Public match receipt
Jul 9, 08:32 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Quixx · 1.42
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
bob
6/9
Entries won / attempted
Trade impact
Blimbus
4
Trade kills
Clutches
Quixx
1/3
Clutches won / played
Utility
Quixx
166
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 18 | 16 | 4 | 1.13 | 88.3 | 33% | 80% | 1.13 | — | 3 |
Omega CS—1,000 | 14 | 17 | 3 | 0.82 | 73.7 | 64% | 75% | 0.96 | — | 2 |
Shockplug CS17,434FACEIT— | 13 | 17 | 5 | 0.76 | 76.5 | 54% | 70% | 0.94 | — | 1 |
PineappleExpress CS—1,050 | 12 | 14 | 6 | 0.86 | 90.1 | 42% | 70% | 1.02 | — | 1 |
Blimbus CS—1,540 | 10 | 17 | 4 | 0.59 | 46.9 | 20% | 65% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Quixx CS—1,792 | 21 | 11 | 3 | 1.91 | 110.0 | 57% | 75% | 1.42 | — | 5 |
bob CS—1,248 | 15 | 18 | 8 | 0.83 | 102.5 | 47% | 75% | 1.09 | — | 3 |
Apollo CS—1,154 | 17 | 13 | 5 | 1.31 | 68.8 | 47% | 80% | 1.09 | — | 2 |
BeachRat CS—1,149 | 14 | 13 | 6 | 1.08 | 82.4 | 29% | 85% | 1.10 | — | 2 |
SpaceHunters CS—1,553 | 11 | 12 | 8 | 0.92 | 67.0 | 36% | 70% | 0.94 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Quixx | 166 | 11 | 4/4 | 2 | 1/3 | 5 | 45 |
DaSCHILL | 15 | 7 | 0/1 | 3 | 0/2 | 3 | 40 |
BeachRat | 102 | 6 | 2/2 | 3 | 1/3 | 2 | 38 |
Apollo | 66 | 13 | 1/1 | 1 | 1/1 | 2 | 40 |
bob | 31 | 7 | 6/9 | 2 | 0/1 | 3 | 41 |
PineappleExpress | 63 | 15 | 0/0 | 2 | 0/5 | 1 | 28 |
Omega | 0 | 13 | 1/3 | 0 | 0/3 | 2 | 35 |
SpaceHunters | 6 | 4 | 3/4 | 3 | 0/1 | 1 | 36 |
Shockplug | 8 | 15 | 2/11 | 1 | 0/1 | 1 | 32 |
Blimbus | 56 | 6 | 1/5 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 450ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Quixx | 445ms · 21 | — / 99% | 128ms · 28 | 19.2% | — | 24.6% | — | — | 2733 mdeg | 107% / 133% / 149% | None |
DaSCHILL | 483ms · 15 | — / 107% | 97ms · 24 | 18.1% | — | 12.5% | — | — | 3611 mdeg | 63% / 107% / 88% | None |
BeachRat | 406ms · 22 | — / 90% | 66ms · 20 | 19.7% | — | 10.0% | — | — | 3775 mdeg | 54% / 100% / 84% | None |
Apollo | 394ms · 12 | — / 87% | 123ms · 25 | 28.8% | — | 24.4% | — | — | 3032 mdeg | 88% / 83% / 102% | None |
bob | 425ms · 24 | — / 94% | 227ms · 26 | 14.3% | — | 13.8% | — | — | 3405 mdeg | 88% / 124% / 65% | None |
PineappleExpress | 456ms · 19 | — / 101% | 129ms · 21 | 15.1% | — | 12.0% | — | — | 3280 mdeg | 78% / 109% / 67% | None |
Omega | 385ms · 16 | — / 86% | 125ms · 14 | 7.8% | — | 32.5% | — | — | 2705 mdeg | 121% / 89% / 64% | None |
SpaceHunters | 512ms · 16 | — / 114% | 182ms · 23 | 11.3% | — | 8.2% | — | — | 3315 mdeg | 68% / 81% / 72% | None |
Shockplug | 534ms · 15 | — / 119% | 244ms · 19 | 9.2% | — | 16.1% | — | — | 4035 mdeg | 101% / 92% / 60% | None |
Blimbus | 463ms · 10 | — / 103% | 144ms · 11 | 18.2% | — | 9.1% | — | — | 3280 mdeg | 38% / 57% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+391 ticks
BeachRat threw a flashbang
+402 ticks
Apollo threw a incendiary
+421 ticks
SpaceHunters threw a incendiary
+501 ticks
BeachRat detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.8s team blind
+524 ticks
Apollo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+549 ticks
SpaceHunters detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+817 ticks
bob eliminated Shockplug with AWPOpening+876 ticks
Apollo molotov expired
+893 ticks
SpaceHunters threw a smoke
+901 ticks
SpaceHunters molotov expired
+1,014 ticks
SpaceHunters threw a flashbang
+1,036 ticks
SpaceHunters detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,057 ticks
Quixx threw a incendiary
+1,104 ticks
SpaceHunters threw a HE grenade
+1,106 ticks
BeachRat threw a incendiary
+1,117 ticks
DaSCHILL eliminated Quixx with Galil AR+1,124 ticks
SpaceHunters detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+1,154 ticks
Quixx detonated a molotov
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,193 ticks
BeachRat detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,214 ticks
SpaceHunters detonated a HE grenade
2 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,378 ticks
Blimbus eliminated Apollo with AK-47+1,506 ticks
Quixx molotov expired
+1,545 ticks
BeachRat molotov expired
+1,558 ticks
DaSCHILL threw a smoke
+1,694 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,763 ticks
Omega threw a flashbang
+1,837 ticks
BeachRat threw a HE grenade
+1,873 ticks
Omega detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,947 ticks
BeachRat detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,212 ticks
BeachRat threw a smoke
+2,247 ticks
SpaceHunters eliminated Blimbus with AK-47+2,272 ticks
Omega dropped the bomb
35.5s clock+2,272 ticks
SpaceHunters eliminated Omega with AK-47+2,399 ticks
BeachRat detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,448 ticks
SpaceHunters smoke expired
+2,481 ticks
DaSCHILL eliminated bob with Galil ARHeadshot+3,106 ticks
DaSCHILL smoke expired
+3,152 ticks
DaSCHILL eliminated SpaceHunters with Galil ARWallbang+3,167 ticks
PineappleExpress threw a flashbang
+3,277 ticks
PineappleExpress detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.1s team blind
+3,370 ticks
BeachRat eliminated DaSCHILL with m4a1 · assisted by SpaceHuntersTrade+3,485 ticks
PineappleExpress threw a flashbang
+3,595 ticks
PineappleExpress detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.1s team blind
+3,811 ticks
BeachRat smoke expired
+3,855 ticks
PineappleExpress picked up the bomb
60.2s clock+4,031 ticks
PineappleExpress started planting
63.0s clock+4,122 ticks
PineappleExpress threw a flashbang
+4,233 ticks
PineappleExpress detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind
+4,236 ticks
PineappleExpress started planting
66.2s clock+4,436 ticks
PineappleExpress planted the bomb
69.3s clock+4,633 ticks
BeachRat eliminated PineappleExpress with m4a1+4,846 ticks
BeachRat started defusing
Kit75.7s clock+5,166 ticks
BeachRat defused the bomb
80.7s clock
Kill feed
146 of 148 events
Objective
65 of unknown events
Grenades
697 of unknown events