Public match receipt
Aug 9, 09:35 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · fs1 enjoyer · 1.49
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
fs1 enjoyer
7/10
Entries won / attempted
Trade impact
fs1 enjoyer
4
Trade kills
Clutches
RedVicious
1/6
Clutches won / played
Utility
PEPTIDE-GOONER
493
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
fs1 enjoyer CS25,0031,803 | 26 | 14 | 6 | 1.86 | 125.2 | 46% | 81% | 1.49 | +367 | 6 |
Night Knight CS—FACEIT— | 19 | 14 | 3 | 1.36 | 103.1 | 21% | 71% | 1.22 | — | 3 |
gg CS21,0231,085 | 15 | 10 | 5 | 1.50 | 77.0 | 67% | 71% | 1.15 | +366 | 3 |
RedVicious CS21,222900 | 13 | 12 | 2 | 1.08 | 54.4 | 38% | 76% | 0.96 | +360 | 1 |
PEPTIDE-GOONER CS17,7031,727 | 12 | 13 | 7 | 0.92 | 75.6 | 17% | 71% | 0.99 | +357 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS24,148FACEIT— | 16 | 15 | 4 | 1.07 | 79.8 | 31% | 57% | 1.00 | -374 | 4 |
Woody CS21,5301,162 | 13 | 18 | 4 | 0.72 | 74.3 | 62% | 62% | 0.89 | -386 | 1 |
Shockplug CS18,542FACEIT— | 11 | 16 | 5 | 0.69 | 66.1 | 64% | 52% | 0.81 | -335 | 3 |
BIN CS21,0721,170 | 11 | 20 | 3 | 0.55 | 59.5 | 45% | 52% | 0.75 | -386 | 0 |
TwiT CS20,4481,779 | 10 | 18 | 4 | 0.56 | 65.1 | 50% | 57% | 0.79 | -103 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
fs1 enjoyer | 365 | 12 | 7/10 | 4 | 0/2 | 6 | 55 |
Night Knight | 178 | 1 | 3/6 | 1 | 0/0 | 3 | 41 |
gg | 343 | 8 | 2/2 | 3 | 0/0 | 3 | 39 |
DaSCHILL | 194 | 1 | 0/4 | 2 | 1/3 | 4 | 47 |
PEPTIDE-GOONER | 493 | 1 | 1/2 | 3 | 0/0 | 0 | 25 |
RedVicious | 44 | 1 | 1/1 | 1 | 1/6 | 1 | 30 |
Woody | 66 | 1 | 1/3 | 4 | 0/2 | 1 | 34 |
Shockplug | 159 | 5 | 4/7 | 0 | 0/1 | 3 | 29 |
TwiT | 229 | 5 | 1/4 | 1 | 0/4 | 0 | 21 |
BIN | 66 | 7 | 1/3 | 3 | 0/4 | 0 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
fs1 enjoyer | — | — / — | 116ms · 36 | 16.2% | — | 15.5% | — | — | 3455 mdeg | 87% / 151% / 145% | None |
Night Knight | — | — / — | 79ms · 23 | 18.5% | — | 6.3% | — | — | 5529 mdeg | 40% / 125% / 106% | None |
gg | — | — / — | 182ms · 12 | 4.4% | — | 12.6% | — | — | 3611 mdeg | 125% / 93% / 117% | None |
DaSCHILL | — | — / — | 139ms · 25 | 20.3% | — | 15.8% | — | — | 4185 mdeg | 59% / 96% / 83% | None |
PEPTIDE-GOONER | — | — / — | 61ms · 19 | 26.9% | — | 4.5% | — | — | 3034 mdeg | 31% / 91% / 72% | None |
RedVicious | — | — / — | 112ms · 5 | 2.4% | — | 13.9% | — | — | 2720 mdeg | 72% / 66% / 85% | None |
Woody | — | — / — | 95ms · 20 | 14.8% | — | 27.0% | — | — | 2065 mdeg | 116% / 90% / 56% | None |
Shockplug | — | — / — | 204ms · 14 | 3.8% | — | 11.7% | — | — | 2459 mdeg | 119% / 80% / 54% | None |
TwiT | — | — / — | 56ms · 14 | 9.6% | — | 12.5% | — | — | 9993 mdeg | 94% / 79% / 43% | None |
BIN | — | — / — | 113ms · 17 | 14.0% | — | 11.3% | — | — | 3129 mdeg | 85% / 72% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,102 ticks
Shockplug eliminated fs1 enjoyer with glockOpeningHeadshot+1,403 ticks
TwiT threw a HE grenade
+1,444 ticks
DaSCHILL started planting
22.6s clock+1,513 ticks
TwiT detonated a HE grenade
12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,643 ticks
Woody eliminated Night Knight with glockHeadshot+1,786 ticks
RedVicious eliminated PEPTIDE-GOONER with usp silencer · assisted by DaSCHILLHeadshotTeamkill+1,825 ticks
DaSCHILL started planting
28.5s clock+2,025 ticks
DaSCHILL planted the bomb
31.6s clock+2,056 ticks
gg eliminated Woody with usp silencerHeadshot+2,254 ticks
RedVicious eliminated BIN with usp silencerHeadshot+2,673 ticks
DaSCHILL eliminated gg with glock · assisted by Woody+2,917 ticks
RedVicious eliminated TwiT with usp silencer+3,732 ticks
RedVicious started defusing
No kit58.3s clock+3,903 ticks
Shockplug eliminated RedVicious with glock · assisted by TwiTHeadshot
Kill feed
148 of 150 events
Objective
73 of unknown events
Grenades
633 of unknown events