Public match receipt
Aug 7, 12:38 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Pipinpadaloxicopolis · 1.26
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
DaSCHILL
4/7
Entries won / attempted
Trade impact
Juxta
7
Trade kills
Clutches
kentiK
2/5
Clutches won / played
Utility
Rice
265
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
kentiK CS21,8791,338 | 17 | 16 | 6 | 1.06 | 90.2 | 76% | 70% | 1.08 | -338 | 3 |
SgtDew CS21,6021,148 | 16 | 16 | 5 | 1.00 | 92.7 | 50% | 80% | 1.11 | -345 | 2 |
gloop CS21,257FACEIT— | 14 | 17 | 5 | 0.82 | 71.8 | 50% | 75% | 0.95 | -371 | 1 |
Juxta CS21,956FACEIT— | 12 | 16 | 3 | 0.75 | 57.9 | 50% | 70% | 0.86 | -282 | 1 |
paire CS22,1471,099 | 8 | 17 | 4 | 0.47 | 57.5 | 75% | 60% | 0.74 | -343 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Pipinpadaloxicopolis CS21,517FACEIT— | 18 | 10 | 2 | 1.80 | 80.3 | 61% | 75% | 1.26 | +355 | 5 |
Lenaia CS21,2642,130 | 18 | 16 | 8 | 1.13 | 103.4 | 67% | 80% | 1.19 | +357 | 3 |
Rice CS22,0132,145 | 16 | 15 | 8 | 1.07 | 95.9 | 50% | 85% | 1.16 | +355 | 0 |
DaSCHILL CS23,078FACEIT— | 15 | 13 | 5 | 1.15 | 72.7 | 47% | 90% | 1.10 | +350 | 2 |
Wolf CS20,1231,510 | 15 | 13 | 5 | 1.15 | 85.3 | 67% | 75% | 1.10 | +374 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Pipinpadaloxicopolis | 244 | 7 | 4/5 | 1 | 1/5 | 5 | 54 |
Lenaia | 148 | 2 | 2/4 | 1 | 0/2 | 3 | 49 |
Rice | 265 | 11 | 2/3 | 4 | 1/1 | 0 | 40 |
SgtDew | 145 | 7 | 1/3 | 1 | 0/1 | 2 | 36 |
Wolf | 0 | 6 | 0/1 | 3 | 0/1 | 3 | 35 |
DaSCHILL | 20 | 0 | 4/7 | 4 | 1/1 | 2 | 40 |
kentiK | 59 | 15 | 3/5 | 3 | 2/5 | 3 | 54 |
gloop | 47 | 9 | 1/5 | 5 | 0/3 | 1 | 33 |
Juxta | 35 | 4 | 0/2 | 7 | 0/5 | 1 | 31 |
paire | 160 | 1 | 3/5 | 0 | 0/1 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Pipinpadaloxicopolis | — | — / — | — | — | — | 61.1% | — | — | — | 115% / 97% / 141% | None |
Lenaia | — | — / — | — | — | — | 66.7% | — | — | — | 125% / 125% / 88% | None |
Rice | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 116% / 83% | None |
SgtDew | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 112% / 78% | None |
Wolf | — | — / — | — | — | — | 66.7% | — | — | — | 125% / 103% / 90% | None |
DaSCHILL | — | — / — | — | — | — | 46.7% | — | — | — | 88% / 88% / 90% | None |
kentiK | — | — / — | — | — | — | 76.5% | — | — | — | 144% / 109% / 83% | None |
gloop | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 87% / 64% | None |
Juxta | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 70% / 59% | None |
paire | — | — / — | — | — | — | 75.0% | — | — | — | 141% / 70% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+669 ticks
DaSCHILL eliminated Juxta with fivesevenOpeningHeadshot+1,000 ticks
paire eliminated DaSCHILL with AK-47Through smoke+1,251 ticks
SgtDew eliminated Wolf with AK-47HeadshotWallbang+1,505 ticks
SgtDew eliminated Pipinpadaloxicopolis with AK-47Headshot+2,970 ticks
SgtDew eliminated Rice with AK-47+3,845 ticks
SgtDew eliminated Lenaia with AK-47
Kill feed
149 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source