Public match receipt
Sep 5, 10:05 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · @s1ugz · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Scrody
4/10
Entries won / attempted
Trade impact
✪ bLu3z
5
Trade kills
Clutches
@s1ugz
3/3
Clutches won / played
Utility
DaSCHILL
245
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
@s1ugz CS—2,149 | 31 | 10 | 3 | 3.10 | 141.8 | 58% | 83% | 1.85 | — | 8 |
Birdman CS18,7341,293 | 13 | 14 | 6 | 0.93 | 82.7 | 23% | 83% | 1.06 | +342 | 2 |
Baszix CS17,5031,545 | 13 | 10 | 7 | 1.30 | 76.9 | 23% | 78% | 1.12 | +371 | 0 |
Scrody CS17,6401,138 | 12 | 15 | 9 | 0.80 | 94.2 | 42% | 72% | 1.03 | +361 | 1 |
Bodega CS18,3461,310 | 6 | 12 | 1 | 0.50 | 38.9 | 33% | 44% | 0.62 | +356 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
✪ bLu3z CS18,3711,289 | 16 | 13 | 2 | 1.23 | 92.2 | 25% | 72% | 1.15 | -405 | 1 |
DaSCHILL CS21,604FACEIT— | 13 | 15 | 9 | 0.87 | 101.4 | 46% | 72% | 1.08 | -382 | 2 |
washedupwalter CS17,8221,035 | 13 | 16 | 6 | 0.81 | 93.1 | 38% | 78% | 1.05 | -370 | 1 |
Wings CS17,2771,026 | 10 | 16 | 1 | 0.63 | 48.7 | 30% | 50% | 0.71 | -399 | 0 |
Shockplug CS15,000FACEIT— | 9 | 16 | 5 | 0.56 | 54.8 | 44% | 78% | 0.82 | -104 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
@s1ugz | 31 | 15 | 3/5 | 3 | 3/3 | 8 | 70 |
✪ bLu3z | 61 | 10 | 0/0 | 5 | 2/8 | 1 | 44 |
Baszix | 127 | 3 | 1/1 | 2 | 1/4 | 0 | 35 |
DaSCHILL | 245 | 1 | 4/6 | 1 | 0/0 | 2 | 35 |
Birdman | 23 | 0 | 0/0 | 1 | 0/1 | 2 | 36 |
washedupwalter | 12 | 8 | 1/2 | 1 | 0/5 | 1 | 33 |
Scrody | 0 | 0 | 4/10 | 2 | 0/0 | 1 | 35 |
Shockplug | 8 | 4 | 2/7 | 0 | 0/1 | 1 | 23 |
Wings | 35 | 5 | 2/3 | 2 | 0/1 | 0 | 24 |
Bodega | 91 | 5 | 1/2 | 1 | 0/1 | 2 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
@s1ugz | — | — / — | 48ms · 33 | 36.5% | — | 31.8% | — | — | 1874 mdeg | 109% / 171% / 242% | None |
✪ bLu3z | — | — / — | 266ms · 22 | 23.7% | — | 12.8% | — | — | 3312 mdeg | 47% / 111% / 96% | None |
Baszix | — | — / — | 153ms · 25 | 21.8% | — | 6.3% | — | — | 3778 mdeg | 43% / 93% / 102% | None |
DaSCHILL | — | — / — | 131ms · 27 | 23.8% | — | 12.5% | — | — | 2785 mdeg | 87% / 123% / 68% | None |
Birdman | — | — / — | 125ms · 19 | 10.2% | — | 10.3% | — | — | 4284 mdeg | 43% / 100% / 73% | None |
washedupwalter | — | — / — | 119ms · 27 | 23.3% | — | 12.7% | — | — | 5649 mdeg | 72% / 113% / 64% | None |
Scrody | — | — / — | 52ms · 29 | 31.4% | — | 15.9% | — | — | 3026 mdeg | 78% / 114% / 63% | None |
Shockplug | — | — / — | 187ms · 19 | 6.3% | — | 11.1% | — | — | 2573 mdeg | 83% / 66% / 44% | None |
Wings | — | — / — | 154ms · 12 | 13.9% | — | 13.2% | — | — | 4663 mdeg | 56% / 59% / 49% | None |
Bodega | — | — / — | 252ms · 7 | 7.5% | — | 18.5% | — | — | 2965 mdeg | 63% / 47% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+226 ticks
Shockplug threw a decoy
+392 ticks
Bodega threw a incendiary
+425 ticks
Shockplug detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+480 ticks
Bodega detonated a molotov
35 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+575 ticks
Bodega eliminated DaSCHILL with usp silencerOpeningHeadshot+670 ticks
Bodega threw a HE grenade
+670 ticks
Shockplug eliminated @s1ugz with glock+781 ticks
Bodega detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+815 ticks
Bodega eliminated Shockplug with usp silencerTrade+832 ticks
Bodega molotov expired
+881 ticks
Birdman eliminated Wings with usp silencerHeadshot+1,430 ticks
Shockplug decoy expired
+5,648 ticks
Baszix threw a incendiary
+5,701 ticks
Baszix detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,814 ticks
washedupwalter eliminated Baszix with glockHeadshot+6,053 ticks
Baszix molotov expired
+6,266 ticks
✪ bLu3z eliminated Scrody with glockHeadshot+6,699 ticks
Bodega eliminated ✪ bLu3z with usp silencer · assisted by ScrodyHeadshot+6,912 ticks
washedupwalter dropped the bomb
108.0s clock+6,912 ticks
Birdman eliminated washedupwalter with usp silencerHeadshot
Kill feed
136 of 137 events
Objective
51 of unknown events
Grenades
668 of unknown events