31. +1,540 ticks

    xcurry156 eliminated djwashiwasha with Galil AR · assisted by washingtonwizardsFan
    Trade
  32. +1,575 ticks

    jordzy50 molotov expired

  33. +1,799 ticks

    xcurry156 started planting

    28.1s clock
  34. +1,999 ticks

    xcurry156 planted the bomb

    31.2s clock
  35. +2,157 ticks

    washingtonwizardsFan smoke expired

  36. +2,403 ticks

    djwashiwasha smoke expired

  37. +2,910 ticks

    SpinnyDesu eliminated xcurry156 with M4A1-S · assisted by djwashiwasha
  38. +2,912 ticks

    Veriffy threw a flashbang

  39. +3,022 ticks

    Veriffy detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.8s enemy blind · 0.0s team blind

  40. +3,347 ticks

    SpinnyDesu started defusing

    Kit52.3s clock
  41. +3,667 ticks

    SpinnyDesu defused the bomb

    57.3s clock

Kill feed

138 of 140 events

Objective

51 of unknown events

Grenades

376 of unknown events