Public match receipt
Aug 16, 08:15 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Master glory · 1.72
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Master glory
7/9
Entries won / attempted
Trade impact
SHAHRAD X
4
Trade kills
Clutches
-23
2/9
Clutches won / played
Utility
NAZ ARNOB
270
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
waterbottle CS2,224FACEIT— | 21 | 16 | 5 | 1.31 | 83.8 | 38% | 74% | 1.14 | -123 | 3 |
NAZ ARNOB CS1,999600 | 17 | 17 | 4 | 1.00 | 93.9 | 12% | 70% | 1.08 | -113 | 4 |
Tim CS1,689FACEIT— | 11 | 21 | 6 | 0.52 | 46.4 | 55% | 61% | 0.71 | -107 | 3 |
SHAHRAD X CS2,824FACEIT— | 9 | 17 | 6 | 0.53 | 57.2 | 44% | 70% | 0.79 | -123 | 1 |
zil zil CS1,453FACEIT— | 11 | 17 | 3 | 0.65 | 51.9 | 18% | 74% | 0.82 | -448 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Master glory CS3,292FACEIT— | 35 | 15 | 7 | 2.33 | 149.0 | 34% | 78% | 1.72 | +101 | 6 |
mo2mensharaf CS3,320FACEIT— | 24 | 14 | 5 | 1.71 | 99.7 | 8% | 83% | 1.35 | +121 | 2 |
BioMe CS—FACEIT— | 18 | 20 | 5 | 0.90 | 92.8 | 33% | 70% | 1.05 | — | 2 |
Lalo CS1,491FACEIT— | 8 | 19 | 5 | 0.42 | 63.2 | 50% | 39% | 0.68 | +144 | 1 |
-23 CS3,136FACEIT— | 0 | 1 | 0 | 0.00 | 0.4 | — | 96% | 0.49 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Master glory | 11 | 2 | 7/9 | 2 | 0/0 | 6 | 80 |
mo2mensharaf | 62 | 5 | 1/1 | 1 | 0/0 | 2 | 59 |
waterbottle | 24 | 0 | 3/7 | 3 | 0/1 | 3 | 51 |
NAZ ARNOB | 270 | 1 | 2/5 | 2 | 0/4 | 4 | 45 |
BioMe | 0 | 0 | 4/8 | 0 | 0/0 | 2 | 44 |
zil zil | 70 | 7 | 1/1 | 0 | 1/3 | 1 | 29 |
SHAHRAD X | 32 | 6 | 1/3 | 4 | 0/4 | 1 | 30 |
Tim | 37 | 12 | 3/7 | 3 | 0/1 | 3 | 33 |
Lalo | 0 | 2 | 1/5 | 0 | 0/0 | 1 | 24 |
-23 | 0 | 0 | 0/0 | 0 | 2/9 | 0 | 0 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Master glory | — | — / — | 126ms · 35 | 20.4% | — | 18.4% | — | — | 1776 mdeg | 64% / 180% / 182% | None |
mo2mensharaf | — | — / — | 174ms · 32 | 20.9% | — | 3.1% | — | — | 4339 mdeg | 16% / 120% / 134% | None |
waterbottle | — | — / — | 16ms · 7 | 11.1% | — | 12.7% | — | — | 2013 mdeg | 72% / 101% / 102% | None |
NAZ ARNOB | — | — / — | 162ms · 27 | 15.5% | — | 5.2% | — | — | 5158 mdeg | 22% / 113% / 78% | None |
BioMe | — | — / — | 44ms · 15 | 16.4% | — | 11.8% | — | — | 4122 mdeg | 63% / 112% / 70% | None |
zil zil | — | — / — | 201ms · 18 | 22.6% | — | 3.8% | — | — | 3846 mdeg | 34% / 63% / 51% | None |
SHAHRAD X | — | — / — | 219ms · 22 | 21.1% | — | 16.2% | — | — | 2377 mdeg | 83% / 69% / 41% | None |
Tim | — | — / — | 69ms · 23 | 18.1% | — | 18.8% | — | — | 1928 mdeg | 102% / 56% / 41% | None |
Lalo | — | — / — | 218ms · 21 | 15.2% | — | 12.5% | — | — | 3022 mdeg | 94% / 76% / 33% | None |
-23 | — | — / — | 359ms · 1 | 0.0% | — | 0.0% | — | — | — | — / 1% / 0% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+345 ticks
zil zil threw a smoke
+629 ticks
zil zil threw a flashbang
+739 ticks
zil zil detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.8s enemy blind · 0.1s team blind
+748 ticks
zil zil detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,300 ticks
NAZ ARNOB threw a flashbang
+1,300 ticks
BioMe eliminated waterbottle with M4A1-SOpening+1,313 ticks
Tim threw a flashbang
+1,370 ticks
SHAHRAD X eliminated BioMe with AWPTradeHeadshot+1,410 ticks
NAZ ARNOB detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.5s enemy blind · 0.0s team blind
+1,430 ticks
Tim detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.9s enemy blind · 0.0s team blind
+1,823 ticks
Tim threw a smoke
+1,986 ticks
Tim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,160 ticks
zil zil smoke expired
+2,316 ticks
NAZ ARNOB eliminated Lalo with p90+2,457 ticks
Tim threw a flashbang
+2,567 ticks
Tim detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 13.1s team blind
+3,398 ticks
Tim smoke expired
+4,534 ticks
Tim threw a smoke
+4,714 ticks
Tim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,872 ticks
Tim eliminated Master glory with AWPHeadshot+5,418 ticks
Tim started planting
84.7s clock+5,618 ticks
Tim planted the bomb
87.8s clock+6,126 ticks
Tim smoke expired
+8,049 ticks
mo2mensharaf eliminated Tim with scar20+8,242 ticks
Bomb exploded
128.8s clock
Kill feed
155 of 157 events
Objective
72 of unknown events
Grenades
395 of unknown events