Public match receipt
Aug 31, 10:12 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · Barry McCockinner · 1.30
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Fitty
4/4
Entries won / attempted
Trade impact
snakeddL
8
Trade kills
Clutches
scotty
1/4
Clutches won / played
Utility
Barry McCockinner
125
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
snakeddL CS16,243FACEIT— | 21 | 14 | 9 | 1.50 | 90.7 | 38% | 86% | 1.26 | +372 | 3 |
Barry McCockinner CS14,5371,036 | 19 | 15 | 11 | 1.27 | 115.8 | 53% | 86% | 1.30 | +334 | 5 |
tigers CS9,999FACEIT— | 16 | 12 | 5 | 1.33 | 71.7 | 31% | 90% | 1.15 | +106 | 2 |
zz CS18,693990 | 14 | 14 | 3 | 1.00 | 82.1 | 50% | 71% | 1.04 | +364 | 2 |
scotty CS14,5221,258 | 15 | 14 | 4 | 1.07 | 71.1 | 33% | 76% | 1.02 | +340 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Fitty CS15,566FACEIT— | 23 | 18 | 1 | 1.28 | 113.3 | 35% | 71% | 1.25 | -322 | 2 |
Ho Chi Zyn CS13,688662 | 16 | 16 | 2 | 1.00 | 80.4 | 50% | 62% | 1.00 | -364 | 3 |
JOF CS14,8261,140 | 14 | 17 | 6 | 0.82 | 77.7 | 29% | 62% | 0.93 | -123 | 3 |
Shittin Bricks' and Spittin Bars CS14,6561,219 | 8 | 17 | 6 | 0.47 | 51.9 | 38% | 57% | 0.71 | -315 | 0 |
Shockplug CS14,735FACEIT— | 8 | 18 | 4 | 0.44 | 49.1 | 63% | 52% | 0.67 | -371 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Barry McCockinner | 125 | 3 | 3/4 | 1 | 1/1 | 5 | 53 |
snakeddL | 32 | 10 | 2/4 | 8 | 0/2 | 3 | 55 |
Fitty | 0 | 0 | 4/4 | 1 | 0/4 | 2 | 47 |
tigers | 105 | 3 | 2/4 | 3 | 1/3 | 2 | 45 |
zz | 0 | 2 | 2/3 | 3 | 0/1 | 2 | 34 |
scotty | 114 | 0 | 3/6 | 5 | 1/4 | 1 | 34 |
Ho Chi Zyn | 0 | 18 | 1/2 | 4 | 0/3 | 3 | 37 |
JOF | 105 | 8 | 0/1 | 0 | 1/1 | 3 | 37 |
Shittin Bricks' and Spittin Bars | 104 | 12 | 1/10 | 1 | 0/1 | 0 | 23 |
Shockplug | 24 | 15 | 3/4 | 0 | 0/5 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Barry McCockinner | — | — / — | 50ms · 29 | 28.4% | — | 16.9% | — | — | 2727 mdeg | 99% / 140% / 99% | None |
snakeddL | — | — / — | 70ms · 42 | 19.8% | — | 13.3% | — | — | 2359 mdeg | 72% / 110% / 117% | None |
Fitty | — | — / — | 141ms · 29 | 38.5% | — | 18.1% | — | — | 5144 mdeg | 65% / 137% / 100% | None |
tigers | — | — / — | 43ms · 21 | 26.2% | — | 10.9% | — | — | 2014 mdeg | 59% / 87% / 104% | None |
zz | — | — / — | 58ms · 23 | 16.7% | — | 15.5% | — | — | 2195 mdeg | 94% / 99% / 78% | None |
scotty | — | — / — | 78ms · 18 | 28.9% | — | 13.7% | — | — | 3555 mdeg | 63% / 86% / 84% | None |
Ho Chi Zyn | — | — / — | 107ms · 24 | 21.6% | — | 21.4% | — | — | 3898 mdeg | 94% / 97% / 78% | None |
JOF | — | — / — | 143ms · 23 | 11.5% | — | 7.0% | — | — | 3173 mdeg | 54% / 94% / 64% | None |
Shittin Bricks' and Spittin Bars | — | — / — | 99ms · 14 | 18.4% | — | 10.0% | — | — | 2705 mdeg | 70% / 63% / 37% | None |
Shockplug | — | — / — | 238ms · 10 | 6.3% | — | 19.4% | — | — | 1036 mdeg | 117% / 59% / 35% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+385 ticks
Shittin Bricks' and Spittin Bars threw a flashbang
+470 ticks
snakeddL threw a HE grenade
+495 ticks
Shittin Bricks' and Spittin Bars detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.1s enemy blind · 3.3s team blind
+507 ticks
scotty threw a incendiary
+513 ticks
Shittin Bricks' and Spittin Bars threw a flashbang
+581 ticks
snakeddL detonated a HE grenade
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+597 ticks
scotty detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+623 ticks
Shittin Bricks' and Spittin Bars detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 6.2s enemy blind · 1.3s team blind
+648 ticks
snakeddL eliminated Ho Chi Zyn with AK-47 · assisted by tigersOpeningBlind+852 ticks
snakeddL eliminated Shockplug with AK-47+882 ticks
tigers threw a HE grenade
+949 ticks
scotty molotov expired
+972 ticks
JOF dropped the bomb
15.2s clock+972 ticks
snakeddL eliminated JOF with AK-47Headshot+992 ticks
tigers detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,200 ticks
snakeddL eliminated Shittin Bricks' and Spittin Bars with AK-47Headshot+1,521 ticks
tigers threw a flashbang
+1,630 ticks
tigers detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,883 ticks
Fitty eliminated zz with mp7+1,999 ticks
scotty eliminated Fitty with AWPTrade
Kill feed
155 exact match events
Objective
52 of unknown events
Grenades
479 of unknown events