Public match receipt
Sep 4, 05:36 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
1
Team B
13
Top Frag Rating · Yellowfin Tuna · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Somesh.
4/6
Entries won / attempted
Trade impact
Lieut
4
Trade kills
Clutches
Thug
0/4
Clutches won / played
Utility
Yellowfin Tuna
157
21 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Somesh. CS4,045FACEIT— | 9 | 13 | 3 | 0.69 | 76.1 | 22% | 64% | 0.90 | -127 | 0 |
Lieut CS3,531FACEIT— | 7 | 14 | 0 | 0.50 | 56.5 | 29% | 36% | 0.66 | -104 | 0 |
darkflame_2015 CS5,395FACEIT— | 5 | 13 | 2 | 0.38 | 50.1 | 40% | 43% | 0.63 | -102 | 1 |
Thug CS5,368511 | 5 | 14 | 1 | 0.36 | 56.9 | 20% | 43% | 0.65 | -161 | 0 |
blade CS3,087FACEIT— | 3 | 14 | 3 | 0.21 | 43.4 | 100% | 43% | 0.55 | -110 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Yellowfin Tuna CS—FACEIT— | 28 | 4 | 4 | 7.00 | 193.1 | 36% | 100% | 1.85 | — | 6 |
-23 CS2,592FACEIT— | 14 | 7 | 3 | 2.00 | 95.1 | 50% | 93% | 1.44 | +428 | 3 |
Kíñg_ᡕᠵデ气亠 --- CS4,315FACEIT— | 11 | 4 | 8 | 2.75 | 87.6 | 64% | 93% | 1.62 | +387 | 1 |
no bueno CS—FACEIT— | 9 | 6 | 4 | 1.50 | 64.9 | 44% | 86% | 1.15 | — | 2 |
ŜtěĄǀƹŔ CS4,438FACEIT— | 5 | 9 | 2 | 0.56 | 37.9 | 60% | 64% | 0.70 | +207 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Yellowfin Tuna | 157 | 21 | 4/5 | 3 | 0/0 | 6 | 61 |
Kíñg_ᡕᠵデ气亠 --- | 116 | 12 | 0/0 | 2 | 0/1 | 1 | 31 |
-23 | 8 | 0 | 3/6 | 3 | 0/0 | 3 | 32 |
no bueno | 0 | 0 | 0/0 | 3 | 0/0 | 2 | 25 |
Somesh. | 45 | 1 | 4/6 | 1 | 0/2 | 0 | 20 |
ŜtěĄǀƹŔ | 0 | 0 | 1/3 | 0 | 0/0 | 1 | 16 |
Lieut | 0 | 7 | 0/0 | 4 | 0/3 | 0 | 14 |
Thug | 0 | 0 | 1/3 | 1 | 0/4 | 0 | 9 |
darkflame_2015 | 7 | 1 | 0/0 | 1 | 0/3 | 1 | 12 |
blade | 0 | 0 | 1/5 | 0 | 0/1 | 0 | 9 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Yellowfin Tuna | — | — / — | 43ms · 37 | 29.9% | — | 18.5% | — | — | 10562 mdeg | 67% / 233% / 547% | None |
Kíñg_ᡕᠵデ气亠 --- | — | — / — | 81ms · 21 | 15.7% | — | 16.7% | — | — | 10650 mdeg | 119% / 106% / 215% | None |
-23 | — | — / — | 78ms · 18 | 26.0% | — | 21.9% | — | — | 18188 mdeg | 94% / 115% / 156% | None |
no bueno | — | — / — | 89ms · 10 | 14.8% | — | 27.8% | — | — | 7457 mdeg | 83% / 78% / 117% | None |
Somesh. | — | — / — | 114ms · 15 | 31.8% | — | 13.9% | — | — | 2339 mdeg | 42% / 92% / 54% | None |
ŜtěĄǀƹŔ | — | — / — | 203ms · 7 | 2.9% | — | 20.0% | — | — | 5928 mdeg | 113% / 46% / 43% | None |
Lieut | — | — / — | 28ms · 10 | 19.5% | — | 11.4% | — | — | 1197 mdeg | 54% / 68% / 39% | None |
Thug | — | — / — | 90ms · 17 | 22.2% | — | 5.4% | — | — | 5781 mdeg | 38% / 69% / 28% | None |
darkflame_2015 | — | — / — | 0ms · 20 | 37.0% | — | 7.7% | — | — | 1870 mdeg | 75% / 61% / 30% | None |
blade | — | — / — | 0ms · 5 | 17.9% | — | 30.0% | — | — | 1182 mdeg | 188% / 52% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+233 ticks
Kíñg_ᡕᠵデ气亠 --- threw a smoke
+252 ticks
darkflame_2015 picked up the bomb
3.9s clock+460 ticks
Kíñg_ᡕᠵデ气亠 --- detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+618 ticks
Somesh. eliminated -23 with Galil AROpeningHeadshot+698 ticks
Kíñg_ᡕᠵデ气亠 --- eliminated Somesh. with p90TradeHeadshot+1,019 ticks
darkflame_2015 dropped the bomb
15.9s clock+1,019 ticks
Yellowfin Tuna eliminated darkflame_2015 with m4a1Headshot+1,154 ticks
Yellowfin Tuna eliminated Thug with m4a1Through smoke+1,199 ticks
Yellowfin Tuna eliminated Lieut with m4a1 · assisted by Kíñg_ᡕᠵデ气亠 ---Through smoke+1,872 ticks
Kíñg_ᡕᠵデ气亠 --- smoke expired
+2,363 ticks
blade eliminated ŜtěĄǀƹŔ with novaHeadshot+2,687 ticks
Yellowfin Tuna eliminated blade with m4a1Headshot
Kill feed
98 exact match events
Objective
25 of unknown events
Grenades
246 of unknown events