Public match receipt
Jul 1, 07:31 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · washingtonwizardsFan · 1.38
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
5/8
Entries won / attempted
Trade impact
washingtonwizardsFan
5
Trade kills
Clutches
washingtonwizardsFan
2/5
Clutches won / played
Utility
Lala Deviluke
160
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 15 | 4 | 1.73 | 104.6 | 31% | 83% | 1.38 | — | 3 |
Auxis CS5,284673 | 23 | 16 | 11 | 1.44 | 112.4 | 43% | 79% | 1.31 | — | 5 |
chris4324242543534 CS4,6211,000 | 22 | 15 | 5 | 1.47 | 92.3 | 14% | 88% | 1.26 | — | 3 |
HurryMakesCurry CS—FACEIT— | 16 | 17 | 5 | 0.94 | 76.0 | 56% | 71% | 0.99 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 17.3 | 33% | 54% | 0.47 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Elver Galindo CS—FACEIT— | 21 | 18 | 3 | 1.17 | 81.5 | 24% | 75% | 1.09 | — | 3 |
Lala Deviluke CS—FACEIT— | 17 | 17 | 9 | 1.00 | 87.6 | 35% | 63% | 1.03 | — | 5 |
DonChimbo CS—FACEIT— | 14 | 20 | 6 | 0.70 | 68.0 | 29% | 71% | 0.89 | — | 0 |
Mr. Boss CS—FACEIT— | 14 | 18 | 3 | 0.78 | 64.1 | 14% | 63% | 0.87 | — | 3 |
Yuta Okkotsu CS—FACEIT— | 12 | 20 | 6 | 0.60 | 63.3 | 17% | 63% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 13 | 3 | 5/8 | 5 | 2/5 | 3 | 62 |
Auxis | 94 | 5 | 4/5 | 4 | 0/0 | 5 | 57 |
chris4324242543534 | 127 | 1 | 4/6 | 4 | 0/4 | 3 | 49 |
Elver Galindo | 102 | 17 | 0/1 | 4 | 1/2 | 3 | 56 |
Lala Deviluke | 160 | 6 | 2/7 | 1 | 1/1 | 5 | 42 |
HurryMakesCurry | 0 | 3 | 3/3 | 3 | 0/2 | 1 | 39 |
DonChimbo | 29 | 0 | 3/4 | 2 | 0/5 | 0 | 35 |
Mr. Boss | 114 | 1 | 0/3 | 3 | 0/4 | 3 | 32 |
Yuta Okkotsu | 46 | 6 | 3/9 | 1 | 0/3 | 1 | 30 |
xcurry156 | 0 | 0 | 0/2 | 1 | 0/2 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 78ms · 33 | 21.3% | — | 11.7% | — | — | 3267 mdeg | 58% / 126% / 135% | None |
Auxis | — | — / — | 181ms · 41 | 10.9% | — | 9.2% | — | — | 3976 mdeg | 82% / 136% / 112% | None |
chris4324242543534 | — | — / — | 132ms · 31 | 17.6% | — | 6.3% | — | — | 6350 mdeg | 26% / 111% / 115% | None |
Elver Galindo | — | — / — | 120ms · 21 | 22.6% | — | 9.1% | — | — | 4179 mdeg | 45% / 98% / 91% | None |
Lala Deviluke | — | — / — | 66ms · 25 | 21.2% | — | 14.8% | — | — | 3267 mdeg | 66% / 106% / 78% | None |
HurryMakesCurry | — | — / — | 171ms · 18 | 15.2% | — | 20.0% | — | — | 4141 mdeg | 106% / 92% / 74% | None |
DonChimbo | — | — / — | 142ms · 27 | 15.6% | — | 10.1% | — | — | 4804 mdeg | 54% / 82% / 55% | None |
Mr. Boss | — | — / — | 58ms · 28 | 28.8% | — | 4.0% | — | — | 6898 mdeg | 27% / 77% / 61% | None |
Yuta Okkotsu | — | — / — | 60ms · 15 | 13.0% | — | 10.6% | — | — | 3636 mdeg | 31% / 77% / 47% | None |
xcurry156 | — | — / — | 63ms · 3 | 2.2% | — | 6.3% | — | — | 2050 mdeg | 63% / 21% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 24 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+39 ticks
Lala Deviluke threw a incendiary
+67 ticks
Lala Deviluke detonated a molotov
96 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+184 ticks
Lala Deviluke threw a HE grenade
+206 ticks
washingtonwizardsFan threw a smoke
+294 ticks
Lala Deviluke detonated a HE grenade
86 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+294 ticks
Lala Deviluke eliminated Lala Deviluke with hegrenadeSuicide+348 ticks
Yuta Okkotsu threw a decoy
+419 ticks
Lala Deviluke molotov expired
+444 ticks
DonChimbo threw a incendiary
+544 ticks
DonChimbo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+573 ticks
Yuta Okkotsu detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+647 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+698 ticks
washingtonwizardsFan threw a flashbang
+706 ticks
Mr. Boss threw a smoke
+790 ticks
Auxis threw a smoke
+799 ticks
Mr. Boss threw a incendiary
+808 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 3.5s team blind
+887 ticks
HurryMakesCurry eliminated Yuta Okkotsu with AK-47OpeningHeadshot+889 ticks
Mr. Boss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+896 ticks
DonChimbo molotov expired
+904 ticks
Mr. Boss detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+908 ticks
Mr. Boss threw a HE grenade
+946 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+959 ticks
washingtonwizardsFan threw a molotov
+960 ticks
Mr. Boss molotov expired
+1,019 ticks
Mr. Boss detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,069 ticks
washingtonwizardsFan threw a HE grenade
+1,179 ticks
washingtonwizardsFan detonated a HE grenade
58 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 0.0s team blind
+1,301 ticks
Elver Galindo threw a flashbang
+1,313 ticks
Auxis threw a HE grenade
+1,411 ticks
Elver Galindo detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 10.7s enemy blind · 0.0s team blind
+1,423 ticks
Auxis detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,480 ticks
Yuta Okkotsu decoy expired
+1,562 ticks
chris4324242543534 eliminated Elver Galindo with AK-47 · assisted by Auxis+1,825 ticks
chris4324242543534 dropped the bomb
28.5s clock+1,825 ticks
DonChimbo eliminated chris4324242543534 with m4a1 · assisted by washingtonwizardsFanTrade+1,900 ticks
Auxis eliminated DonChimbo with AK-47 · assisted by chris4324242543534Trade+2,059 ticks
washingtonwizardsFan smoke expired
+2,236 ticks
washingtonwizardsFan eliminated Mr. Boss with AWP
Kill feed
170 of 172 events
Objective
80 of unknown events
Grenades
599 of unknown events